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Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by [[Moon Mage]]s. Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild's association with the magess. Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the [[Progeny of Tezirah]], consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.
''The Tokka deck was first introduced as a tool for divination by the Followers of the [[Fortune's Path]] sect. The Gypsies' aptitude for this tool might be attributed to their fondness for games of chance. [[Moon Mage]]s can use these painted cards to predict the future by divining meaning from the placement of each picture. Avatars, Portents, and Taisialaen, or "sky jewels", are dealt into predefined positions known as The Thread, The Path, and The Terminus. Tokka decks are often personalized, and it is uncommon that two would be the same.


== Properties ==
== Properties ==
Mirrors are perhaps the most unique tool. Notable features include:
*Availability: [[Tokka Painter's Hut|Taisgath]].
*High rate of negative predictions
*Visual: All properties of the tool are visible.
*Lack of bonding
*Durability: High
*It is currently trivial to see if the {{com|ALIGN}}ed skill was hit in most cases
*Bond Rate: Average
*Seems to change (For better or worse) very slowly
*Power Precision: Extremely high, but complex.
*Sect Affinity: [[Progeny of Tezirah]]
*Duration Precision: Extremely high, but complex.
*Sect Affinity: [[Fortune's Path]]
*More control over the style of prediction done compared to other tools.
*Time consuming to predict with compared to other tools (About 30-60 seconds per prediction depending on the {{com|DEAL}}).
*Predicting on others is consensual only, since they need to cut the deck to attune the prediction to them.
*Deals include a confidence factor.
*Since the make up of each deck is different each deck is a little more personal.
*Use in the rain will cause the deck to age twice as fast.


== Use ==
== Use ==
Like all prediction tools, before use the mage must know the {{com|ALIGN}} ability (learnable at 4th circle) and have made a successful observation. Furthermore, before the first use, the mirror must be {{com|RUB}}bed to bond it to the user. Syntax is to {{com|ALIGN}} <skill/skill set>, and then to {{com|GAZE}} into the mirror. In order to predict on another the mage must first {{com|SHOW}} the mirror to the target, and then {{com|GAZE}} into the mirror as before.
For general information on how predictions work see the [[Prediction]] article.

Like all prediction tools, before use the seer must know the {{com|ALIGN}} ability (learnable at 4th circle) and have made a successful observation. Furthermore, before the first use, the cards must be {{com|RUB}}bed to bond them to the user. Syntax is to {{com|ALIGN}} <skill/skill set>, {{com|SHUFFLE}} the cards, {{com|CUT}} the deck and then {{com|DEAL}} Deck 3, 4, 5 or 6. To predict on someone else {{com|CUT}} the deck at them to allow them to {{com|CUT}} the deck before {{com|DEAL}}ing. Each card beyond the first three will add a Kismet.


===Example===
===Example===
''You gaze into the mirror looking for insight into the future. From the colors swirling across the surface of the glass an image appears of a sun-filled sky streaked with clouds over a thickly forested, secluded valley. Sitting on a stool next to a towering light is an unhappy looking Elothean man preparing a spell pattern. The mirror's surface ripples a moment, as if it was liquid. It snaps back solid looking murkier than before.
''You prepare to deal from your Tokka deck. Envisioning the layout of the Vibrant Cross in your mind, you briefly rest your hand over the place where each position in the spread will lie.<br>
''You pull the first card from your deck with complete confidence, revealing the Spider as a Kismet, but it is inverted!<br>
''You strongly turn over the next card, revealing the Crypt as the Thread, but it is inverted!<br>
''You draw the next card, playing the Ways as the Path.<br>
''You almost drop the last card, dealing the Joyous Mage of Hearts as the Terminus.<br>
''The Joyous Mage of Hearts brightens for a moment, as if somehow lit from behind.<br>
''You collect the cards and slide them cautiously back into your Tokka deck.<br>


