Sleeping Dragon Corn Maze 421: Difference between revisions
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<small>[[:Category:Sleeping_Dragon_Corn_Maze|< Sleeping Dragon Corn Maze]]</small> |
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{{RTOC}} |
{{RTOC}} |
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[[File:cornmaze.jpg|600px]] |
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'''Warning: Cancel all [[Task|tasks]] before entering the Corn Maze.''' |
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[[File:cornmaze.jpg|600px|center]] |
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==Opening and Closing Dates== |
==Opening and Closing Dates== |
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{{ilink|i|corn maze pass|Passes}} for the maze cost 1,000 [[SimuCoins]] each. Players who are attending [[Hollow Eve Festival 421|Hollow Eve]] receive some {{ilink|i|festive spider pouch with googly eyes|complimentary passes}} to the maze. |
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{|class="wikitable" |
{|class="wikitable" |
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!Instance!!Opens!!Closes!!Box Office |
!Instance!!Opens!!Closes!!Box Office |
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|'''Prime'''|| |
|'''Prime'''||November 4||November 30||[https://store.play.net/Store/Purchase/dr?Filter=HOLLOW+EVE SimuCoin Store] |
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|'''Plat'''|| |
|'''Plat'''||November 4||November 30||[https://store.play.net/Store/Purchase/dr?Filter=HOLLOW+EVE SimuCoin Store] |
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|'''Fallen'''|| |
|'''Fallen'''||November 5||November 30||[https://store.play.net/Store/Purchase/dr?Filter=HOLLOW+EVE SimuCoin Store] |
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{{HowToParticipateMTX}} |
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==Official Description and Announcement== |
==Official Description and Announcement== |
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The Sleeping Dragon Corn Maze is a massive labyrinth set up in the corn fields of Arthe Dale to celebrate a bountiful harvest! It's fun for both adventurers and commoners, with spooky delights and haunted passageways. The maze becomes considerably spookier at night! With a small token entry fee, you can explore the enormous maze and gain prizes! |
The [[Sleeping Dragon Corn Maze]] is a massive labyrinth set up in the corn fields of Arthe Dale to celebrate a bountiful harvest! It's fun for both adventurers and commoners, with spooky delights and haunted passageways. The maze becomes considerably spookier at night! With a small token entry fee, you can explore the enormous maze and gain prizes! |
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Like many other recent events, there's no box office scheduling to deal with! Runs through the maze are individual, and you can go anytime you want, with whoever you want! One ticket in will give you an hour within the maze to explore and even help out the people of Arthe Dale if you like! And if you've managed to get all the way to the end of the maze in one hour, you will get an extra prize! |
Like many other recent events, there's no box office scheduling to deal with! Runs through the maze are individual, and you can go anytime you want, with whoever you want! One ticket in will give you an hour within the maze to explore and even help out the people of Arthe Dale if you like! And if you've managed to get all the way to the end of the maze in one hour, you will get an extra prize! |
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===Activities=== |
===Activities=== |
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*Protect the harvest by fighting off blight locusts in the northeast part of the corn maze |
*Protect the harvest by fighting off blight locusts in the northeast part of the corn maze |
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*Also protect the harvest by fighting off murder crows in the southwest part of the corn maze |
*Also protect the harvest by fighting off murder crows in the southwest part of the corn maze |
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*Find people (or animals!) who are lost in the maze and need to be escorted out |
*Find people (or animals!) who are lost in the maze and need to be escorted out |
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*Find specific landmarks inside the maze |
*Find specific landmarks inside the maze |
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*Treasure hunt! |
*Treasure hunt! |
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*Keep your wits about you as the haunts inside try to frighten you! |
*Keep your wits about you as the haunts inside try to frighten you! |
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*Watch out for the Scarecrow! |
*Watch out for the Scarecrow! |
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*And more! |
*And more! |
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Aside from items found inside the corn maze, there will be weapons, armor, clothing, and more! |
Aside from items found inside the corn maze, there will be weapons, armor, clothing, and more! |
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=== |
===Outfit Glamours=== |
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Outfits are a new kind of magical glamour that work in a very similar way to the item hiders. However, instead of just hiding your existing items, it will also take on the appearance of items that you do want to show, without needing to actually wear them! This does NOT harm the original item in any way, and an item can be glamoured to more than one outfit at once. Up to fifteen items can be applied to a fully unlocked outfit, and there are three kinds: Normal clothing and trinkets, jewelry, and armor. |
