Serenity (meditation): Difference between revisions
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|dtype=No damage |
|dtype=No damage |
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|htype=No heal |
|htype=No heal |
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|effect=Very strong integrity magic |
|effect=Very strong integrity magic barrier. Drains inner fire on block. Increases roar cost. |
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|messaging='''Start:''' |
|messaging='''Start:''' |
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: The tainted feel brought upon by close proximity to mana usage washes over your mind. |
: The tainted feel brought upon by close proximity to mana usage washes over your mind. |
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Latest revision as of 11:13, 3 April 2023
| Requirements: | 6 | |
|---|---|---|
| Slot Cost: | 2 | |
| Difficulty: | advanced | |
| Type / Skill: | meditation / warding | |
| Path: | Flame | |
| Description: | At the expense of all other abilities, a barbarian can see spells broken upon a mighty warding against magical effects. | |
| Effect: | Very strong integrity magic barrier. Drains inner fire on block. Increases roar cost. | |
| Messaging: | Start:
Success: You feel a wash of heat as a spell shatters against your serene mental-barrier of inner fire. | |
Notes
Only triggers during CAST operations. Integrity is not checked outside of that time, so there is no trigger costing the Barbarian IF when the ability does nothing.