===Interpretation===
===Interpretation===
#The state of the sky regards the power of the prediction; the brighter the sky, the better.
#The way in which each card is dealt indicates the general accuracy of that card.
#The cloud cover and stance indicate skill set. This is largely useless due to the way {{com|ALIGN}} works, however it can be exploited due to a bug/feature for useful information discussed later.
#Kismets (If applicable) act as a modifier to the entire prediction, increasing it's potential but also increasing the risk.
#The terrain is meaningless.
#Generally the cards can be divided into positive, neutral, and negative - and their influence in a prediction, particullarly as Kismets, relates to this.
#The Thread relates to the magnitude of the prediction. Portents are the most potent here, and Avatars the weakest.
#The size of the item is the duration of the prediction, the item itself is meaningless.
#The Path relates to the duration of the prediction. Avatars are the most potent here, and Portents are the weakest.
#The emotion of the figure indicates the polarity of the prediction. "Angelic" or "estatic" (sic) indicate a critical success, which will improve the tool quality (and is always a positive prediction).
#The race and gender of the figure is a reflection of the target.
#The Terminus relates to the area of influence. Each card has a one to one relationship to a skill.
#The glow or shadow indicates the polarity, and is also where attunement messages would occur.
#The object of the figure's gaze is the skill, if seen.
#Any additional messages have to do with quality changes.

This particular prediction was a {{com|DEAL}} 4 {{com|ALIGN}}ed to Evasion. The Spider is the strongest negative Taisialaen, however it is inverted making it positive and weak, and as a kismet it will influence the Terminus. The Crypt is a negative weak Portent, but also inverted, making it overall positive and fairly weak in the Thread. The Ways is a strong neutral Portent but is weak in the position of the Path. The Joyous Mage of Hearts indicates an unclear Terminus, however the glow indicates an overall positive prediction. Overall the prediction was accurate with the exception of a very unclear Terminus.


So the example given is a very strong, very long, negative magic prediction, specifically on primary magic. Furthermore the quality of the mirror decreased.
Much more on the reading of Tokka Cards can be found in [[A Technical Study of Tokka (book)]].


== Qualities ==
== Qualities ==


When {{com|LOOK}}ed at cards have eight qualities. Known qualities are listed from best to worst. As with all tools each message indicates a range. ''Italics'' indicate a potential starting value when purchased.
When {{com|LOOK}}ed at mirrors have five qualities. Known qualities are listed from best to worst. ''Italics'' indicate a potential starting value when purchased.


===Brushwork===
===Clarity===
Limpid<br>
rings with striking vibrancy<br>
Detailed<br>
surprisingly vivid<br>
bold and clear<br>
Sharp<br>
''somewhat bright<br>
''Very clear<br>
''average clarity<br>
''Clear<br>
''somewhat dim<br>
''Slightly cloudy<br>
quite faded<br>
''Cloudy<br>
Unclear<br>


===Lines===
===Age===
somewhat animated<br>
Quite younger<br>
Younger<br>
easily recognizable<br>
''plainly drawn<br>
''Slightly younger<br>
somewhat flat<br>
''Tad older<br>
''Slightly older<br>
''Bit older<br>


===Age===
===Health===
''Little weaker<br>
{| width=30% class=wikitable
Little less healthy<br>
! width=80%| Age
! width=20%| Predictions
|- align=center
! are pristine and have not yet been used.
| 0
|- align=center
! are still very crisp.
| >0
|- align=center
! are fairly crisp.
| >20
|- align=center
! have the occasional nick.
| >50
|- align=center
! have a few gouges around the edges.
| >100
|- align=center
! are starting to become frayed.
| >200
|- align=center
! have grown quite frayed with use.
| >350
|- align=center
! show much fraying and a number of bends.
| >550
|- align=center
! The bones are very well-used.
| >500
|- align=center
! are significantly bent and worn with use.
| >750
|- align=center
! are worn nearly to tatters from use.
| >1000
|}


===Edges===
===Frame===
''Tight<br>
highly square and even<br>
square and even<br>
Well (25 predictions)<br>
Slightly loose (50 predictions)<br>
''fairly square and even<br>
Bit loose (100 predictions)<br>
''roughly square<br>
Loose (200 predictions)<br>
''slightly out of alignment<br>
Somewhat Flimsy (400 predictions)<br>
''Note: These may be off by as many as two predictions, results have been inconsistant. Somewhat Flimsy lasts until at least 630 predictions.