Outfits are a new kind of magical glamour that work in a very similar way to the item hiders. However, instead of just hiding your existing items, it will also take on the appearance of items that you do want to show, without needing to actually wear them! This does NOT harm the original item in any way, and an item can be glamoured to more than one outfit at once. Up to fifteen items can be applied to a fully unlocked outfit, and there are three kinds: Normal clothing and trinkets, jewelry, and armor. |
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====Details==== |
====Details==== |
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*Outfits hide '''everything''' you're wearing except what is in the outfit. You can still use the 'always show' mechanics to make a hidden item you're wearing visible again, though. |
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(This will go on the item's page once it is named, but for now...) |
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* |
**'''NOTE:''' For [[F2P]] folks, an outfit will still show the stored item appearances, but will '''not''' hide the other things you are wearing. |
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*Unlike {{ilink|i|black shadowsilk cloak}}s or {{ilink|i|moonsilver pendant}}s, these do not hide or change your [[features]] in any way. |
*Unlike {{ilink|i|black shadowsilk cloak}}s or {{ilink|i|moonsilver pendant}}s, these do not hide or change your [[features]] in any way. |
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*Outfits are generally worn, but you do need at least one item saved to the outfit in order to wear it. You can't wear an empty outfit! |
*Outfits are generally worn, but you do need at least one item saved to the outfit in order to wear it. You can't wear an empty outfit! |
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*Outfits also show your item appearances in the order that you stored them. You can make sure you store them in an order that you like by using TURN to select which of your spaces you save each item appearance to. |
*Outfits also show your item appearances in the order that you stored them. You can make sure you store them in an order that you like by using TURN to select which of your spaces you save each item appearance to. |
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*The main reason to have jewelry and armor outfits is that you can wear one shimmering outfit, one jewelry outfit, and one armor outfit all at the same time, so if you have an outfit in mind that has more than the allotted slots in it, you can create it. However, you cannot wear two of the same kind of outfit together. |
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==Map== |
==Map== |
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;Province: [[Zoluren]] |
;Province: [[Zoluren]] |
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;Town: [[Arthe Dale]] (down a path at the hilltop outside entrance) |
;Town: [[Arthe Dale]] (down a path at the hilltop outside entrance) |
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Map TK |
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[[File:CornMaze421.png]] |
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==Enemies== |
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All mobs flex to your skill level. |
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*(adjective) [[blight locust]] |
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*(adjective) [[murder crow]] |
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*[[Harawep's Spider]] |
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*[[Scarecrow (Creature)|The Scarecrow]] |
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==Tasks== |
==Tasks== |
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You can ask the halflings or the gor'tog farmer found within the maze for tasks. Some tasks teach skills. The first ten tasks completed while in the maze reward 10 kernels each. Tasks beyond that reward 2 kernels each. |
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TK |
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You may cancel a task using ASK HALFLING FOR TASK CANCEL, but a cooldown timer will be applied preventing you from getting a new task for a short while. |
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===Exploring the Maze=== |
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*"Okay, we'd like you to find and touch some of the landmarks in the maze! It'll be fun!" |
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*"Okay, we'd like you to go find my fellow Halflings working in the maze and give them a good poke in the ribs for me! There are five of them." |
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*"Okay, we'd like you to go to each section of the maze and let out a good scream! It'll make the corn maze extra spooky. There are nine sections of the maze, but if you scream in five that'll be enough." |
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===Search Tasks=== |
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*"Okay, we'd like you to search out some of the grasshoppers that are running around in the maze, snag them and bring them back to us. About ten will do." (Perception) |
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*"Okay, we'd like you to forage some corn in the maze and bring it to me. Make sure it's ripe! Ten pieces will do." (Outdoorsmanship) |
