Slip: Difference between revisions

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THIEF ABILITIES:
THIEF ABILITIES:
{| class="wikitable"
Level 10 - Sleight of Hand with coins.
!Level Required
Level 15 - Ability to Slip coins to people.
!What it does
Level 20 - Ability to Slip personal objects to/from personal containers.
|-
Level 30 - Ability to Slip personal objects to another person's containers/hands.
|Level 10
Level 40 - Ability to Slip worn items on and off.
|Sleight of Hand with coins.
Level 50 - Ability to Slip into hiding and stalk a target at same time.
|-
Level 60 - Ability to Slip into hiding and sneak a direction at same time.
|Level 15
Level 70 - Ability to Slip items from the ground to one's possession.
|Ability to Slip coins to people.
|-
|Level 20
|Ability to Slip personal objects to/from personal containers.
|-
|Level 30
|Ability to Slip personal objects to another person's containers/hands.
|-
|Level 40
|Ability to Slip worn items on and off.
|-
|Level 50
|Ability to Slip into hiding and stalk a target at same time.
|-
|Level 60
|Ability to Slip into hiding and sneak a direction at same time.
|-
|Level 70
|Ability to Slip items from the ground to one's possession.
|-
|}


[[Ranger#Slip|RANGER ABILITIES]]:
[[Ranger#Slip|RANGER ABILITIES]]:

Level 30 - Ability to Slip personal objects to/from personal containers.
{| class="wikitable"
Level 40 - Ability to Slip worn items on and off.
!Level Required
Level 50 - Ability to Slip into hiding and stalk a target at same time.
!What it does
Level 60 - Ability to Slip into hiding and sneak a direction at same time.
|-
Level 90 - Ability to Slip items from the ground to one's possession.
|Level 30
|Ability to Slip personal objects to/from personal containers.
|-
|Level 40
|Ability to Slip worn items on and off.
|-
|Level 50
|Ability to Slip into hiding and stalk a target at same time.
|-
|Level 60
|Ability to Slip into hiding and sneak a direction at same time.
|-
|Level 90
|Ability to Slip items from the ground to one's possession.
|-
|}



NECROMANCER ABILITIES:
NECROMANCER ABILITIES:

Level 30 - Ability to Slip personal objects to/from personal containers.
{| class="wikitable"
Level 40 - Ability to Slip worn items on and off.
!Level Required
Level 50 - Ability to Slip items from the ground to one's possession.
!What it does
Level 60 - Ability to Slip into hiding and stalk a target at same time.
|-
Level 70 - Ability to Slip into hiding and sneak a direction at same time.
|Level 30
|Ability to Slip personal objects to/from personal containers.
|-
|Level 40
|Ability to Slip worn items on and off.
|-
|Level 50
|Ability to Slip items from the ground to one's possession.
|-
|Level 60
|Ability to Slip into hiding and stalk a target at same time.
|-
|Level 70
|Ability to Slip into hiding and sneak a direction at same time.
|-
|}


BARD ABILITIES:
BARD ABILITIES:
{| class="wikitable"
Level 5 - Sleight of Hand with coins.
!Level Required
!What it does
|-
|Level 5
| Sleight of Hand with coins.
|-
|}



Liberally pirated from GM [[Zeyurn]]'s initial post [http://www.play.net/forums/messages.asp?forum=20&category=4&topic=1&message=286]
Liberally pirated from GM [[Zeyurn]]'s initial post [http://www.play.net/forums/messages.asp?forum=20&category=4&topic=1&message=286]

Revision as of 15:32, 4 November 2017


This article has been tagged for wikification.
In other words, the format needs a bit of cleaning up and wikicode added to it.
Check Articles for wikification for more articles needing wikification.


General

The spread of SLIP is intended to be viral. The abilities were introduced via GMPC to several players in Platinum and Prime, and can be taught outwards from there. They will not be taught by NPC and you must find a fellow player to learn it.

Bards, Thieves, Rangers, and Necromancers are capable of learning SLIP maneuvers to some degree, and any of the four guilds can teach any member of the four guilds who is eligible.

SLIP abilities use a combination of Thievery and Stealth skills, while accumulation of abilities is circle-based.

THIEF ABILITIES:

Level Required What it does
Level 10 Sleight of Hand with coins.
Level 15 Ability to Slip coins to people.
Level 20 Ability to Slip personal objects to/from personal containers.
Level 30 Ability to Slip personal objects to another person's containers/hands.
Level 40 Ability to Slip worn items on and off.
Level 50 Ability to Slip into hiding and stalk a target at same time.
Level 60 Ability to Slip into hiding and sneak a direction at same time.
Level 70 Ability to Slip items from the ground to one's possession.

RANGER ABILITIES:

Level Required What it does
Level 30 Ability to Slip personal objects to/from personal containers.
Level 40 Ability to Slip worn items on and off.
Level 50 Ability to Slip into hiding and stalk a target at same time.
Level 60 Ability to Slip into hiding and sneak a direction at same time.
Level 90 Ability to Slip items from the ground to one's possession.


NECROMANCER ABILITIES:

Level Required What it does
Level 30 Ability to Slip personal objects to/from personal containers.
Level 40 Ability to Slip worn items on and off.
Level 50 Ability to Slip items from the ground to one's possession.
Level 60 Ability to Slip into hiding and stalk a target at same time.
Level 70 Ability to Slip into hiding and sneak a direction at same time.


BARD ABILITIES:

Level Required What it does
Level 5 Sleight of Hand with coins.


Liberally pirated from GM Zeyurn's initial post [1]

Teaching and Learning

  • Using SLIP TEACH (target)
  • You only need to be taught the basics, you will pick up the skills as you qualify for them circle wise.

You quietly offer your instruction to <student> in the arts of stealthy movement.
You quickly instruct <student> on the advanced arts of stealthy movement. Although he seems confused at first, your instructions sink in with increasing speed as you repeat the basic precepts. Within a short time, you feel <student> is ready to learn the rest as he goes.

<Teacher> quickly instructs you on the advanced arts of stealthy movement. Although the precepts are difficult at first, they solidify into your mind with increasing ease. After a short time, you are convinced you know enough to pick up the rest on your own as you become more experienced. [Type SLIP HELP for instructions on your new abilities.]