===Glass===
''Unscratched<br>
Slightly pitted<br>


===Explanation===
===Explanation===
The author believes that the Clarity influences potential power, the Age influences potential duration. It is presently unclear if the Health or the Glass contributes to the polarity of the prediction or reading the skill. The Frame is the age of the tool, directly tied to the number of predictions performed and believed to increase change of breakage.
Brush quality indicates potential potency, lines indicate accuracy, age indicates the number of predictions performed and influences the breakage change and edges indicate the polarity. Portents influences the power of the prediction, Avatars the duration and Taisialaens the skill.


== Messages ==
== Messages ==
''It is assumed that messages do not have to have a 1:1 relationship with their meaning. This has been confirmed for duration messages by GM-Lohkrian, specifically in the case of Small and Modest-sized duration messages.
''Since a card can appear in any position messages for Tokka Cards are more about context within the deal and trends within sets of cards than specific messages. Each deck contains 54 cards (Not counting custom cards) and the exact mix varies from deck to deck. For consistancy the Terminus will frequently contain cards that otherwise will not otherwise appear within a deck, and are not counted in the 54.
===Skies (Power)===

===Spread (Skill set)===
Golden Triad: Defense w/3 cards<br>
Dome of Fate: Defense w/>3 cards<br>
Celestial Pillars: Lore w/3 cards<br>
Scryer's Arch: Lore w/>3 cards<br>
Lunar Circle: Magic w/3<br>
Fateweaver's Glass: Magic w/>3 cards<br>
Staff of the Prophetess: Offense w/3<br>
Scythe: Offense w/>3 cards<br>
Pyramid of Awareness: Survival w/3<br>
Vibrant Cross: Survival w/>3 cards<br>

===Draw (Accuracy)===
You pull the (first/next) card from your deck with complete confidence<br>
You turn over the (first/next) card without hesitation<br>
You strongly turn over the (first/next) card<br>
You smoothly draw the (first/next) card from your deck<br>
You draw the (first/next) card<br>
You pause briefly before turning over the next card<br>
You uncertainly pull the next card from your deck<br>
You hesitantly turn over the next card<br>
You almost drop the last card<br>
''Note: Only roughly sorted, and may not be a full list.

===Light (Polarity)===
The (card) brightens for a moment, as if somehow lit from behind.<br>
The (card) darkens for a moment, as though a shadow had passed over it.<br>

===Special===
*The Thread and the Path glimmer briefly in response. - Turned prediction due to Edge.
*The (card) flares unexpectedly! The image on the card brightens intensely, suffusing the air with a brilliant white light. As quickly as it came, the light fades, returning the card to its usual hue. - Critical success, improves all physical qualities.
*The (card) abruptly dims! The color seems to drain out of it as it fades to a shade as black as the night. A long moment passes before the card finally flickers and resumes its normal hue. - Fumble, damages all physical qualities.
*The cards in play and the Tokka deck itself all flicker like flame in the wind. When they stop, their colors seem somehow more vivid than before. - Improves brushwork.
*The cards in play and the Tokka deck itself all flicker like flame in the wind. When they stop, their colors seem to have faded. - Damages brushwork.
*The cards in play and the Tokka deck itself all flicker like flame in the wind. When they stop, their lines seem somehow sharper than before. - Improves lines.
*The cards in play and the Tokka deck itself all flicker like flame in the wind. When they stop, their lines seem to have slightly blurred. - Damages lines.
*The cards in play and the Tokka deck itself all flicker like flame in the wind. When they stop, their edges appear slightly smoother than before. - Improves edges.
*The cards in play and the Tokka deck itself all flicker like flame in the wind. When they stop, their edges seem somewhat less even than before. - Damages edges.
*The edges of two cards meet unexpectedly, rending them right down the middle! The remaining cards mash against one each other haphazardly, rendering the whole pile basically unusable. Slowly at first, and then with increasing rapidity, the individual cards each shimmer and grow translucent. Before you realize it, they've faded entirely from sight!

