Blacksmithing discipline: Difference between revisions
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==Tools== |
==Tools== |
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:''See [[Crafting Tools]] for an in depth discussion of |
:''See [[Crafting Tools]] for an in depth discussion of tool properties.'' |
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* '''[[Aerated salts]]:''' Used to repair crucibles. |
* '''[[Aerated salts]]:''' Used to repair crucibles. |
Revision as of 10:32, 4 January 2016
This article has been tagged for clean-up. |
In other words, the content needs editing for better presentation or clarity. |
Smelting section needs to be moved to (and combined with) the corresponding sections in the Forging guide. |
Check Articles Marked for Clean-up for more articles needing clean-up. |
The Blacksmithing discipline controls the creation of non-armor, non-weapon metal items such as crafting tools, large jewelry, containers, and ingots.
Currently the only open locations are the Riverhaven Forging Society, Crossing Forging Society, Shard Forging Society, Hibarnhvidar Forging Society, Mer'Kresh Forging Society and Rathan Forging Society.
Basics
Raw materials from mines are smelted into metal ingots, which are then formed into finished products by pounding on an anvil using hammer, tongs, and additional tools. Ingots are also used as starting materials in weaponsmithing and armorsmithing.
The ANALYZE command can be used to determine certain basic properties of items, as well as the next step required during the forging process. For more specific information, APPRAISE the item CAREFULLY to tell you how its inherent properties compare on the Trader's Scale.
Products
- See Blacksmithing Products for a detailed list of what can be crafted.
Techniques
- See Blacksmithing Techniques for a detailed list.
As with all creation disciplines, you may learn a range techniques from a Forging Master to make Blacksmithing tasks easier. Some techniques are required in order to perform advanced tasks such as Maker Mark creation.
Tools
- See Crafting Tools for an in depth discussion of tool properties.
- Aerated salts: Used to repair crucibles.
- Anvil: A stationary forging tool. Used for pounding metal as part of the tool creation process.
- Bellows: Used to keep the forge fires going when smelting, tempering, or shaping metals.
- Blacksmithing instruction book: Instructions for creation of Blacksmithing products.
- Borax flux: Used to refine metal in a crucible.
- Crucible: A stationary forging tool. Used for smelting metal.
- Flask of oil: Used to prevent rust on metal items as the final step in creation, repair, or tempering of tools.
- Forge: A stationary forging tool. Used for tempering tools to increase the metal's durability.
- Forging hammer: Used to form ingots into items on the anvil. Several forms can be made via Blacksmithing.
- Maker's mark: Tool for stamping a crafted item with the maker's identity after creation. Made with Blacksmithing.
- Shovel: Used to keep the fires going when smelting, refining, or shaping metals. Made with Blacksmithing, and has other uses in mining.
- Slack tub: A stationary forging tool. Used to quench hot metal as part of the tool creation process.
- Stirring rod: Used for smelting and refining metal in a crucible. Made from stone using the Carving discipline.
- Tongs: Used to hold hot metal when pounding on an anvil or heating in a forge.
Smelting
Smelting is simply the process of melting down the metal and forming it into an ingot. It is the starting point not only for blacksmithing items, but also weaponsmithing and armorsmithing.
For now, this process teaches Forging up to about 75 ranks with standard metals.
See Crafting Materials for the properties of metals.
Begin by placing all the desired components into the crucible (up to 22 ingots/nuggets/etc OR up to 210 volume, whichever comes first; the mixed metals may contain no more than 8 different types). Then, holding a stirring rod and STIR or MIX CRUCIBLE WITH ROD, until a problem occurs.
- If the metal starts forming lumps or cooling in places, TURN the crucible.
- If the fire is unable to consume it's fuel, hold a set of bellows and PUSH them.
- If the fire runs out of fuel, hold a shovel and PUSH FUEL WITH SHOVEL.
Keep stirring till the product is complete.
This process is made easier by the Basic Metal Smelting Technique.
When smelting multiple items there are a couple important things to know.
- COUNT can be used to see the materials inside the crucible in a more coherent manner.
- Before any other actions occur, if steel, pewter, bronze, or brass can be made from the components, they will be. Brass will take precedence over bronze, and bronze will take precedence over pewter, if multiple alloys are possible. Steel will not form if anything other than iron and charcoal is in the crucible.
- The stats of the resulting metal will be affected depending on which of two ways the metals combine.
- If there is one component that composes 67% of the volume or more, then the base stats will be of that material, and the remaining material will only affect the density.
- Otherwise, stats will be in the form of (<material 1 stat> * <material 1 volume>)+(<material 2 stat> * <material 2 volume> ) / <total volume>, i.e. an average weighted by volume.
There is a maximum of eight metals that can be in any one ingot.
Once a combination material is made, it cannot be directly altered. For example, mixing low carbon steel with coal will never change it to high carbon or even medium carbon steel.
Refining
Refining will raise the purity of the metal added, but will reduce the volume by 50%. The Proficient Refining Technique will reduce the volume loss to only 20%.
Beyond limiting the crucible to one object at a time and changing the first step to POURing the borax flux into the crucible, the refining process is identical to that of smelting.
The process is made easier with knowledge of the Proficient Metal Refining Technique.
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Reclaiming
Reclaiming is the act of melting down metal objects to regain the metal in them for other uses. Simply place the item in the crucible by itself, and proceed along the standard smelting process. The difficulty of this process is approximately the same difficulty as creating the item that is being reclaimed, including additional difficulty due to material.
Note that only fully completed items can be reclaimed, and the resulting volume will be reduced by about 20%.
The process is made easier by knowledge of the Expert Metal Reclamation Technique.
Cutting
Scattered around the craft halls, usually near the crucibles, stand ingot cutters that can be used to slice ingots into pieces.
First, TURN CUTTER TO <#>, where the number is the volume of the piece you wish to slice off. Then PUSH INGOT WITH CUTTER to slice the ingot into two pieces.
Shaping
Shaping is the act of actually pounding an ingot into an item. The first step is to turn your blacksmithing book to the desired chapter and page, then STUDY it. After that, POUND <ingot/item> WITH HAMMER, until the item is complete or a problem is reached.
- If the fire is unable to consume it's fuel, hold a set of bellows and PUSH them.
- If the fire runs out of fuel, hold a shovel and PUSH FUEL WITH SHOVEL.
- If the item need straightening or detailing, TURN <item> WITH TONGS.
When the item is finished being shaped, PUSH TUB to cool it. For some items, a handle such as the long or short poles must be added using ASSEMBLE <item> WITH POLE. The final step is to POUR OIL ON <item>.
See Blacksmithing Products for a list of items that can be made.
Tool Repair
In the case of standard metal tools, simply RUB, SCRAPE or CLEAN the tool with the wire brush, then POUR oil on it to finish. Scrape and Clean are especially useful if there is a person in the room that has a name matching your tool, or an item with built in RUB verbs.
For crucible repair, POUR the aerated salts into the crucible while it is empty.
Below a certain point, the tool cannot be repaired. What this point is depends on the number of repair techniques that are known.
Currently anvils do not take damage.
Despite their stone nature, stirring rods can be repaired in the same manner that other tools such as shovels and pickaxes can be repaired.
Additionally, the appropriate repairmen that handle weapons are armor can repair them if they are the proper material, as well as a specialized NPC tool repairman in the Crossing Engineering Society.
Miscellaneous
It should be noted that final item weight is calculated differently from appraised ingot weight. The current theory is that this is due to items having their weight calculated to four decimals, while appraisal weight uses fewer. This can cause a difference of up to a stone at times.