Demrris' Resolve: Difference between revisions

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|maxskill=600
|maxskill=600
|minduration=-
|minduration=-
|validtarget=Area
|validtarget=Creature, Area
|guild=Bard
|guild=Bard
|magic=Elemental Magic
|magic=Elemental Magic
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|type=debilitation, area of effect
|type=debilitation, area of effect
|ctype=battle
|ctype=battle
|enchantebook=Sound Manipulation
}}
}}
==Notes==
==Notes==
* Causes [[Empathic shock]] when being cast by an [[Empath]].
* Causes [[Empathic shock]] when being cast by an [[Empath]].
* Defaults to {{tt|cast engaged}} when cast without a modifier.
{{RefAl}}
* Won't affect other PC characters unless {{tt|cast area}} is used.
{{RefAl|a=y}}
* {{com|cast}} command.

Revision as of 23:34, 1 June 2020


Bard thumb.jpgBard Guild


Demrris' Resolve
Abbreviation: DMRS
Prerequisites: Aura of Tongues or Ellie's Cry
Signature: No
Spell Slots: 2
Mana Type: Elemental Magic
Spell Type: battle / debilitation, area of effect
Difficulty: basic
Prep (min/max): 3 / 66
Skill Range (min/max): 10 / 600
Valid Spell Target: Creature, Area
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: Easily described as channeling your own resolve, your last surge of steely will and strength when all else seems lost, Demrris' Resolve creates an auditory illusion that slams into those around you. This stampede-like sound causes its victims to fall to the ground in fear of the terrors your magic inspires. What one actually hears depends on those affected by it, but let me tell you one thing: not one of the possibilities is a happy one.
Effect: Area effect stun and knockdown.
Example Messaging: Energy explodes from you, forming concentric rings of tangible sound of that sweep through the area like the fading ripples in a pond.
A mottled westanuryn falls down, cowering fearfully.
A mottled westanuryn falls down, cowering fearfully.
Contest Type: mind / willpower
Devices/Tattoos: Engraved inkpot

Notes

  • Causes Empathic shock when being cast by an Empath.
  • Defaults to CAST ENGAGED when cast without a modifier.
  • Won't affect other PC characters unless CAST AREA is used.

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