== Cards ==

====Portents====
{| width=40% class=wikitable
{| width=40% class=wikitable
! width=25%| Power Rank
! width=30%| Sky #1
! width=25%| Positive
! width=30%| Sky #2
! width=25%| Neutral
! width=15%| Min. bonus
! width=25%| Negative
! width=15%| Max bonus
|- align=center
|- align=center
! Forbidding
!1
! Sickly Yellow
| Gilded Egg || Hourglass || Crypt
| 0 || 25
|- align=center
|- align=center
! Brooding
!2
! Sullen
| Golden Moon || Summoning || Barrow
| 26 || 50
|- align=center
|- align=center
! Lowering
!3
! Murky
| Ivory Shrine || Ways || Falling Star
| 51 || 75
|- align=center
|- align=center
! Darkened
!4
! Steely
| Lucky Copper || Window || Fissure of Earth
| 76 || 100
|- align=center
|- align=center
! Gloaming
!5
! Twilight
| Stellar Stairway || World Dragon || Illusion
| 101 || 125
|- align=center
|- align=center
! Cheerfully Rosy
!6
! Ablaze with Sunset
| Web of Fate || Endless Seas || Locked Door
| 126 || 150
|- align=center
|- align=center
! Bright Blue
!7
! Sun-filled
| Crossroads || Tome of Secrets || Void
| 151 || 175
|- align=center
|- align=center
! Aglow with Pastel Hues
!8
! Pink-tinged Dawn
| River of Aether || Keep || Beast
| 176 || ++
|- align=center
!9
| Evergarden || Branch || Valley of Mist
|- align=center
!10
| -- || -- || Living Statue
|}
''These are '''not''' currently sorted and does not include all possible Portents.

====Avatars====
{| width=20% class=wikitable
! width=40%| Power Rank
! width=60%| Positive
|- align=center
!1
| Races
|- align=center
!2
| Professionals
|- align=center
!3
| Suited Professionals
|}
|}
''Suits include Hearts, Clubs, Pins and Court. Inflection is indicated by the mood (if any) of the Avatar.


====Taisialaen====
===Size (Duration)===
{| width=40% class=wikitable
{| width=40% class=wikitable
! width=25%| Power Rank
! width=25%| Size
! width=25%| Positive
! width=25%| Min. time
! width=25%| Neutral
! width=25%| Max time
! width=25%| Negative
! width=25%| Average
|- align=center
|- align=center
! Tiny
!1
| Nightingale || Wolf || Centaur
| 5:59 || 18:01 || 8:27
|- align=center
|- align=center
! Miniscule
!2
| Wolverine || Lion || Weasel
| 4:56 || 20:16 || 10:55
|- align=center
|- align=center
! Wee
!3
| Magpie || Raven || Viper
| 14:51 || 33:55 || 24:19
|- align=center
|- align=center
! Diminutive
!4
| Snake || Unicorn || Shark
| 14:54 || 35:58 || 26:24
|- align=center
|- align=center
! Modest-sized
!5
| Albatross || Boar || Coyote
| 30:54 || 1:03:32 || 42:27
|- align=center
|- align=center
! Small
!6
| Donkey || Panther || Heron
| 33:58 || 59:57 || 45:44
|- align=center
|- align=center
! Big
!7
| Dove || Cobra || Goshawk
| 47:58 || 1:08:00 || 58:59
|- align=center
|- align=center
! Large
!8
| Phoenix || Ox || Raccoon
| 55:59 || 1:18:58 || 1:08:37
|- align=center
|- align=center
! Enormous
!9
| Mongoose || Scorpion || Adder
| 1:16:56 || -- || 1:16:56
|- align=center
|- align=center
! Immense
!10
| Owl || Wren || Vulture
| 1:11:57 || 1:26:40 || 1:19:19
|- align=center
|- align=center
! Monstrous
!11
| Welkin || Cat || Shrew
| 1:11:42 || 1:26:59 || 1:19:21
|- align=center
|- align=center
! Towering
!12
| Cow || Ram || Shrike
| 1:14:59 || 1:26:18 || 1:22:28
|- align=center
!13
| Jackal || Dolphin || Spider
|}
|}
''Please contact Mozzik if you wish to add data to the average values.