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*"Okay, we'd like you to search out some golden tokens in the maze. About ten pieces will do!" (Perception) |
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===Maintaining the Maze=== |
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*"Okay, we'd like you to make some scarecrows in different sections of the maze! To do this, find a good spot and BUILD it until it's done. Five total should do it." (Mechanical Lore) |
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*"Okay, we'd like you to go pull some weeds out from between the corn. It's pretty thick in some areas. Clearing out ten areas will be appreciated." (Athletics) |
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*"Okay, we'd like you to disarm some of the traps that have been put around the maze by some mischief-makers. Five will do." (Search/Perception Disarm/Locksmithing) |
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*"Okay, we'd like you to chase out some of the mice that are hiding in the maze. I know they might be cute, but they're pests. You just have to WAVE your hands at them until they run from the maze. If you chase away about ten that'll be great!" (Performance) |
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===Defeating Enemies=== |
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*"Okay, we'd like you to kill some of the locusts in the green growth area of the maze. Ten of them will do." |
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*"Okay, we'd like you to kill some of the murder crows in the ripened field area of the maze. Ten of them will do." |
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*While not tasks themselves, finding and killing [[The Scarecrow]] (rare spawn in locust area) or [[Harawep's Spider]] (rare spawn in crow area) can reward you with kernels. |
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===Messaging for Too Many Tasks=== |
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"You've done an awful lot of tasks really quickly. You can still take tasks, but they're not going to be worth as much. If you want you can leave the maze and come back in again." |
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==Incidental Loot== |
==Incidental Loot== |
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TK |
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===Weapons=== |
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See [[Sleeping Dragon Corn Maze 421/Incidental loot]]. |
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===Shields=== |
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==End Loot== |
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See [[Sleeping Dragon Corn Maze 421/End loot]] for prizes and prices. |
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===Clothing=== |
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==NPCs== |
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===a tall Gor'Tog=== |
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Towering high above the tops of the corn, the Gor'Tog really sticks out in the field. Dressed in purple leather overalls fastened with yellow buttons, the Gor'Tog wanders the cornfield with a book in his hand and a stoic look on his face. |
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===a carefree Halfling=== |
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Dressed in green leather overalls fastened with black buttons, the Halfling wanders the cornfield with a single playing card in his mouth and an apathetic look on his face. |
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===a cheerful Halfling=== |
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Dressed in brown leather overalls fastened with large silver buttons, the Halfling wanders the cornfield with a stalk of grass in his mouth and a cheerful look on his face. |
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===a grumpy Halfling.=== |
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==End Treasure== |
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Dressed in black leather overalls fastened with white buttons, the Halfling wanders the blighted area of the cornfield with a pipe in his mouth and a very sour look on his face. |
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'''bale of hay''' |
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{|class="wikitable sortable" |
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!Item!!Type!!Details |
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|{{sloot|i|square cast iron skillet with a darkened oak handle}}|| || |
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|{{sloot|w|polished steel war sword capped with an amber sphere}}|| || |
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|{{sloot|w|belaying pin of oak studded with brass beads}}|| || |
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|{{sloot|w|copper-inlaid steel maul with a carved ivory grip}}|| || |
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|{{sloot|w|blackened steel short sword etched with a silver lightning bolt}}|| || |
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|{{sloot|w|heavy iron mace with a raging rooster head}}|| || |
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|{{sloot|i|kapok-framed aquarium}}|| || |
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|{{sloot|i|bright white silk sack}}|| || |
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|{{sloot|w|etched steel spatha with a wire-wrapped hilt}}|| || |
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|{{sloot|w|blackened steel gladius capped with a marble sphere}}|| || |
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|{{sloot|w|wiirwood pilum with a bright bronze tip}}|| || |
