Category:Forms: Difference between revisions
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Forms are [[Barbarian]] self-buffs with a relatively long duration that can be easily started during combat. Each buff starts with a weak effect and gradually strengthens until reaching full potential after one minute. |
Forms are [[Barbarian]] self-buffs with a relatively long duration that can be easily started during combat. Each buff starts with a weak effect and gradually strengthens until reaching full potential after one minute. |
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Forms have no initial start up cost but do reduce the passive IF ([[Inner Fire]]) regeneration level. They have a moderate pulsing IF cost. |
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==Syntax== |
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FORM HELP for more information on their use in game. |
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FORM LIST - Recall all known fighting forms. |
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FORM START <ability> - Begin using the specified form. |
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FORM STOP <ability> - Stop using the specified form. |
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FORM STOP ALL - Stops using all forms. |
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==Trivia== |
==Trivia== |
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*They are named after creatures. |
*They are named after creatures. |
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*These used to be known as 'Dances' prior to the conversion to magic 3.0 systems. |
*These used to be known as 'Dances' prior to the conversion to magic 3.0 systems. |
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==Summary of Forms== |
==Summary of Forms== |
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{{AbilityList|h}} |
{{AbilityList|h}} |
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{{Cat|Barbarian abilities}} |
Latest revision as of 15:03, 10 April 2023
- There are other pages that use the name "Forms." Follow the link for more details.
Forms are Barbarian self-buffs with a relatively long duration that can be easily started during combat. Each buff starts with a weak effect and gradually strengthens until reaching full potential after one minute.
Forms have no initial start up cost but do reduce the passive IF (Inner Fire) regeneration level. They have a moderate pulsing IF cost.
Syntax
FORM HELP for more information on their use in game. FORM LIST - Recall all known fighting forms. FORM START <ability> - Begin using the specified form. FORM STOP <ability> - Stop using the specified form. FORM STOP ALL - Stops using all forms.
Trivia
- They are named after creatures.
- These used to be known as 'Dances' prior to the conversion to magic 3.0 systems.
Summary of Forms
Ability | Type | Skill | Difficulty | Path | Cost | Prereqs | Effect |
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Buffalo Form | form | augmentation | intro | Flame | 1 | 0 | Reduces encumbrance. |
Monkey Form | form | augmentation | basic | Flame | 2 | 2 | +Reflex (stat), Balance heal, pulsing recovery |
Swan Form | form | warding | basic | Flame | 2 | 4 | Weak integrity anti-magic barrier. |
Bear Form | form | augmentation | advanced | Flame | 2 | 5 | +Warding skill, +Strength (stat) |
Turtle Form | form | warding | expert | Flame | 2 | 7 | Strong anti-magic potency barrier. |
Dragon Form | form | augmentation | intro | Horde | 2 | 1 | +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, +Brawling skill, Only held melee weapon. Brawling is buffed if no weapon is held. |
Python Form | form | augmentation | basic | Horde | 1 | 2 | +Parry Ability skill |
Toad Form | form | warding | expert | Horde | 2 | 5 | Elemental damage resistance. |
Badger Form | form | warding | advanced | Horde | 2 | 7 | Moderate non-ablative barrier vs. Magic, Mind, Fear, or Charm attacks |
Eagle Form | form | augmentation | intro | Predator | 1 | 1 | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill |
Wolverine Form | form | utility | advanced | Predator | 1 | 3 | Advancing speed boost. |
Piranha Form | form | augmentation | basic | Predator | 2 | 4 | +Evasion skill |
Owl Form | form | augmentation | advanced | Predator | 1 | 5 | +Perception skill |
Panther Form | form | augmentation | expert | Predator | 1 | 6 | +Stealth skill |
Pages in category "Forms"
The following 15 pages are in this category, out of 15 total.