Barbarians are trained in more than relentless battle, they are trained to apply their will to the world around them.
Meditations are moderate term buffs that are typically initiated outside of combat. To check which meditations you have learned, use Meditation List.
A Barbarian needs no magic, and is harmed by the illusion that they do. However, they can also draw strength from the meditative destruction of tainted items, stoking their Inner Fire. Upon MEDITATEing on a magical item, they may destroy it any number of ways, with a chance of a minor Inner Fire boost.
The success of the boost seems to be partially based off Strength, and there is the risk of Inner Fire loss, slight damage to body parts from the item's destruction, or no change in Inner Fire.
Note: Currently, only runestones may be affected this way.
- They are named after concepts or function.
Summary of Meditations
|Flame||meditation||intro||Flame||0||0||Shows Inner Fire level and training status.|
|Power||meditation||basic||Flame||1||1||Shows duration remaining of abilities|
|Contemplation||meditation||advanced||Flame||1||2||+Augmentation skill, +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill|
|Dispel||meditation||advanced||Flame||2||3||Attempts to remove all magic on self.|
|Serenity||meditation||advanced||Flame||2||6||Very strong integrity magic potency barrier. Drains IF on block. Increase roar cost.|
|Tenacity||meditation||basic||Horde||2||2||Physical damage resistance.|
|Bastion||meditation||basic||Predator||2||4||Strong ablative barrier vs. Willpower attacks.|
|Staunch||meditation||advanced||Predator||2||5||Stops all bleeding for a time.|
|Prediction||meditation||expert||Predator||3||5||When disabled (stun/immobilize/web/knockdown), you dive-roll out of the room.|