Eluned's commune (1): Difference between revisions
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|dtype=No damage |
|dtype=No damage |
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|htype=No heal |
|htype=No heal |
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|effect=create water |
|effect=create holy water |
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|messaging=You grind some dirt in your fist, allowing the particles to slowly trickle out over your oracle's amphora. The grains seem to melt into water, which overflow from your amphora. |
|messaging=You grind some dirt in your fist, allowing the particles to slowly trickle out over your oracle's amphora. The grains seem to melt into water, which overflow from your amphora. |
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}} |
}} |
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==Notes== |
==Notes== |
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⚫ | |||
*Usage: |
*Usage: |
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:Hold dirt in one hand. |
:Hold dirt in one hand. |
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:Hold container in other hand. |
:Hold container in other hand. (to contain the water you're about to create) |
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⚫ | |||
*If your container already contains {{ilink|i|holy water}}, then the water created will also be holy water. Otherwise normal {{ilink|i|water (alchemy)|water}} is created. |
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-- I did this commune at a shrine while holding an empty bottle from the Crossing Cleric shop and got holy water. |
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* '''For returning cleric players''': Clerics who did their [[commune]] quests before [[DR 3.0]] will need to repeat the quests for Tamsine, Eluned I, and Meraud before they can be used. |
* '''For returning cleric players''': Clerics who did their [[commune]] quests before [[DR 3.0]] will need to repeat the quests for Tamsine, Eluned I, and Meraud before they can be used. |
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*Guilded [[Thieves|thieves]] have dirt stacking containers for sale in their [[Thieves'_Guild_Shop_(Crossing)|guild shop]]. If you can find a thief to procure one for you you'll have up to 30 stackable pieces of dirt totaling 2 inventory items (1 container and 1 stack of dirt) to carry dirt for this commune. |
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==Failure== |
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If your [[Devotion#Devotion_levels|devotion level]] is too low or you have no [[Favor|favors]] you'll fail to commune and receive the message: |
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:You struggle to commune, but feel somehow too hollow to channel Eluned's waters. |
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{{RefAl}} |
Latest revision as of 10:02, 13 March 2020
Requirements: | 3rd Circle, Quest | |
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Difficulty: | None | |
Type / Skill: | commune / theurgy | |
Description: | Eluned's commune creates water. Skill in Theurgy will determine how much water is created. Depending on the climate of the area and skill, a room use water source will get created. | |
Effect: | create holy water | |
Messaging: | You grind some dirt in your fist, allowing the particles to slowly trickle out over your oracle's amphora. The grains seem to melt into water, which overflow from your amphora. |
Notes
- Usage:
- Hold dirt in one hand.
- Hold container in other hand. (to contain the water you're about to create)
- For returning cleric players: Clerics who did their commune quests before DR 3.0 will need to repeat the quests for Tamsine, Eluned I, and Meraud before they can be used.
- Guilded thieves have dirt stacking containers for sale in their guild shop. If you can find a thief to procure one for you you'll have up to 30 stackable pieces of dirt totaling 2 inventory items (1 container and 1 stack of dirt) to carry dirt for this commune.
Failure
If your devotion level is too low or you have no favors you'll fail to commune and receive the message:
- You struggle to commune, but feel somehow too hollow to channel Eluned's waters.