Yell command: Difference between revisions
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''Others see (in the room)'': <NAME> yells, "<MESSAGE>"<br /> |
''Others see (in the room)'': <NAME> yells, "<MESSAGE>"<br /> |
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''Others see (adjascent rooms)'': You hear a <''male/female''> voice yell from the <''direction''>, "<MESSAGE>"<br /> |
''Others see (adjascent rooms)'': You hear a <''male/female''> voice yell from the <''direction''>, "<MESSAGE>"<br /> |
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{{RTOC}} |
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==Game Helpfile== |
==Game Helpfile== |
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==See Also== |
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* [[Chant command|CHANT]] |
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* [[Intone command|INTONE]] |
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* [[Language command|LANGUAGE]] |
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* [[Lecture command|LECTURE]] |
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* [[Recite command|RECITE]] |
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* [[Say command|SAY]] |
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* [[Sing command|SING]] |
Latest revision as of 22:06, 26 March 2021
The YELL command allows you to project your voice and be heard in adjacent rooms. The number of rooms your voice carries depends on syntax and guild. |
YELL You see: You yell, "<MESSAGE>" |
SHOUT is synonymous with yell.
Game Helpfile
Usage: YELL Shows this screen. YELL [message] Yells [message] to the current room plus 1 room away. YELL LOUD [message] Yells [message] to the current room plus 2 rooms away. YELL BELT [message] Yells [message] to the current room plus 3 rooms away. * Bards and Barbarians automatically add 1 to the number of rooms they can yell to. * You can grow hoarse from yelling. The more rapidly and/or louder you yell, the quicker you will go hoarse. * If you're using a racial LANGUAGE, only those who can understand it will.
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