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Category:Combat Commands: Difference between revisions
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|bgcolor="#cccccc"| Offensively Best Suited |
|bgcolor="#cccccc"| Offensively Best Suited |
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|bgcolor="#cccccc"| Offensively Least Suited |
|bgcolor="#cccccc"| Offensively Least Suited |
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|bgcolor="#cccccc"| Defensive Penalty |
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|bgcolor="#cccccc"| Defense Best Suited |
|bgcolor="#cccccc"| Defense Best Suited |
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|bgcolor="#cccccc"| Defense Least Suited |
|bgcolor="#cccccc"| Defense Least Suited |
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Line 23: | Line 22: | ||
| Puncture, slice, impact |
| Puncture, slice, impact |
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| |
| |
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| Yes |
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| Evasion, parry, shield |
| Evasion, parry, shield |
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| |
| |
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Line 35: | Line 33: | ||
| Impact |
| Impact |
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| Puncture |
| Puncture |
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| Yes |
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| Evasion, shield |
| Evasion, shield |
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| Parry |
| Parry |
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Line 47: | Line 44: | ||
| Puncture |
| Puncture |
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| Impact |
| Impact |
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| Yes |
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| Evasion, parry, shield |
| Evasion, parry, shield |
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| |
| |
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Line 59: | Line 55: | ||
| Puncture, slice, impact |
| Puncture, slice, impact |
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| |
| |
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| Yes |
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| Evasion |
| Evasion |
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| Shield |
| Shield |
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Line 71: | Line 66: | ||
| Impact |
| Impact |
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| Slice |
| Slice |
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| Yes |
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| Evasion, parry, shield |
| Evasion, parry, shield |
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| |
| |
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Line 83: | Line 77: | ||
| Slice |
| Slice |
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| Puncture |
| Puncture |
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| Yes |
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| Evasion, parry |
| Evasion, parry |
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| Shield |
| Shield |
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Line 95: | Line 88: | ||
| Slice |
| Slice |
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| Impact |
| Impact |
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| Yes |
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| Parry, shield |
| Parry, shield |
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| Evasion |
| Evasion |
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Line 107: | Line 99: | ||
| Puncture, slice, impact |
| Puncture, slice, impact |
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| |
| |
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| Yes |
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| Evasion, parry, shield |
| Evasion, parry, shield |
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| |
| |
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Line 119: | Line 110: | ||
| Impact |
| Impact |
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| Slice |
| Slice |
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| Yes |
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| Evasion |
| Evasion |
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| Parry |
| Parry |
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Line 131: | Line 121: | ||
| Slice, impact |
| Slice, impact |
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| Puncture |
| Puncture |
||
| Yes |
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| Evasion, parry, shield |
| Evasion, parry, shield |
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| |
| |
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Line 143: | Line 132: | ||
| Puncture |
| Puncture |
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| Slice, impact |
| Slice, impact |
||
| Yes |
|||
| Parry, shield |
| Parry, shield |
||
| Evasion |
| Evasion |
||
Line 155: | Line 143: | ||
| Puncture, slice, impact |
| Puncture, slice, impact |
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| |
| |
||
| Yes |
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| Evasion |
| Evasion |
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| Shield |
| Shield |
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Line 167: | Line 154: | ||
| Puncture |
| Puncture |
||
| Slice, impact |
| Slice, impact |
||
| Yes |
|||
| Parry |
| Parry |
||
| Evasion, shield |
| Evasion, shield |
||
Line 179: | Line 165: | ||
| Impact |
| Impact |
||
| Slice |
| Slice |
||
| Yes |
|||
| Parry |
| Parry |
||
| Evasion, shield |
| Evasion, shield |
||
Line 191: | Line 176: | ||
| Impact |
| Impact |
||
| Slice |
| Slice |
||
| Yes |
|||
| Evasion, parry, shield |
| Evasion, parry, shield |
||
| |
| |
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Line 203: | Line 187: | ||
| Puncture |
| Puncture |
||
| Slice |
| Slice |
||
| Yes |
|||
| Parry |
| Parry |
||
| Evasion, shield |
| Evasion, shield |
||
Line 215: | Line 198: | ||
| Impact |
| Impact |
||
| Slice |
| Slice |
||
| Yes |
|||
| Evasion, parry |
| Evasion, parry |
||
| Shield |
| Shield |
||
Line 227: | Line 209: | ||
| Impact |
| Impact |
||
| Slice |
| Slice |
||
| Yes |
|||
| Evasion, parry, shield |
| Evasion, parry, shield |
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| |
| |
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|- |
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| [[Shove command|Shove]] |
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| Tactical |
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| Somewhat |
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| Unbalancing |
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| Reasonably paced |
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| More accurate |
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| Puncture, slice, impact |
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| |
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| Evasion |
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| Parry, shield |
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|- |
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| [[Slam command|Slam]] |
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| Damage |
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| Very |
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| Unbalancing |
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| Reasonably paced |
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| As accurate |
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| Impact |
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| Slice |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Slap command|Slap]] |
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| Brawling |
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| Moderately |
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| Balance building |
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| Very quick |
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| Less accurate |
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| Impact |
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| Puncture, slice |
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| Evasion |
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| Parry, shield |
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|- |
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| [[Slice command|Slice]] |
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| Damage |
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| Somewhat |
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| Balance building |
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| Reasonably |
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| As accurate |
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| Slice |
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| Puncture |
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| Evasion, parry |
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| Shield |
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|- |
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| [[Sweep command|Sweep]] |
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| Area of effect damage |
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| Fatiguing |
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| Very unbalancing |
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| Slow |
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| More accurate |
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| Slice, impact |
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| Puncture |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Swing command|Swing]] |
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| Damage |
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| Somewhat |
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| Balance building |
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| Reasonably |
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| As accurate |
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| Impact |
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| Puncture |
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| Evasion, shield |
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| Parry |
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|- |
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| [[Tackle command|Tackle]] |
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| Tactical |
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| Extremely |
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| Balance neutral |
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| Very quick |
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| Less accurate |
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| Puncture, slice, impact |
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| |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Thrust command|Thrust]] |
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| Damage |
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| Somewhat |
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| Balance building |
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| Reasonably |
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| As accurate |
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| Puncture |
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| Slice |
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| Parry |
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| Evasion |
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|- |
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| [[Weave command|Weave]] |
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| Tactical |
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| Extremely |
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| Unbalancing |
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| Reasonably paced |
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| As accurate |
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| Puncture, slice, impact |
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| |
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| Evasion |
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| Parry, shield |
|||
|} |
|} |
Revision as of 10:45, 13 December 2014
A category for commands used for combat, or directly in support of combat.