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|{{sloot|w|steel pugio with a hilt of braided whitethorn}}|| || |
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|{{sloot|a|lamellar hauberk crafted of enamelled bronze}}|| || |
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|{{sloot|s|tall tower shield painted a mottled green and gold}}|| || |
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|{{sloot|w|twisted black scepter covered in tiny spikes}}|| || |
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|{{sloot|w|star-headed steel flail with a firestained chain}}|| || |
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|{{sloot|w|etched steel kaskara hilted with witchclaw}}|| || |
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|{{sloot|w|glossy walnut gavel banded with etched brass}}|| || |
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|{{sloot|w|heavy steel hara with a witchclaw grip}}|| || |
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|{{sloot|i|soft suede instrument case clasped with a diamond drumstick}}|| || |
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|{{sloot|i|lustrous purpleheart telescope case banded with silver filigree}}|| || |
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|{{sloot|i|pale golden moneybelt subtly embroidered with silver thread}}|| || |
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|{{sloot|a|winged helm of sleek black leather}}|| || |
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|{{sloot|i|sapphire-blue gossamer cloak trimmed with white lace}}|| || |
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===a tiny Halfling=== |
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'''bale of hay''' |
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Dressed in orange leather overalls fastened with green buttons, the Haflling wanders the field with a doll in his hand and a neutral look on his face. |
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{|class="wikitable sortable" |
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!Item!!Type!!Details |
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|{{sloot|i|carved ironwood staff}}|| || |
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|{{sloot|i|grey glass ring}}|| || |
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|{{sloot|a|maned helm of enameled steel}}|| || |
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|{{sloot|w|curved scythe with a leather-clad handle}}|| || |
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|{{sloot|i|small book bound in crimson fabric titled "In Freedom's Name"}}|| || |
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|{{sloot|i|small blue steel shark with a hinged tail}}|| || |
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|{{sloot|i|small white goat pin surrounded by a cage of woven twigs}}|| || |
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|{{sloot|i|small white goat pin surrounded by a cage of woven twigs}}|| || |
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|{{sloot|i|clouded glass armband strung with a constellation of tiny stars}}|| || |
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|{{sloot|i|burnished gold viper charm}}|| || |
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|{{sloot|i|small metal monkey holding half of a Trothfang fire pepper to its mouth}}|| || |
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|{{sloot|i|crystal wand}}|| || |
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|{{sloot|i|zenganne cloak}}|| || |
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|{{sloot|w|windsteel battle axe with a leather-wrapped kapok grip}}|| || |
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|{{sloot|w|heavily-etched windsteel cinquedea bearing an unadorned ring on the hilt}}|| || |
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|{{sloot|i|pale oak rod capped with a blue glass teardrop}}|| || |
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|{{sloot|i|frosted glass ring edged with swirls of ultramarine}}|| || |
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|{{sloot|w|sturdy khor'vela staff inlaid with tiny veins of cambrinth}}|| || |
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|{{sloot|w|darkened steel back-sword with an intricate gold handguard}}|| || |
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===a tired Halfling=== |
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'''light armor arrangement''' |
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Dressed in grey corduroy overalls fastened with blue buttons, the Halfling wanders the cornfield with a half-eaten apple in her hand and an exhausted look on her face. |
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{|class="wikitable sortable" |
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!Item!!Type!!Details |
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|{{sloot|a|heavy roughspun mask with exposed bits of straw padding}}|| || |
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|{{sloot|a|heavy workgloves crafted with woven straw decorations around the wrists}}|| || |
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|{{sloot|a|thickly layered roughspun aventail woven with flexible straw}}|| || |
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|{{sloot|a|heavy roughspun cap displaying errant pieces of straw poking out of the seams}}|| || |
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|{{sloot|a|bluish green leather gloves with decorative clawed fingertips}}|| || |
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|{{sloot|a|scaled blue-green leather helm}}|| || |