====Magic Skills====
===Clouds/Stances===
Defense: a few puffy clouds//Laying<br>
{| width=30% class=wikitable
Magic: streaked with clouds//Sitting on a stool (also includes evasion, perception, climbing)<br>
! width=40%| Skill
Survival: ominous clouds//Kneeling<br>
! width=60%| Card
Offense: a few drifting clouds//Sitting on the ground<br>
|- align=center
Lore: punctuated by streaks of lightning//Standing<br>
!Primary Magic
''It is unknown currently which message scouting, backstabbing and lockpicking fall under.<br>
|Joyous Mage
|- align=center
!Harness
|Wellspring
|- align=center
!Power Perception
|River of Aether
|- align=center
!Magical Devices
|Artificer
|- align=center
!Targeted Magic
|Falling Star
|}


====Lore Skills====
===Landscapes===
Mountains<br>
{| width=30% class=wikitable
Field<br>
! width=40%| Skill
Quarry<br>
! width=60%| Card
Dunes<br>
|- align=center
Hills<br>
!Appraisal
Valley<br>
|Jewel of Night
|- align=center
!Mechanical Lore
|Broken Circle
|- align=center
!Scholarship
|Silver Scroll
|- align=center
!Teaching
|Crossroads
|- align=center
!Percussion
|Locked Door
|- align=center
!Strings
|Empty Loom
|- align=center
!Vocals
|Thief of Hearts
|- align=center
!Winds
|Twilight
|- align=center
!Animal Lore
|Beast
|- align=center
!Astrology
|Web of Fate
|- align=center
!Empathy
|Healer
|- align=center
!Musical Theory
|Minstrel
|- align=center
!Trading
|Moneylender
|}


====Defensive Skills====
===Items===
Rock<br>
{| width=30% class=wikitable
Light<br>
! width=40%| Skill
Fire<br>
! width=60%| Card
Steam<br>
|- align=center
Statue<br>
!Bone
Energy<br>
|Living Statue
Waterway<br>
|- align=center
Fog<br>
!Cloth
Smoke<br>
|Empty Loom
Waterfall<br>
|- align=center
Tree<br>
!Heavy Chain
Lake<br>
|Warrior
|- align=center
!Heavy Plate
|Keep
|- align=center
!Leather
|Hunter
|- align=center
!Light Chain
|Broken Circle
|- align=center
!Light Plate
|Wounded Veteran
|- align=center
!Multi Opponent
|Nimble Dancer
|- align=center
!Parry
|Crossroads
|- align=center
!Shield Usage
|Knight
|}


====Survival Skills====
===Positive Moods===
Cheerful<br>
{| width=30% class=wikitable
Calm<br>
! width=40%| Skill
Smiling<br>
! width=60%| Card
Serene<br>
|- align=center
Peaceful<br>
!Climbing
|Stellar Stairway
|- align=center
!Disarm Trap
|Jewel of Night
|- align=center
!Escaping
|Broken Circle
|- align=center
!Evasion
|Nimble Dancer
|- align=center
!First Aid
|Wounded Veteran
|- align=center
!Foraging
|Valley of Mist
|- align=center
!Hiding
|Twilight
|- align=center
!Lockpicking
|Locked Door
|- align=center
!Perception
|Stargazer
|- align=center
!Skinning
|Beast
|- align=center
!Stalking
|Illusion
|- align=center
!Stealing
|Thief of Hearts
|- align=center
!Swimming
|Endless Seas
|- align=center
!Backstab
|Hourglass
|- align=center
!Scouting
|Hunter
|}