Command | Type | Fatigue | Balance | Speed | Accuracy | Offensively Best Suited | Offensively Least Suited | Defense Best Suited | Defense Least Suited |
Attack | Damage | Moderately | Balance building | Reasonably | As accurate | Puncture, slice, impact | Evasion, parry, shield | ||
Bash | Damage | Extremely | Unbalancing | Slow | More accurate | Impact | Puncture | Evasion, shield | Parry |
Bite | Brawling | Moderately | Unbalancing | Quick | As accurate | Puncture | Impact | Evasion, parry, shield | |
Bob | Tactical | Barely | Very balance building | Reasonably | As accurate | Puncture, slice, impact | Evasion | Shield | |
Butt | Brawling | Somewhat | Unbalancing | Very quick | More accurate | Impact | Slice | Evasion, parry, shield | |
Chop | Damage | Extremely | Unbalancing | Slow | More accurate | Slice | Puncture | Evasion, parry | Shield |
Claw | Brawling | Somewhat | Balance building | Quick | As accurate | Slice | Impact | Parry, shield | Evasion |
Draw | Debuff | Extremely | Very balance building | Quick | More accurate | Puncture, slice, impact | Evasion, parry, shield | ||
Elbow | Brawling | Moderately | Balance building | Very quick | As accurate | Impact | Slice | Evasion | Parry |
Feint | Debuff | Barely | Very balance building | Very quick | Less accurate | Slice, impact | Puncture | Evasion, parry, shield | |
Gouge | Brawling | Moderately | Very balance building | Very quick | Less accurate | Puncture | Slice, impact | Parry, shield | Evasion |
Grapple | Tactical | Somewhat | Extremely unbalancing | Reasonably paced | More accurate | Puncture, slice, impact | Evasion | Shield | |
Jab | Damage | Moderately | Very balance building | Very quick | Less accurate | Puncture | Slice, impact | Parry | Evasion, shield |
Kick | Brawling | Extremely | Unbalancing | Quick | More accurate | Impact | Slice | Parry | Evasion, shield |
Knee | Damage | Somewhat | Unbalancing | Quick | More accurate | Impact | Slice | Evasion, parry, shield | |
Lunge | Damage | Extremely | Unbalancing | Slow | More accurate | Puncture | Slice | Parry | Evasion, shield |
Pummel | Damage | Somewhat | Neutral | Quick | Less accurate | Impact | Slice | Evasion, parry | Shield |
Punch | Brawling | Somewhat | Balance building | Very quick | As accurate | Impact | Slice | Evasion, parry, shield | |
Shove | Tactical | Somewhat | Unbalancing | Reasonably paced | More accurate | Puncture, slice, impact | Evasion | Parry, shield | |
Slam | Damage | Very | Unbalancing | Reasonably paced | As accurate | Impact | Slice | Evasion, parry, shield | |
Slap | Brawling | Moderately | Balance building | Very quick | Less accurate | Impact | Puncture, slice | Evasion | Parry, shield |
Slice | Damage | Somewhat | Balance building | Reasonably | As accurate | Slice | Puncture | Evasion, parry | Shield |
Sweep | Area of effect damage | Fatiguing | Very unbalancing | Slow | More accurate | Slice, impact | Puncture | Evasion, parry, shield | |
Swing | Damage | Somewhat | Balance building | Reasonably | As accurate | Impact | Puncture | Evasion, shield | Parry |
Tackle | Tactical | Extremely | Balance neutral | Very quick | Less accurate | Puncture, slice, impact | Evasion, parry, shield | ||
Thrust | Damage | Somewhat | Balance building | Reasonably | As accurate | Puncture | Slice | Parry | Evasion |
Weave | Tactical | Extremely | Unbalancing | Reasonably paced | As accurate | Puncture, slice, impact | Evasion | Parry, shield |