Category:Berserks: Difference between revisions
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⚫ | Berserks are powerful short term combat buffs. When berserks are activated, they consume a moderate amount of IF ([[Inner Fire]]), and further have a small IF drain while they are active. While it is possible to have multiple berserks going, the cost will make it impractical without a steady stream of victims. |
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Unlike [[:Category:Forms|forms]] or [[:Category:Meditations|meditations]], which have an approximate 1 minute ramp up time to become fully effective, berserks instantly provide the bonus with no ramp up time. |
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Berserks may break the effects of a meditation, and they cannot be started while Berserking. |
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==Syntax== |
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BERSERK LIST - Recall all known berserker rages you can perform. |
BERSERK LIST - Recall all known berserker rages you can perform. |
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BERSERK <ability> - Throw yourself into the specified frenzy. |
BERSERK <ability> - Throw yourself into the specified frenzy. |
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BERSERK STOP - Attempts to end all active berserks. |
BERSERK STOP - Attempts to end all active berserks. |
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==Trivia== |
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*They are named after natural disasters. |
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==Summary of Berserks== |
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{| border="1" cellpadding="4" class="sortable" |
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{{AbilityList|h}} |
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{{#ask:[[guild association is::Barbarian]][[Ability type is::berserk]] |
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! Ability!!Type!!Skill!!Difficulty!!Path!!Cost!!Prereqs!!Effect |
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|?pretty name is |
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|- |
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|?ability type is |
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|[[Avalanche Berserk|Avalanche]]||Berserk||Augmentation||Intro||Horde||1||0||Pulsing Fatigue Regeneration |
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|?ability skill is |
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|- |
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|?ability difficulty is |
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|[[Famine Berserk|Famine]]||Berserk||Augmentation||Basic||Flame||1||1||Pulsing Vitality Regeneration |
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|?ability path is |
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|- |
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|?slot cost is |
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|[[Tornado Berserk|Tornado]]||Berserk||Augmentation||Basic||Predator||2||1||Shield and Stamina Bonus |
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|?prerequisite |
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|- |
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|?ability effect is |
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|[[Wildfire Berserk|Wildfire]]||Berserk||Augmentation||Basic||Horde||2||3||Agility and Damage Bonus |
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|sort=ability path is,prerequisite,slot cost is |
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|- |
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|format=template |
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|[[Earthquake Berserk|Earthquake]]||Berserk||?||Advanced||Horde||3||4||Engaged Damage over Time |
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|template=AbilityList8 |
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|- |
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|link=none |
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|[[Flashflood Berserk|Flashflood]]||Berserk||Augmentation||Advanced||Predator||2||3||Pulsing AntiStun/AntiWeb/Standup |
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|limit=100 |
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|- |
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}} |
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|[[Cyclone Berserk|Cyclone]]||Berserk||Augmentation||Advanced||Flame||2||3||Charisma and Voice Recovery Bonus |
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|- |
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|[[Volcano Berserk|Volcano]]||Berserk||Augmentation||Expert||Horde||3||6||Un-killable by normal means. Cannot be used in many other abilities. |
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|[[Tsunami Berserk|Tsunami]]||Berserk||Augmentation||Expert||Flame||2||6||Increases Balance and Power of held weapon, reduces chance of critical miss |
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|} |
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{{Cat|Barbarian |
{{Cat|Barbarian abilities}} |
Latest revision as of 22:23, 23 May 2021
Berserks are powerful short term combat buffs. When berserks are activated, they consume a moderate amount of IF (Inner Fire), and further have a small IF drain while they are active. While it is possible to have multiple berserks going, the cost will make it impractical without a steady stream of victims.
Unlike forms or meditations, which have an approximate 1 minute ramp up time to become fully effective, berserks instantly provide the bonus with no ramp up time.
Syntax
BERSERK LIST - Recall all known berserker rages you can perform. BERSERK <ability> - Throw yourself into the specified frenzy. BERSERK STOP - Attempts to end all active berserks.
Trivia
- They are named after natural disasters.
- Berserks no longer have the knock down, stun, or death results when they end (some restrictions apply), and have had their restrictions on vision and movement removed.
Summary of Berserks
Ability | Type | Skill | Difficulty | Path | Cost | Prereqs | Effect |
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Hurricane | berserk | augmentation | intro | Flame | 2 | 0 | +Accuracy of weapon-based attacks. |
Famine | berserk | utility | basic | Flame | 2 | 1 | Vitality heal, Pulsing |
Drought | berserk | warding | basic | Flame | 2 | 2 | A portion of incoming damage will be dealt to the next foe struck by the Barbarian. |
Cyclone | berserk | augmentation | advanced | Flame | 2 | 3 | +Charisma (stat), voice recovery bonus, and max spirit health buff. |
Tsunami | berserk | utility | expert | Flame | 2 | 6 | Increases Balance and primary weapon stat of held weapon. |
Avalanche | berserk | utility | intro | Horde | 1 | 0 | Fatigue heal, Pulsing |
Blizzard | berserk | augmentation | intro | Horde | 2 | 0 | +Damage of weapon-based attacks. |
Wildfire | berserk | augmentation | basic | Horde | 2 | 3 | +Agility (stat), bonus weapon speed. |
Earthquake | berserk, area of effect | debilitation | advanced | Horde | 3 | 6 | -Balance, knockdown, pulsing AoE, triggers upgraded Whirlwind |
Volcano | berserk | augmentation | expert | Horde | 3 | 6 | Each death blow against them will instead drain Inner Fire. |
Tornado | berserk | augmentation | basic | Predator | 2 | 1 | +Shield Usage skill, +Stamina (stat) |
Landslide | berserk | warding | basic | Predator | 2 | 1 | SvS barrier vs. attacks defended against with Reflex |
Flashflood | berserk | warding | advanced | Predator | 2 | 3 | Pulsing anti-stun/anti-web/auto-standup |
Pages in category "Berserks"
The following 13 pages are in this category, out of 13 total.