Skeletal sailor: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
m (TEVESHSZAT moved page Skeletal Sailor to Skeletal sailor)
No edit summary
Line 3: Line 3:
|Image File=SkeletalSailor.jpg
|Image File=SkeletalSailor.jpg
|MinCap=210
|MinCap=210
|MaxCap=300
|BodyType=Biped
|BodyType=Biped
|new=No
|new=No
Line 12: Line 13:
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|BackStabbable=yes
|BackStabbable=yes
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Special=yes
|Attack Range=Melee
|Attack Range=Melee
|Province=Qi'Reshalia
|Province=Qi'Reshalia
Line 21: Line 22:
|MapList=*{{rmap|92|Undead in Ratha (92)}}
|MapList=*{{rmap|92|Undead in Ratha (92)}}
|hasskin=No
|hasskin=No
|Skin Name=
|Skin Weight=
|haspart=No
|haspart=No
|Part Name=
|Part Weight=
|hasbone=No
|hasbone=No
|Bone Name=
|Bone Weight=
|hasorgan=No
|hasorgan=No
|Organ Name=
|Organ Weight=
|RequiredRanks=
|MaxVal=
|MaxArrangedVal=
|mskill1=
|mskill2=
|mcap=
|InitCost=
|InitCost2=
|InitCost3=
|InitCost4=
|InitCost5=
|Poachable=No
|Poachable=No
|Skin Type=
|Weight=
|Tannable=
|NumPieces=
|Crushable=
}}
}}
__NOTOC__
__NOTOC__

Revision as of 19:04, 26 February 2019


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Skeletal Sailor
SkeletalSailor.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 210 to 300
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

The skeletal sailor's seaweed-draped frame glows with an unholy light giving it an appearance of extraordinary power. Moving with a grace and speed that belies its current physical state, its empty eyes shine with a brilliant green luminescence. The briny vestments writhe occasionally, reaching out to search the surrounding area of their own accord.

In Depth

The path from the Reshalia Trade Road down to the lighthouse requires at least 100 ranks in Climbing skill and has several spots of roundtime.

Special Attacks

  • The Skeletal Sailor can catch you with webbing and then take you into [Deadman's Confide, Stone Cell] beneath the lighthouse. In that cell you must DISARM and PICK the door to get out.
  • If the Skeletal Sailor causes a bleeding wound it will immediately become infected.

Inventory/Loot

Related Forum Posts

Click here to search for related posts.