Shadewatch Mirror: Difference between revisions

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*Uses the Perception spellbook mana levels to determine the attunement cost.
*Uses the Perception spellbook mana levels to determine the attunement cost.
*The mirror will be destroyed if you leave the room
*The mirror will be destroyed if you leave the room
*Cast during the nighttime it is possible to watch your target inside buildings.
*During the day it is only possible to use the mirror to view your target if they are outdoors or otherwise able to see the sky even if the spell was originally cast at night.
*During the night the mirror gains the ability to watch your target if they are inside buildings even if the spell was originally cast during the day.
*{{com|GAZE}} or {{com|LOOK}} {{tt|mirror}} to start watching.
*{{com|GAZE}} or {{com|LOOK}} {{tt|mirror}} to start watching.
*{{com|TAP}} {{tt|mirror}} to stop watching.
*{{com|TAP}} {{tt|mirror}} to stop watching.

Revision as of 03:22, 15 January 2015


Mm thumb.jpgMoon Mage Guild


Shadewatch Mirror
Abbreviation: SHM
Prerequisites: Circle 40, Distant Gaze, and a Quest
Signature: Yes
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: esoteric
Prep (min/max): 30 / 100
Skill Range (min/max): 250 / 1000
Valid Spell Target: PC
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The knowledge of the Shadewatch Mirror spell has been limited to the Goldcaps, privileged members of the Y'Shai, and the Council since its inception. There is nothing further I can tell you at this time.

This is a non-battle spell that can be cast on a single target. Non-battle spells have significantly longer preparation times than battle spells. It can be cast without a target, on other adventurers, and on dead adventurers. It requires a minimum of thirty mana streams, and can expand to a maximum of one hundred mana streams woven into it.

To begin to be able to cast this spell, you will need to reach the rank of a 50th degree adept. By the time you have mastered this spell, you will be ranked as a guru in your abilities as a caster. It requires the Utility skill to cast effectively.

Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, scries on PC (continuous)
Example Messaging: You gesture.

With a raspy sigh, a shadowy mirror drifts up out of the ground.

Rubbing Mirror:
You rub the shadowy mirror, and it clouds over and turns extremely murky.

Breaking Mirror:
You gesture at your shadowy mirror.
Your visions due to the Shadewatch Mirror cease.
A shadowy mirror shudders and splits into a thousand shards that quickly melt away.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Uses the Perception spellbook mana levels to determine the attunement cost.
  • The mirror will be destroyed if you leave the room
  • During the day it is only possible to use the mirror to view your target if they are outdoors or otherwise able to see the sky even if the spell was originally cast at night.
  • During the night the mirror gains the ability to watch your target if they are inside buildings even if the spell was originally cast during the day.
  • GAZE or LOOK MIRROR to start watching.
  • TAP MIRROR to stop watching.
  • RUB MIRROR to block other people from LOOKing into it.
  • BREAK MIRROR to end the spell.



  • Acquiring this spell requires the completion of a quest (Spoiler)