====Offense Skills====
===Negative Moods===
Worried<br>
{| width=30% class=wikitable
Unhappy<br>
! width=40%| Skill
Sorrowful<br>
! width=60%| Card
Frowning<br>
|- align=center
Cheerless<br>
!Light Edge
|Thief of Hearts
|- align=center
!Medium Edge
|Burning Forge
|- align=center
!Heavy Edge
|Dwarf
|- align=center
!Twohanded Edge
|World Dragon
|- align=center
!Light Blunt
|Gnome
|- align=center
!Medium Blunt
|Falling Star
|- align=center
!Heavy Blunt
|Knight
|- align=center
!Twohanded Blunt
|Wounded Veteran
|- align=center
!Slings
|Halfling
|- align=center
!Staff Sling
|Empty Loom
|- align=center
!Short Bow
|Broken Circle
|- align=center
!Long Bow
|Hunter
|- align=center
!Composite Bow
|Woodsman
|- align=center
!Light Crossbow
|Twilight
|- align=center
!Heavy Crossbow
|Illusion
|- align=center
!Short Staff
|Hourglass
|- align=center
!Quarter Staff
|Runebinder
|- align=center
!Pikes
|Wall of Thorns
|- align=center
!Halberds
|Keep
|- align=center
!Light Thrown
|Minstrel
|- align=center
!Heavy Thrown
|Warrior
|- align=center
!Brawling
|Living Statue
|- align=center
!Offhand Weapon
|Beast
|}
''Note that these skills do NOT match the [[Fortune's Path]] cantrip.


== Custom Cards ==
===Special===
Angelic/Estatic (sic) - Appears in place of the mood. Critical success, improves Clarity and Age.<br>
Unlike other tools Tokka Cards can be customized slightly - Having unique cards introduced to the deck that mimic other cards. Lohkrian's demonstrates this:
The mirror's surface ripples a moment as if it was liquid. It snaps back solid looking clearer than before. - Generic improvement.<br>

The mirror's surface ripples a moment, as if it was liquid. It snaps back solid looking murkier than before. - Generic damage.<br>
Before Painting:<br>
The image flashes, and quickly goes translucent. - Fumble, damages Clarity and Age.<br>
G>tap card<br>
Suddenly the glass cracks and shatters!<br>
You tap a Tokka card that you are holding.<br>
G>l card<br>
You see an unpainted Tokka card.

After Painting:<br>
G>tap card<br>
You tap a Tokka card that you are holding.<br>
G>l card<br>
You see the Defenestrated Student.<br>
G>pull card<br>
You hold up your Tokka card, revealing the Defenestrated Student for everyone to see.

G>combine card with deck<br>
You slide the Tokka card into the middle of your deck and then toss a couple of quick strip shuffles by taking small portions off the bottom of the deck and placing them on the top.<br>
Roundtime: 6 sec.<br>
G>study deck<br>
You can SHUFFLE, CUT, and DEAL this Tokka deck. You can even CUT it at other players. DEAL expects a number between 3 and 6. For example: DEAL DECK 4. You can also use many other verbs on this deck, like PUSH, TOUCH, TURN, and more!

Skimming through the cards, you look to see if any have been added.<br>
You see:<br>
the Defenestrated Student<br>
Roundtime: 5 sec.

These cards may then be selected any time the deck looks for a card with the same properties as the card that was added. For that deck, it is now a valid choice to help describe prediction outcome.

G>turn deck<br>
You flip the deck over and glance down to see the face of the Defenestrated Student. It makes you shiver. You pull the card off the bottom and slip it into the middle of the deck.


