Power Perceive skill: Difference between revisions
No edit summary |
|||
Line 15: | Line 15: | ||
*The default roundtime for perceiving mana varies between 8 and 12 seconds. Every 60 ranks of PP the minimum and maximum roundtimes drop by 1 second up to 300 ranks (3-7 seconds). Every 60 ranks after 300 the maximum roundtime drops by 1 second until 540 ranks when every perceive will take 3 seconds. |
* The default roundtime for perceiving mana varies between 8 and 12 seconds. Every 60 ranks of PP the minimum and maximum roundtimes drop by 1 second up to 300 ranks (3-7 seconds). Every 60 ranks after 300 the maximum roundtime drops by 1 second until 540 ranks when every perceive will take 3 seconds. |
||
*Sometime around 80 ranks of PP, sensing the relative mana of adjacent rooms begins, becoming consistent by 100 ranks. Drawing power from adjacent rooms also begins at this point |
* Sometime around 80 ranks of PP, sensing the relative mana of adjacent rooms begins, becoming consistent by 100 ranks. Drawing power from adjacent rooms also begins at this point, becoming more consistent after 120 ranks; more ranks of PP letting you draw more, up to 300 ranks. |
||
*Around 300 ranks you will start sensing mana from beyond the adjacent areas. You will continue to draw more and more energy from beyond adjacent areas as your skill increases, up to 540 ranks. |
* Around 300 ranks you will start sensing mana from beyond the adjacent areas. You will continue to draw more and more energy from beyond adjacent areas as your skill increases, up to 540 ranks. |
||
==Lunar Power== |
==Lunar Power== |
Revision as of 10:08, 15 September 2008
Power Perceive is the skill to sense and identify the various mystical forces in Elanthia. Mana (all magic-users), life essence (Empaths), heavenly bodies (Moon Mages), and things of sacred or spiritual nature (Clerics). This skill, along with Harness Ability, determines the amount of available energy a magician can use to fuel their spells.
Syntax
The basic command to perceive magic is shared by three synonymous verbs:
- POWER
- PERCEIVE
- CONCENTRATION
If you are a magic user, typing any of those will have the same effect. Adding HELP will show which options are available to your guild.
Room-Based Power
Room-based (holy, life, elemental) mana varies greatly from place to place, and -- to a lesser degree -- time to time. See the article on Mana for more information.
- The default roundtime for perceiving mana varies between 8 and 12 seconds. Every 60 ranks of PP the minimum and maximum roundtimes drop by 1 second up to 300 ranks (3-7 seconds). Every 60 ranks after 300 the maximum roundtime drops by 1 second until 540 ranks when every perceive will take 3 seconds.
- Sometime around 80 ranks of PP, sensing the relative mana of adjacent rooms begins, becoming consistent by 100 ranks. Drawing power from adjacent rooms also begins at this point, becoming more consistent after 120 ranks; more ranks of PP letting you draw more, up to 300 ranks.
- Around 300 ranks you will start sensing mana from beyond the adjacent areas. You will continue to draw more and more energy from beyond adjacent areas as your skill increases, up to 540 ranks.
Lunar Power
Lunar mana is consistent throughout Elanthia, fluctuating greatly with the cycles of the moons. Power Perceive is the primary sphere of influence for Moon Mage magic, its spellbooks having the unique distinction of being affected separately by changes in Lunar power.
- Xibar is ascribed dominance over Psychic Projection magic as well as influence over Moonlight Manipulation and Transduction magic.
- Yavash is ascribed dominance over Perception magic as well as influence over Psychic Projection and Transduction magic.
- Katamba is ascribed dominance over Moonlight Manipulation magic as well as influence over Perception and Transduction magic.
Other Uses
- Clerics are able to perceive the number of other people's favors, level of memory degradation on dead people, and items to discern their cursed or blessed nature.
- Moon Mages can perceive what spells are active on other people, the residue of their mana type, and whether they are preparing a spell or holding mana.
- Warrior Mages can perceive familiars to identify who they belong to.
- Empaths have the ability to Perceive Health.
- Bards are able to Perceive History, which allows them to detect emotional or magical imprints in a room. This ability is also commonly know as Hindsight.