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|{{sloot|a|leather mask sculpted to resemble a dragon's maw}}|| || |
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|{{sloot|a|padded steelsilk hood trimmed with smoky brocade}}|| || |
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|{{sloot|a|padded steelsilk mask with brocade edging}}|| || |
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|{{sloot|a|pair of steelsilk pants adorned with heavy bands of brocade}}|| || |
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|{{sloot|a|pair of brocade gloves with intricate steelsilk threading}}|| || |
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|{{sloot|a|draconic leather helm with ivory teeth}}|| || |
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|{{sloot|a|scale-embossed leather mask set with dragonfire amber}}|| || |
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|{{sloot|a|pair of scale-embossed leather gloves}}|| || |
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|{{sloot|a|pair of supple leather gloves patterned with autumn leaves}}|| || |
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|{{sloot|a|streamlined leather helm of mottled oxblood and harvest gold hues}}|| || |
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|{{sloot|a|smooth leather mask dyed deep harvest gold}}|| || |
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|{{sloot|a|khaddar gloves with heavy padding along their backs}}|| || |
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|{{sloot|a|pair of khaddar pants wrapped in thickly braided strips along the legs}}|| || |
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|{{sloot|a|draping hood of khaddar lined in armure}}|| || |
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|{{sloot|a|dashing khaddar mask edged in strips of fine armure}}|| || |
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|} |
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===Questions=== |
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'''long wooden table''' |
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The tall Gor'tog and the Halflings share the same responses. |
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{|class="wikitable sortable" |
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*'''corn:''' A tiny Halfling looks at you and replies, "You're standing in the corn now. We basically have the harvest from one of our bigger fields and left most of it up for now! Feel free to explore as much as you want, it's lots of fun!" |
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*'''maze:''' A tiny Halfling looks at you and replies, "It's huge! I don't know how they did it. But there are several sections to it. About nine, I'd say! The green growth and the ripened field have some aggressive crows and an infestation of locusts inside, but the rest of the maze is pretty safe. Though it gets pretty spooky at night!" |
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!Item!!Type!!Details |
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*'''crows:''' A tiny Halfling looks at you and replies, "The murder crows are huge pests. Literally. They're in the ripened field, stealing the corn. It's so aggravating." |
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*'''fun:''' A tiny Halfling looks at you and replies, "There's lots of fun to be had in the corn maze! Just ask me if you want a task to do while you're in it, or start exploring!" |
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|{{sloot|w|darkened steel scythe affixed to a twisted cambrinth haft}}|| || |
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*'''outfits:''' A tiny Halfling looks at you and replies, "The outfits are great, and the perfect thing for Hollow Eve! See, what they do is magically remember when you APPLY items to them, and then you can wear the outfit all at once! The best part is, you don't need to keep the original item in order for your outfit to have it, it'll save it until you replace it with something new!" |
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*'''dragon:''' A tiny Halfling looks at you and replies, "Yeah, the corn maze is in the shape of a sleeping dragon! It's pretty cool." |
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|{{sloot|w|wheaten-hued staff incised with myriad runes}}|| || |
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*'''arthe:''' A tiny Halfling looks at you and replies, "Arthe Dale is our village! It's nice and quaint and quiet. This is the most exciting thing to happen to it in years!" |
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*'''dale:''' A tiny Halfling looks at you and replies, "Arthe Dale is our village! It's nice and quaint and quiet. This is the most exciting thing to happen to it in years!" |
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|} |
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*'''hollow:''' A tiny Halfling looks at you and replies, "Yep! We're running alongside Hollow Eve this year. So when you get tired of shopping, or dying in their games, you can come here!" |
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*'''eve:''' A tiny Halfling looks at you and replies, "Yep! We're running alongside Hollow Eve this year. So when you get tired of shopping, or dying in their games, you can come here!" |
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==NPCs== |
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*'''spider:''' A tiny Halfling looks at you and replies, "Do you mean Hollow Eve's Giant Spider, or the Spider in the corn maze? Yeah, both of them are pretty creepy." |
