Barbarian: Difference between revisions

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== Guild Hall Locations ==
== Guild Hall Locations ==
[[Crossing|The Crossing]]
* [[Crossing|The Crossing]]
Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)
** Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)
* [[Riverhaven]]

** Led by Guildmaster [[Mo]], the massive Gor'Tog axe wielder.
[[Riverhaven]]
* [[Steelclaw|Steelclaw Clan]]
Led by Guildmaster [[Mo]], the massive Gor'Tog axe wielder.
** Led by Guildmistress [[T'Kiel]], the legendary Elven swordswoman.

* [[Ratha]]
[[Steelclaw|Steelclaw Clan]]
Led by Guildmistress [[T'Kiel]], the legendary Elven swordswoman.
** Led by Guildmistress [[Anhh'shre]], the lightning-quick S'Kra Mur knife fighter.

[[Ratha]]
Led by Guildmistress [[Anhh'shre]], the lightning-quick S'Kra Mur knife fighter.


== Skills ==
== Skills ==

Revision as of 03:52, 21 March 2006

From the Dragonrealms Website[1]:
The Barbarian's life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother's milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic's aid. Die with us, and drive your body to a warrior's dogged end while those of lesser mettle cower at inglorious range!

Inner Fire is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!

Guild Hall Locations

Skills

A barbarian's primary skillset is weapon. Survival and armor are secondary skillsets, with magic and lore as tertiaries.

Stats

Strength and Stamina are the primary stats for barbarians.

Races

According to the DragonRealms website, barbarians tend to be:

Gor'Tog 29%
Human 17%
Dwarven 14%
S'Kra Mur 11%
Kaldar 8%
Rakash 6%
Elven 5%
Prydaen 3%
Elothean 2%
Gnomish 1%
Halfling < 1%