Droughtman's Challenge 441

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< Droughtman's Challenge

Droughtman-gold-key.jpg

Opening and Closing Dates

Access for the challenge costs 100 SimuCoins each.

Instance Event Opens Ticket Sales End Maze Closes
Prime Friday, March 18, 2022 Sunday, March 27, 2022 (Sunday night) Monday, March 28, 2022 at 10pm ET
Plat Friday, March 18, 2022 Sunday, March 27, 2022 (Sunday night) Monday, March 28, 2022 at 10pm ET
Fallen Friday, March 18, 2022 Sunday, March 27, 2022 (Sunday night) Monday, March 28, 2022 at 10pm ET

Subpages

How to Participate

Don't know how to participate?
See the microtransaction events page for general instructions.

To enter the Droughtman's Maze microtransaction game area and participate in the maze:
  • ASK SPIELER ABOUT ACCESS
To enter the Droughtman's Maze microtransaction game prize plaza area without using a pass:
  • ASK SPIELER ABOUT TREASURE

Droughtman's Maze

Rules

Find the key to the arch at the center of the maze and escape in five minutes.

  • PULL ropes found in the maze and be rewarded with a golden key, platinum lirums, or a trap.
  • PULL colored levers to open and close matching doors.
  • The golden arch to exit is behind the white door.

Tips

You will be given a backpack with an icy blue wand random herbs, armors, and weapons.

  • SHAKE your wand for to make it work as a light source
  • SEARCH your wand to get hints to where the white door is, or where someone with a golden key is located
  • WAVE your wand at other players or NPCs to temporarily immobilize them.
  • While in the first room, the Contestant's Box, after roughly five minutes you will be told to enter the maze, or it will remove you to the exit with a runner's package as if you had run the maze.
  • There can be more than one golden key in the maze at a time. (May be a bug.)
  • Once a player goes through the white door, it will close and need to be opened again.
  • Going through the black door ends your run immediately (for 5 indicia and 1 incidental).

Rewards

Everyone who participates will be rewarded with a runner's package that contains 5 Droughtman's indicia, 1-2 gold, and a prize from the incidental loot pool. If you pass the golden arch, you will also be able to get a prize box that contains an extra reward from the incidental loot pool, and 3 additional indicia.

Incidental loot may also be exchanged at a rate of 3 items to 1 with the Scruffy-looking Dwarf.

Leaderboard Champion Run

So, boats are super exciting! This run of Droughtman's will have the Verdant Bloom and the Crimson Blight available on the dispenser prizes. BUT DID YOU KNOW that we're also going to be giving you one more chance at a galleon??

This year, we're going to do a Droughtman's Challenge Leaderboard Champion Run!! We're going to look at the Leaderboard on Sunday, March 27th at NOON ET and grab the first fifteen unique names. Those characters will be invited to a closed run at 1pm ET! The first winner of this closed run will earn the GRAND PRIZE -- a galleon called the Golden Nimbus -- all other finishers will of course still get their incidental prize and indicia.

YOU MUST BE ONLINE AND RESPONSIVE AT NOON ET TO BE INVITED TO THIS RUN. If you are not present or unresponsive to the SEND message, we're going to move to the next unique name on the leaderboard! It's going to take a fair bit of juggling to get everyone gathered up and in place, so there will be no exceptions to this requirement. Be online, be responsive, be ready!

Lyneya, via the official Discord

Instance Prize Winner
Prime Golden Nimbus (Prime) No champion.
Platinum Golden Nimbus (Platinum) Uzmam
The Fallen Golden Nimbus (Fallen) Shroom

The winner of the Golden Nimbus is awarded a gold and indurium captain's ring bezel-set with a dragon fire opal nimbus.

Prime Re-Run

There was no victor during the first Leaderboard Champion Run in the Prime instance.

Ok. I've spoken with all Champions excepting Alex and Shawn. We will be re-running the champ run, due to a bug with the SNEAK command -- it's not intended that you should be able to move within the maze unseen while holding a key. We weren't aware of the bug before this run when all eyes were on it. Apparently it's been bugged since we converted from the old style maze! We won't be changing it at this point, since we're so close to closing out the event, but it will be fixed before the event returns next year.

Our champs will be invited back tomorrow night at 8pm ET to give it another go -- this time (and in future champ runs if we repeat this part) will be without the 5 minute timer.
(provided I can get in touch with @Alexzander and @SHAWN255 )

Lyneya, via the official Discord

Incidental Loot

See Droughtman's Challenge 441/Incidental loot.

End Loot

See Droughtman's Challenge 441/End loot for prizes and prices.

Raffle

See Droughtman's Challenge 441/Raffle for rules, prizes, and winners.


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