Forging Factor: Difference between revisions

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{{Obsolete|This applies to the older forging system.}}
{{incomplete|Needs armor formula}}
'''Forging Factor''' is a player-created [[page type is::definition|term]] to describe one's aptitude for forging metal weapons and armor.<br>
'''Forging Factor''' is a player-created [[page type is::definition|term]] to describe one's aptitude for forging metal weapons and armor.<br>
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* [[Light Chain skill|Light Chain]] and [[Heavy Chain skill|Heavy Chain]]
* [[Light Chain skill|Light Chain]] and [[Heavy Chain skill|Heavy Chain]]
* [[Light Plate skill|Light Plate]] and [[Heavy Plate skill|Heavy Plate]]
* [[Light Plate skill|Light Plate]] and [[Heavy Plate skill|Heavy Plate]]

==See Also==

* [http://dr.six-something.org/ff.php Forging Factor Calculator]: Web-based utility
* [[Forging Factor (script)]]: Genie3 script that calculates your forging factors for metal armor, edged weapons, blunt weapons, and staff weapons

{{Cat|Definitions}}

Latest revision as of 05:36, 28 May 2013

Forging Factor is a player-created term to describe one's aptitude for forging metal weapons and armor.

The weapon and armor forging factors are now obsolete. (Equipment ranks no longer affect smithing.)

Formulas

The generalized forging factor formula for weapons is:

Forge factor generalized formula.png (Assuming F is a set representing the other weapons in the family)

An example using Twohanded Edged skill as the weapon being forged:

Forge factor 2he formula.png

Example calculation for 2HE:
(6*2HE + HE + ME + LE + ML)/10
(6*250 + 212 + 161 + 161 + 176)/10 = 221

The generalized forging factor formula for armor is:

Forge factor armor formula.png

Sample calculation for HP:
(6*HP + 3*LP + ML)/10
(6*312 + 3*233 + 176)/10 = 274.7

Skill Families

The weapon families are:


The armor families are: