Starlight Sphere: Difference between revisions
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===General=== |
===General=== |
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*Learning the Raw Channeling attunement [[magical_feats|magical feat]] allows you to power SLS directly from your attunement; foregoing the need to hold harnessed mana or power the spell through cambrinth. |
*Learning the Raw Channeling attunement [[magical_feats|magical feat]] allows you to power SLS directly from your attunement; foregoing the need to hold harnessed mana or power the spell through cambrinth. |
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*Does cold and |
*Does cold and impact damage. |
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*[http://www.olwydd.org/guilds/moonmage/sls.php Constellation-based colors.] |
*[http://www.olwydd.org/guilds/moonmage/sls.php Constellation-based colors.] |
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*The descriptive adjective varies from caster to caster and is not able to be changed. |
*The descriptive adjective varies from caster to caster and is not able to be changed. |
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*:Possible adjectives: flaring, glowing, pulsating, shimmering, shining, sparkling, translucent. |
*:Possible adjectives: flaring, glowing, pulsating, shimmering, shining, sparkling, translucent. |
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*Incredibly difficult spell to put mana into (on par with PD) |
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*Holding a {{ilink|i|Glowing iron fragment}} in your hands at cast will yield a higher mana sphere. |
*Holding a {{ilink|i|Glowing iron fragment}} in your hands at cast will yield a higher mana sphere. |
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*Auto-engages any target that advances on you. |
*Auto-engages any target that advances on you. |
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*Requires Burn and 40th Circle as a prerequisite. |
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===Limitations=== |
===Limitations=== |
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*Can only be cast at night. |
*Can only be cast at night. |
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*SLS can now be carried through into the next day as long as mana to power the spell is maintained. This precludes the use of any other cyclics, naturally. |
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===Movement Messages=== |
===Movement Messages=== |
Revision as of 22:31, 11 May 2014
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Abbreviation: | SLS | |
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Prerequisites: | Starlight Sphere Quest | |
Signature: | Yes | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | battle, cyclic / targeted | |
Difficulty: | esoteric | |
Prep (min/max): | 15 / 50 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | PC, creatures | |
Duration (min/max): | Indefinite | |
Pulse Timing: | Unknown | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Starlight Sphere spell harnesses the distant, cold energy of the stars to create a sphere of stellar magic that can be directed by the caster towards an enemy. This spell can only be cast during the night and must be anchored by a constellation.
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Effect: | Unknown | |
Example Messaging: | Cast:
Several motes of light gather, briefly forming a minute version of the constellation of <constellation> before collapsing into a <adjective> <color> sphere.
The air takes on a sudden chill as a <adjective> <color> sphere flares and rushes at a <target>! A <target> stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight. The air takes on a sudden chill as a "<adjective>" "<color>" sphere flares and rushes at a "<target>"! The "<target>" stares blankly as the flesh on its right leg crystallizes instantly and falls away in icy sloops. A skeletal appendage dangles there for a moment before it, too, shatters into frosted splinters. | |
Devices/Tattoos: | No devices or tattoos documented. |
Usage
- POINT <target>
or
- POINT sphere at your target.
- You gesture at the sphere.
- The <color> sphere begins to move ominously towards <target>.
- A <adjective> <color> sphere drifts closer to <target>. (pole range)
- A <adjective> <color> sphere drifts very close to <target>. (melee range)
Using the former command is preferable as it avoids confusion when other moon mages' spheres are in the room.
- RELEASE SLS SPELL to release it.
- You gesture at a <adjective> <color> sphere.
- A <adjective> <color> sphere suddenly flares with a cold light and vaporizes!
Notes
General
- Learning the Raw Channeling attunement magical feat allows you to power SLS directly from your attunement; foregoing the need to hold harnessed mana or power the spell through cambrinth.
- Does cold and impact damage.
- Constellation-based colors.
- The descriptive adjective varies from caster to caster and is not able to be changed.
- Possible adjectives: flaring, glowing, pulsating, shimmering, shining, sparkling, translucent.
- Holding a Glowing iron fragment in your hands at cast will yield a higher mana sphere.
- Auto-engages any target that advances on you.
Limitations
- Can only be cast at night.
- At base (15 mana) it cannot affect undead, above base mana it can.
Movement Messages
- A <adjective> <color> sphere drifts in with a hiss, following you.
- A <adjective> <color> sphere crackles with luminescence, its previous target unavailable.
- A <adjective> <color> buoys above your head like a guardian star, appearing nigh-erased by the sunlight.
- An aura of what feels like frozen light radiates from a <adjective> <color> sphere.
Sphere Description
- LOOK sphere
- The sphere is a nearly translucent globe of light only two fingers in width.
- Sparkling with brilliant red shades of color, it leaves a barely noticeable trail of frost hanging delicately in the air when it moves.
- It is currently not attempting to attack anyone.
- This sphere was created by you.
- [POINT at a target to direct the sphere to attack it.]