Yell command: Difference between revisions
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(Added See Also section; fixed a typo) |
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{{Command |
{{Command |
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|rp= |
|rp=Yes |
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|combat=No |
|combat=No |
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|magic=No |
|magic=No |
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|settings=No |
|settings=No |
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|systems=No |
|systems=No |
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}} |
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|messaging='''YELL''' <br /> |
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''You see'': You yell, "<MESSAGE>"<br /> |
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''Others see (in the room)'': <NAME> yells, "<MESSAGE>"<br /> |
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{{RTOC}} |
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==Game Helpfile== |
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<pre>Usage: |
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* If you're using a racial LANGUAGE, only those who can understand it will. |
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==Syntax== |
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</pre> |
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==See Also== |
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* [[Chant command|CHANT]] |
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* [[Intone command|INTONE]] |
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<br/> |
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* [[Language command|LANGUAGE]] |
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* [[Lecture command|LECTURE]] |
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* [[Recite command|RECITE]] |
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==Messaging== |
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* [[Sing command|SING]] |
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{{cat|Commands,Communication Commands,Role-playing commands}} |
Latest revision as of 22:06, 26 March 2021
The YELL command allows you to project your voice and be heard in adjacent rooms. The number of rooms your voice carries depends on syntax and guild. |
YELL You see: You yell, "<MESSAGE>" |
SHOUT is synonymous with yell.
Game Helpfile
Usage: YELL Shows this screen. YELL [message] Yells [message] to the current room plus 1 room away. YELL LOUD [message] Yells [message] to the current room plus 2 rooms away. YELL BELT [message] Yells [message] to the current room plus 3 rooms away. * Bards and Barbarians automatically add 1 to the number of rooms they can yell to. * You can grow hoarse from yelling. The more rapidly and/or louder you yell, the quicker you will go hoarse. * If you're using a racial LANGUAGE, only those who can understand it will.
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