== Notes ==
== Notes ==
*RP verbs that can be used with tokka decks: {{com|BABBLE}}, {{com|BREAK}} (Destroys the deck... in theory, currently bugged), {{com|CLENCH}}, {{com|EXHALE}}, {{com|KISS}}, {{com|PAT}}, {{com|PUSH}}, {{com|RAISE}}, {{com|RUB}}, {{com|SHAKE}}, {{com|TAP}}, {{com|THROW}}, {{com|TURN}}, {{com|TOUCH}}, {{com|WAVE}}, {{com|WHISPER}} (Currently bugged).
*RP verbs that can be used with mirrors: {{com|PEER}}, {{com|OBSERVE}}, {{com|STARE}}, {{com|WAVE}}, {{com|TURN}}, {{com|RAISE}}, {{com|CLEAN}}, {{com|KISS}} and {{com|PUNCH}} (destroys the mirror). Note: While {{com|TURN}}ed over several verbs act differently, and the mirror cannot be used to predict.
*If not {{com|ALIGN}}ed a divination mirror will act as an ordinary mirror while {{com|GAZE}}ing into it.
*As a simple magic trick can be performed by members of Fortune's Path by {{com|WAVE}}ing the deck at a player who then must {{com|PULL}} a card from the deck. After this {{com|RAISE}} will select the proper card.
*Bug: If the {{com|ALIGN}}ed skill is hit, despite the skill message, the vision will have puffy clouds and a laying figure (Usually indicative of a defensive prediction) as opposed to the usual skill set message.
*Tokka can be dealt by non Moon Mages however the results will not be predictive.
*Bug: Several survival skills (as noted above) message as magic skills.

*Typo: Ecstatic is mispelled as Estatic.
[[Category:Moon Mage Abilities]][[guild association is::moon mage| ]][[page type is::ability| ]]\


==Also See==
==Also See==
* [[Item:Ornate mirror|Ornate Mirror]]


[[Category:Moon Mage Abilities]][[guild association is::moon mage| ]][[page type is::ability| ]]
[[Category:Moon Mage Abilities]][[guild association is::moon mage| ]][[page type is::ability| ]]

Revision as of 06:57, 28 February 2010

Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages. Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild's association with the magess. Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.

Properties

Mirrors are perhaps the most unique tool. Notable features include:

  • High rate of negative predictions
  • Lack of bonding
  • It is currently trivial to see if the ALIGNed skill was hit in most cases
  • Seems to change (For better or worse) very slowly
  • Sect Affinity: Progeny of Tezirah

Use

Like all prediction tools, before use the mage must know the ALIGN ability (learnable at 4th circle) and have made a successful observation. Furthermore, before the first use, the mirror must be RUBbed to bond it to the user. Syntax is to ALIGN <skill/skill set>, and then to GAZE into the mirror. In order to predict on another the mage must first SHOW the mirror to the target, and then GAZE into the mirror as before.

Example

You gaze into the mirror looking for insight into the future. From the colors swirling across the surface of the glass an image appears of a sun-filled sky streaked with clouds over a thickly forested, secluded valley. Sitting on a stool next to a towering light is an unhappy looking Elothean man preparing a spell pattern. The mirror's surface ripples a moment, as if it was liquid. It snaps back solid looking murkier than before.

Interpretation

  1. The state of the sky regards the power of the prediction; the brighter the sky, the better.
  2. The cloud cover and stance indicate skill set. This is largely useless due to the way ALIGN works, however it can be exploited due to a bug/feature for useful information discussed later.
  3. The terrain is meaningless.
  4. The size of the item is the duration of the prediction, the item itself is meaningless.
  5. The emotion of the figure indicates the polarity of the prediction. "Angelic" or "estatic" (sic) indicate a critical success, which will improve the tool quality (and is always a positive prediction).
  6. The race and gender of the figure is a reflection of the target.
  7. The object of the figure's gaze is the skill, if seen.
  8. Any additional messages have to do with quality changes.

So the example given is a very strong, very long, negative magic prediction, specifically on primary magic. Furthermore the quality of the mirror decreased.

Qualities

When LOOKed at mirrors have five qualities. Known qualities are listed from best to worst. Italics indicate a potential starting value when purchased.