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*'''scarecrow:''' A tiny Halfling looks at you and replies, "The Scarecrow is said to haunt the ripened field. It's really spooky!" |
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*'''locusts:''' A tiny Halfling looks at you and replies, "The locusts are terrible! They're all in the green growth. They already wrecked part of the field and then they moved over there." |
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*'''blight:''' A tiny Halfling looks at you and replies, "The blight was caused by the plague locusts. They basically ate most of the corn and poisoned what was left. That entire part of the field is a total loss." |
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*'''help:''' A tiny Halfling looks at you and replies, "You'll need to go back into the maze to help out more." |
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*'''escorts:''' A tiny Halfling looks at you and replies, "Yes, the maze is massive! Sometimes people get lost in there. If you spend too long in the maze, we'll escort you out of there." |
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*'''prizes:''' A tiny Halfling looks at you and replies, "We have lots of nice prizes at the end! We'll give you some silver corn kernels for doing things in the maze, and you can exchange those for the prizes." |
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*'''kernels:''' A tiny Halfling looks at you and replies, "Yes, the silver corn kernels will go in a little bottle that we can give you. Make sure you're wearing the bottle while you're in the maze so that we can easily give you the kernels! They're way too small to just carry around. The bottle's got a little pin so you can stick it on your clothes." |
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*'''bottle:''' A tiny Halfling looks at you and replies, "I can give you a bottle if you don't already have one!" You get handed a {{sloot|i|tiny glass bottle}}, which you quickly pin onto your clothes. |
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*'''task:''' A tiny Halfling looks at you and replies, "You're already on a task. I'll repeat it to you! So we'd like you to search out some golden tokens in the maze. About ten pieces will do!" |
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{{RefAl}} |
{{RefAl}} |
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{{cat|Sleeping Dragon Corn Maze, Microtrans events}} |
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{{Cat|Quests}} |
Latest revision as of 12:59, 27 November 2021
Warning: Cancel all tasks before entering the Corn Maze.
Opening and Closing Dates
Passes for the maze cost 1,000 SimuCoins each. Players who are attending Hollow Eve receive some complimentary passes to the maze.
Instance | Opens | Closes | Box Office |
---|---|---|---|
Prime | November 4 | November 30 | SimuCoin Store |
Plat | November 4 | November 30 | SimuCoin Store |
Fallen | November 5 | November 30 | SimuCoin Store |
Don't know how to participate?
See the microtransaction events page for general instructions.
Official Description and Announcement
The Sleeping Dragon Corn Maze is a massive labyrinth set up in the corn fields of Arthe Dale to celebrate a bountiful harvest! It's fun for both adventurers and commoners, with spooky delights and haunted passageways. The maze becomes considerably spookier at night! With a small token entry fee, you can explore the enormous maze and gain prizes!
Like many other recent events, there's no box office scheduling to deal with! Runs through the maze are individual, and you can go anytime you want, with whoever you want! One ticket in will give you an hour within the maze to explore and even help out the people of Arthe Dale if you like! And if you've managed to get all the way to the end of the maze in one hour, you will get an extra prize!
The Corn Maze is sponsored by the guilds of Crossing, and thus is set up specifically with adventurers in mind. But to keep it more open to the general population, only certain parts of the corn maze are really dangerous, and it's usually quite obvious where. That being said, there is an element of real danger everywhere in the maze, due to some circumstances beyond Arthe Dale's control.
Activities
- Protect the harvest by fighting off blight locusts in the northeast part of the corn maze
- Also protect the harvest by fighting off murder crows in the southwest part of the corn maze
- Find people (or animals!) who are lost in the maze and need to be escorted out
- Find specific landmarks inside the maze
- Treasure hunt!
- Keep your wits about you as the haunts inside try to frighten you!
- Watch out for the Scarecrow!
- And more!
Prizes
Aside from items found inside the corn maze, there will be weapons, armor, clothing, and more!
Outfit Glamours
Outfits are a new kind of magical glamour that work in a very similar way to the item hiders. However, instead of just hiding your existing items, it will also take on the appearance of items that you do want to show, without needing to actually wear them! This does NOT harm the original item in any way, and an item can be glamoured to more than one outfit at once. Up to fifteen items can be applied to a fully unlocked outfit, and there are three kinds: Normal clothing and trinkets, jewelry, and armor.
Details
- Outfits hide everything you're wearing except what is in the outfit. You can still use the 'always show' mechanics to make a hidden item you're wearing visible again, though.
- NOTE: For F2P folks, an outfit will still show the stored item appearances, but will not hide the other things you are wearing.
- Unlike black shadowsilk cloaks or moonsilver pendants, these do not hide or change your features in any way.
