Forging Factor: Difference between revisions

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'''(weapon skill * 0.6) + (average of related weapon skills * 0.3) + ([[Mechanical Lore skill|Mechanical Lore]] * 0.1)'''
'''(weapon skill * 0.6) + (average of related weapon skills * 0.3) + ([[Mechanical Lore skill|Mechanical Lore]] * 0.1)'''
:Sample calculation for 2HE:
:Sample calculation for 2HE:
::(2HE * 0.6) + (HE+ME+LE)/3 * 0.3) + ([[Mechanical Lore skill|Mechanical Lore]] * 0.1)
::(2HE * 0.6) + (HE+ME+LE)/3 * 0.3) + (ML * 0.1)
::(250 * 0.6) + (212+161+161)/3 * 0.3) + (176 * 0.1) = 221
::(250 * 0.6) + (212+161+161)/3 * 0.3) + (176 * 0.1) = 221
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Line 13: Line 13:
'''(armor skill * 0.6) + (related armor * 0.3) + ([[Mechanical Lore skill|Mechanical Lore]] * 0.1)'''
'''(armor skill * 0.6) + (related armor * 0.3) + ([[Mechanical Lore skill|Mechanical Lore]] * 0.1)'''
:Sample calculation for HP:
:Sample calculation for HP:
::(HP * 0.6) + (LP * 0.3) + ([[Mechanical Lore skill|Mechanical Lore]] * 0.1)
::(HP * 0.6) + (LP * 0.3) + (ML * 0.1)
::(312 * 0.6) + (233 * 0.3) + (176 * 0.1) = 274.7
::(312 * 0.6) + (233 * 0.3) + (176 * 0.1) = 274.7



Revision as of 16:51, 22 May 2010

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Needs armor formula
  • Please see Category:Incomplete articles for more articles that are incomplete.


Forging Factor is a player-created term to describe one's aptitude for forging metal weapons and armor.

Formulae

The formula for weapons is:
(weapon skill * 0.6) + (average of related weapon skills * 0.3) + (Mechanical Lore * 0.1)

Sample calculation for 2HE:
(2HE * 0.6) + (HE+ME+LE)/3 * 0.3) + (ML * 0.1)
(250 * 0.6) + (212+161+161)/3 * 0.3) + (176 * 0.1) = 221


The formula for armor is:
(armor skill * 0.6) + (related armor * 0.3) + (Mechanical Lore * 0.1)

Sample calculation for HP:
(HP * 0.6) + (LP * 0.3) + (ML * 0.1)
(312 * 0.6) + (233 * 0.3) + (176 * 0.1) = 274.7

Skill Families

The weapon families are:


The armor families are:

See Also