Clarity

Limpid
Detailed
Sharp
Very clear
Clear
Slightly cloudy
Cloudy
Unclear

Age

Quite younger
Younger
Slightly younger
Tad older
Slightly older
Bit older

Health

Little weaker
Little less healthy

Frame

Tight
Well (25 predictions)
Slightly loose (50 predictions)
Bit loose (100 predictions)
Loose (200 predictions)
Somewhat Flimsy (400 predictions)
Note: These may be off by as many as two predictions, results have been inconsistant. Somewhat Flimsy lasts until at least 630 predictions.

Glass

Unscratched
Slightly pitted

Explanation

The author believes that the Clarity influences potential power, the Age influences potential duration. It is presently unclear if the Health or the Glass contributes to the polarity of the prediction or reading the skill. The Frame is the age of the tool, directly tied to the number of predictions performed and believed to increase change of breakage.

Messages

It is assumed that messages do not have to have a 1:1 relationship with their meaning. This has been confirmed for duration messages by GM-Lohkrian, specifically in the case of Small and Modest-sized duration messages.

Skies (Power)

Sky #1 Sky #2 Min. bonus Max bonus
Forbidding Sickly Yellow 0 25
Brooding Sullen 26 50
Lowering Murky 51 75
Darkened Steely 76 100
Gloaming Twilight 101 125
Cheerfully Rosy Ablaze with Sunset 126 150
Bright Blue Sun-filled 151 175
Aglow with Pastel Hues Pink-tinged Dawn 176 ++

Size (Duration)

Size Min. time Max time Average
Tiny 5:59 18:01 8:27
Miniscule 4:56 20:16 10:55
Wee 14:51 33:55 24:19
Diminutive 14:54 35:58 26:24
Modest-sized 30:54 1:03:32 42:27
Small 33:58 59:57 45:44
Big 47:58 1:08:00 58:59
Large 55:59 1:18:58 1:08:37
Enormous 1:16:56 -- 1:16:56
Immense 1:11:57 1:26:40 1:19:19
Monstrous 1:11:42 1:26:59 1:19:21
Towering 1:14:59 1:26:18 1:22:28

Please contact Mozzik if you wish to add data to the average values.

Clouds/Stances

Defense: a few puffy clouds//Laying
Magic: streaked with clouds//Sitting on a stool (also includes evasion, perception, climbing)
Survival: ominous clouds//Kneeling
Offense: a few drifting clouds//Sitting on the ground
Lore: punctuated by streaks of lightning//Standing
It is unknown currently which message scouting, backstabbing and lockpicking fall under.

Landscapes

Mountains
Field
Quarry
Dunes
Hills
Valley

Items

Rock
Light
Fire
Steam
Statue
Energy
Waterway
Fog
Smoke
Waterfall
Tree
Lake

Positive Moods

Cheerful
Calm
Smiling
Serene
Peaceful

Negative Moods

Worried
Unhappy
Sorrowful
Frowning
Cheerless

Special

Angelic/Estatic (sic) - Appears in place of the mood. Critical success, improves Clarity and Age.
The mirror's surface ripples a moment as if it was liquid. It snaps back solid looking clearer than before. - Generic improvement.
The mirror's surface ripples a moment, as if it was liquid. It snaps back solid looking murkier than before. - Generic damage.
The image flashes, and quickly goes translucent. - Fumble, damages Clarity and Age.
Suddenly the glass cracks and shatters!

Notes

  • RP verbs that can be used with mirrors: PEER, OBSERVE, STARE, WAVE, TURN, RAISE, CLEAN, KISS and PUNCH (destroys the mirror). Note: While TURNed over several verbs act differently, and the mirror cannot be used to predict.
  • If not ALIGNed a divination mirror will act as an ordinary mirror while GAZEing into it.
  • Bug: If the ALIGNed skill is hit, despite the skill message, the vision will have puffy clouds and a laying figure (Usually indicative of a defensive prediction) as opposed to the usual skill set message.
  • Bug: Several survival skills (as noted above) message as magic skills.
  • Typo: Ecstatic is mispelled as Estatic.

Also See

  • Ornate Mirror"Moon mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property.