- Outfits are generally worn, but you do need at least one item saved to the outfit in order to wear it. You can't wear an empty outfit!
- Outfits also show your item appearances in the order that you stored them. You can make sure you store them in an order that you like by using TURN to select which of your spaces you save each item appearance to.
- The main reason to have jewelry and armor outfits is that you can wear one shimmering outfit, one jewelry outfit, and one armor outfit all at the same time, so if you have an outfit in mind that has more than the allotted slots in it, you can create it. However, you cannot wear two of the same kind of outfit together.
Map
- Province
- Zoluren
- Town
- Arthe Dale (down a path at the hilltop outside entrance)
Enemies
All mobs flex to your skill level.
- (adjective) blight locust
- (adjective) murder crow
- Harawep's Spider
- The Scarecrow
Tasks
You can ask the halflings or the gor'tog farmer found within the maze for tasks. Some tasks teach skills. The first ten tasks completed while in the maze reward 10 kernels each. Tasks beyond that reward 2 kernels each.
You may cancel a task using ASK HALFLING FOR TASK CANCEL, but a cooldown timer will be applied preventing you from getting a new task for a short while.
Exploring the Maze
- "Okay, we'd like you to find and touch some of the landmarks in the maze! It'll be fun!"
- "Okay, we'd like you to go find my fellow Halflings working in the maze and give them a good poke in the ribs for me! There are five of them."
- "Okay, we'd like you to go to each section of the maze and let out a good scream! It'll make the corn maze extra spooky. There are nine sections of the maze, but if you scream in five that'll be enough."
Search Tasks
- "Okay, we'd like you to search out some of the grasshoppers that are running around in the maze, snag them and bring them back to us. About ten will do." (Perception)
- "Okay, we'd like you to forage some corn in the maze and bring it to me. Make sure it's ripe! Ten pieces will do." (Outdoorsmanship)
- "Okay, we'd like you to search out some golden tokens in the maze. About ten pieces will do!" (Perception)
Maintaining the Maze
- "Okay, we'd like you to make some scarecrows in different sections of the maze! To do this, find a good spot and BUILD it until it's done. Five total should do it." (Mechanical Lore)
- "Okay, we'd like you to go pull some weeds out from between the corn. It's pretty thick in some areas. Clearing out ten areas will be appreciated." (Athletics)
- "Okay, we'd like you to disarm some of the traps that have been put around the maze by some mischief-makers. Five will do." (Search/Perception Disarm/Locksmithing)
- "Okay, we'd like you to chase out some of the mice that are hiding in the maze. I know they might be cute, but they're pests. You just have to WAVE your hands at them until they run from the maze. If you chase away about ten that'll be great!" (Performance)
Defeating Enemies
- "Okay, we'd like you to kill some of the locusts in the green growth area of the maze. Ten of them will do."
- "Okay, we'd like you to kill some of the murder crows in the ripened field area of the maze. Ten of them will do."
- While not tasks themselves, finding and killing The Scarecrow (rare spawn in locust area) or Harawep's Spider (rare spawn in crow area) can reward you with kernels.
Messaging for Too Many Tasks
"You've done an awful lot of tasks really quickly. You can still take tasks, but they're not going to be worth as much. If you want you can leave the maze and come back in again."
Incidental Loot
See Sleeping Dragon Corn Maze 421/Incidental loot.
End Loot
See Sleeping Dragon Corn Maze 421/End loot for prizes and prices.
NPCs
a tall Gor'Tog
Towering high above the tops of the corn, the Gor'Tog really sticks out in the field. Dressed in purple leather overalls fastened with yellow buttons, the Gor'Tog wanders the cornfield with a book in his hand and a stoic look on his face.
a carefree Halfling
Dressed in green leather overalls fastened with black buttons, the Halfling wanders the cornfield with a single playing card in his mouth and an apathetic look on his face.
a cheerful Halfling
Dressed in brown leather overalls fastened with large silver buttons, the Halfling wanders the cornfield with a stalk of grass in his mouth and a cheerful look on his face.
a grumpy Halfling.
