Vessel of Salvation: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 28: Line 28:
|ctype=standard
|ctype=standard
}}
}}
==Use==
==Notes==
It produces a sphere of light which can hold Vitality. The Paladin can sacrifice Vitality onto the sphere by RUBing it. Anyone can then TOUCH the sphere to receive the sacrifice and gain a Vitality boost. There is a substantial penalty to the Paladin himself trying to take back his sacrifice, but it works in a pinch.<br />
* Produces a sphere of light which can hold [[vitality]]. The Paladin can sacrifice vitality onto the sphere by {{com|RUB}}ing it. Anyone can then {{com|TOUCH}} the sphere to receive the sacrifice and gain a vitality boost. (Each {{tt|RUB}} puts in 10%.)
* The caster is no longer penalized for drawing vitality out of their own vessel.
Each RUB puts in 10%, taking it back myself gets me about 3% per rub.
* The vessel can be {{com|TURN}}ed to set it follow the Paladin around rather than remain in the room where it was cast.
:* This is a toggle, so the Paladin can turn it on and off as desired.
:* The vessel is slow, please give it a few seconds to catch up to you after you move.

==Focus==
==Focus==
You focus your magical senses on a sphere.<br />
You focus your magical senses on a sphere.<br />

Revision as of 11:32, 11 December 2020


Paladin thumb.jpgPaladin Guild


Vessel of Salvation
Abbreviation: VOS
Prerequisites: Aspirant's Aegis
Signature: Yes
Spell Slots: 2
Mana Type: Holy Magic
Spell Type: standard / utility
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Special
Duration (min/max): 10 minutes / 40 minutes
Justice: Unknown
Corruption: Unknown
Description: At a basic level, magical vessels are containers produced by Holy magic that hold divine blessings or sacrifices. The "favor orb" is the best known form, but magicians versed in this spell demonstrate that others exist. Vessel of Salvation is perhaps the simplest vessel to produce, allowing the magician to give up a portion of his life force so that others can draw from it and perhaps save themselves from death. The magician can also draw upon his contained life force, but at greatly reduced efficency.

The function of vessels are similar across all variations: the magician rubs the resulting orb to sacrifice his life force, while anyone may benefit from the sacrifice at a touch.

Effect: Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use
Example Messaging: You gesture.

A crimson sphere appears between your hands, suspended rigidly in space. As you withdraw your arms, flares of light erupt from its surface.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Produces a sphere of light which can hold vitality. The Paladin can sacrifice vitality onto the sphere by RUBing it. Anyone can then TOUCH the sphere to receive the sacrifice and gain a vitality boost. (Each RUB puts in 10%.)
  • The caster is no longer penalized for drawing vitality out of their own vessel.
  • The vessel can be TURNed to set it follow the Paladin around rather than remain in the room where it was cast.
  • This is a toggle, so the Paladin can turn it on and off as desired.
  • The vessel is slow, please give it a few seconds to catch up to you after you move.

Focus

You focus your magical senses on a sphere.
You sense a pattern of Holy magic bound into the form of a sacrifical vessel.
The simple vessel is designed to contain offerings of life force.
The vessel lies dormant and unused. OR A <size> offering is nestled within the vessel, which you could take with a simple touch.
You sense the vessel will last for about eight roisaen.

Related Forum Posts

Click here to search for related posts.