Ur-maeldryth: Difference between revisions

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(Created page with "{{Critter |new=Yes |Critter Name=ur-maeldryth |Province=Ilithi, Therengia |MapList= |simulevel=200 |naturallevel=200 |weaponlevel=200 |defenselevel=200 |level=200 |MinCap=1600...")
 
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|new=Yes
|new=Yes
|Critter Name=ur-maeldryth
|Critter Name=ur-maeldryth
|Province=Ilithi, Therengia
|Province=Extra-Provincial
|City=Soul of Maelshyve
|MapList=
|MapList=*{{rmap|31n|Soul of Maelshyve (31n)}}
|simulevel=200
|simulevel=200
|naturallevel=200
|naturallevel=200
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|defenselevel=200
|defenselevel=200
|level=200
|level=200
|flex=No
|MinCap=1600
|MinCap=1600
|MaxCap=1750
|MaxCap=1750
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|Skinnable=yes
|Skinnable=yes
|hasskin=Yes
|hasskin=Yes
|Skin Name=a midnight-blue demonscale
|Skin Name=midnight-blue demonscale
|haspart=No
|haspart=No
|hasbone=Yes
|hasbone=Yes
|Bone Name=
|Bone Name=demonbone
|Boxes=No
}}
}}
__NOTOC__
__NOTOC__
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==Recall==
==Recall==
Part of what passes for the demon Maelshyve's metaphysical immune system, the ur-maeldryths are only found where her very self has been made vulnerable. The overlapping laws of our Plane of Abiding and the demonic Plane of Exile allow, or perhaps force, these creatures to be fully manifest, in contrast to the wraithlike maeldryths. Much about them remains a mystery, but there is one certainty: Every time an ur-maeldryth dies, so does Maelshyve, bit by bit.
Part of what passes for the demon [[Maelshyve]]'s metaphysical immune system, the ur-maeldryths are only found where her very self has been made vulnerable. The overlapping laws of our [[Plane of Abiding]] and the demonic [[Plane of Exile]] allow, or perhaps force, these creatures to be fully manifest, in contrast to the wraithlike [[maeldryth]]s. Much about them remains a mystery, but there is one certainty: Every time an ur-maeldryth dies, so does Maelshyve, bit by bit.


They are known to cast [[Viscous Solution]], [[Heighten Pain]], [[Soul Bonding]], and [[Hand of Tenemlor]].
They are known to cast [[Viscous Solution]], [[Heighten Pain]], [[Soul Bonding]], and [[Hand of Tenemlor]].


==In Depth==
==In Depth==
They will adapt to your attacks and spells so you have to keep rotating attack types and spells that you use.<br>
TBD
AOE Spells do not have this issue.


===Equipment/Loot===
===Equipment/Loot===
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*Other: ''An ur-maeldryth hovers silently, a nightmarish guardian biding its time before laying waste to the invaders.
*Other: ''An ur-maeldryth hovers silently, a nightmarish guardian biding its time before laying waste to the invaders.
*Other: ''Impossibly wide emerald eyes open in an ur-maeldryth's nexus as its dark maw gapes in a gleeful howl. The glowing green orbs vanish, swallowed once more behind the tentacular mass.
*Other: ''Impossibly wide emerald eyes open in an ur-maeldryth's nexus as its dark maw gapes in a gleeful howl. The glowing green orbs vanish, swallowed once more behind the tentacular mass.

<br>
==Evolving==
New tentacles begin to sprout from the ur-maeldryth's nexus explosively!<br>
More tentacles sprout from the ur-maeldryth's nexus in a frightening burst of growth!<br>
Still more tentacles sprout from the ur-maeldryth's nexus, swarming outward in overwhelming numbers!<br>
<br>
When you see these messages in monsterbold color, it will be listed as an evolving ur-maeldryth.<br>
When you see these messages in monsterbold color, it will be listed as an evolving ur-maeldryth.<br>
After the 3rd message, it will be an evolved ur-maeldryth. They are <b>significantly</b> harder.<br>
After the 3rd message, it will be an evolved ur-maeldryth. They are <b>significantly</b> harder.<br>
<br>
'''New tentacles begin to sprout from the ur-maeldryth's nexus explosively!'''<br>
'''More tentacles sprout from the ur-maeldryth's nexus in a frightening burst of growth!'''<br>
'''Still more tentacles sprout from the ur-maeldryth's nexus, swarming outward in overwhelming numbers!'''<br>
{{cat|Extra-planar creatures}}

Latest revision as of 00:19, 27 November 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on attack range, Infobox entry on special defense capability, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on skin weight, Infobox entry on bone weight, Infobox entry on skinning skill required, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
ur-maeldryth
Unknown creature.jpg
Creature Levels:
    Overall 200
    Level Variance -
    Natural Attack 200
    Weapon Attack 200
    Defense 200
    Player Estimated 200
Potential overall skill: 1520
Skill Cap 1600 to 1750
Skinnable Yes
Has Coins No
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Unknown
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Skin Name midnight-blue demonscale
Skin Weight Unknown
Bone Name demonbone
Bone Weight Unknown
Ranks Required ?
Max Value ?
Max Arranged ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Inexplicably connected to its surroundings, the gigantic ur-maeldryth appears utterly at home. Dozens of fleshy, clawed tentacles plated with large midnight-blue scales snake outward from a nexus of chalky black bone. With a tremendously long reach, they thrash about feverishly, the triple-tined claws snapping in every direction.

Recall

Part of what passes for the demon Maelshyve's metaphysical immune system, the ur-maeldryths are only found where her very self has been made vulnerable. The overlapping laws of our Plane of Abiding and the demonic Plane of Exile allow, or perhaps force, these creatures to be fully manifest, in contrast to the wraithlike maeldryths. Much about them remains a mystery, but there is one certainty: Every time an ur-maeldryth dies, so does Maelshyve, bit by bit.

They are known to cast Viscous Solution, Heighten Pain, Soul Bonding, and Hand of Tenemlor.

In Depth

They will adapt to your attacks and spells so you have to keep rotating attack types and spells that you use.
AOE Spells do not have this issue.

Equipment/Loot

Will occasionally drop a purple-speckled dusky blue phenocryst

Messaging

  • Spawn: Suppurating detritus and splashes of ichor break away from the surroundings, congealing into an ur-maeldryth.
  • Entrance: An ur-maeldryth drifts into view, its tentacles undulating hypnotically.
  • Exit: TBD
  • Death: With an ur-maeldryth's death, the vicinity looks less substantial.
  • Decay: An ur-maeldryth fades, and everything around you fuzzes a little.
  • Other: An ur-maeldryth hovers silently, a nightmarish guardian biding its time before laying waste to the invaders.
  • Other: Impossibly wide emerald eyes open in an ur-maeldryth's nexus as its dark maw gapes in a gleeful howl. The glowing green orbs vanish, swallowed once more behind the tentacular mass.

Evolving

When you see these messages in monsterbold color, it will be listed as an evolving ur-maeldryth.
After the 3rd message, it will be an evolved ur-maeldryth. They are significantly harder.

New tentacles begin to sprout from the ur-maeldryth's nexus explosively!
More tentacles sprout from the ur-maeldryth's nexus in a frightening burst of growth!
Still more tentacles sprout from the ur-maeldryth's nexus, swarming outward in overwhelming numbers!