Dressed in black leather overalls fastened with white buttons, the Halfling wanders the blighted area of the cornfield with a pipe in his mouth and a very sour look on his face.
a tiny Halfling
Dressed in orange leather overalls fastened with green buttons, the Haflling wanders the field with a doll in his hand and a neutral look on his face.
a tired Halfling
Dressed in grey corduroy overalls fastened with blue buttons, the Halfling wanders the cornfield with a half-eaten apple in her hand and an exhausted look on her face.
Questions
The tall Gor'tog and the Halflings share the same responses.
- corn: A tiny Halfling looks at you and replies, "You're standing in the corn now. We basically have the harvest from one of our bigger fields and left most of it up for now! Feel free to explore as much as you want, it's lots of fun!"
- maze: A tiny Halfling looks at you and replies, "It's huge! I don't know how they did it. But there are several sections to it. About nine, I'd say! The green growth and the ripened field have some aggressive crows and an infestation of locusts inside, but the rest of the maze is pretty safe. Though it gets pretty spooky at night!"
- crows: A tiny Halfling looks at you and replies, "The murder crows are huge pests. Literally. They're in the ripened field, stealing the corn. It's so aggravating."
- fun: A tiny Halfling looks at you and replies, "There's lots of fun to be had in the corn maze! Just ask me if you want a task to do while you're in it, or start exploring!"
- outfits: A tiny Halfling looks at you and replies, "The outfits are great, and the perfect thing for Hollow Eve! See, what they do is magically remember when you APPLY items to them, and then you can wear the outfit all at once! The best part is, you don't need to keep the original item in order for your outfit to have it, it'll save it until you replace it with something new!"
- dragon: A tiny Halfling looks at you and replies, "Yeah, the corn maze is in the shape of a sleeping dragon! It's pretty cool."
- arthe: A tiny Halfling looks at you and replies, "Arthe Dale is our village! It's nice and quaint and quiet. This is the most exciting thing to happen to it in years!"
- dale: A tiny Halfling looks at you and replies, "Arthe Dale is our village! It's nice and quaint and quiet. This is the most exciting thing to happen to it in years!"
- hollow: A tiny Halfling looks at you and replies, "Yep! We're running alongside Hollow Eve this year. So when you get tired of shopping, or dying in their games, you can come here!"
- eve: A tiny Halfling looks at you and replies, "Yep! We're running alongside Hollow Eve this year. So when you get tired of shopping, or dying in their games, you can come here!"
- spider: A tiny Halfling looks at you and replies, "Do you mean Hollow Eve's Giant Spider, or the Spider in the corn maze? Yeah, both of them are pretty creepy."
- scarecrow: A tiny Halfling looks at you and replies, "The Scarecrow is said to haunt the ripened field. It's really spooky!"
- locusts: A tiny Halfling looks at you and replies, "The locusts are terrible! They're all in the green growth. They already wrecked part of the field and then they moved over there."
- blight: A tiny Halfling looks at you and replies, "The blight was caused by the plague locusts. They basically ate most of the corn and poisoned what was left. That entire part of the field is a total loss."
- help: A tiny Halfling looks at you and replies, "You'll need to go back into the maze to help out more."
- escorts: A tiny Halfling looks at you and replies, "Yes, the maze is massive! Sometimes people get lost in there. If you spend too long in the maze, we'll escort you out of there."
- prizes: A tiny Halfling looks at you and replies, "We have lots of nice prizes at the end! We'll give you some silver corn kernels for doing things in the maze, and you can exchange those for the prizes."
- kernels: A tiny Halfling looks at you and replies, "Yes, the silver corn kernels will go in a little bottle that we can give you. Make sure you're wearing the bottle while you're in the maze so that we can easily give you the kernels! They're way too small to just carry around. The bottle's got a little pin so you can stick it on your clothes."
- bottle: A tiny Halfling looks at you and replies, "I can give you a bottle if you don't already have one!" You get handed a tiny glass bottle, which you quickly pin onto your clothes.
- task: A tiny Halfling looks at you and replies, "You're already on a task. I'll repeat it to you! So we'd like you to search out some golden tokens in the maze. About ten pieces will do!"