Parry Ability skill: Difference between revisions
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(Removed note about not being able to parry with a ranged weapon, added note that Paladin/Barbarian parrying of missile weapons at melee is not currently enabled.) |
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The [[Parry Ability skill]] is what dictates your character's ability to fend off an incoming melee or pole-ranged attack with the weapon in your hand. |
The [[Parry Ability skill]] is what dictates your character's ability to fend off an incoming melee or pole-ranged attack with the weapon in your right hand. Characters usually cannot parry missile attacks. |
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Parry is affected by [[Reflex]]es, |
Parry is affected by [[Reflex]]es, current weapon skill, and current weapon balance. Attempting to parry with a poorly balanced weapon or a weapon in which you have few ranks in will be less successful than parrying with a well balanced weapon or one you have many ranks in. |
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Parrying also teaches some of the skill of the weapon you are parrying with. Example: If one were to parry with a longsword one would gain experience in the [[Heavy Edged skill]] in addition to Parry. |
Parrying also teaches some of the skill of the weapon you are parrying with. Example: If one were to parry with a longsword one would gain experience in the [[Heavy Edged skill]] in addition to Parry. |
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==Spells and abilities that boost Parry Ability== |
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{{#ask:[[Boosts::Parry Ability skill]] |
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==Spells and abilities that decrease Parry Ability== |
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==Play.net Posts== |
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{{#ask:[[Debuffs::Parry Ability skill]] |
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====Brawling==== |
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Wearing a parry stick (a [[:Category:Brawling Items|Brawling Item]]) uses [[Brawling skill|brawling]] as the current weapon skill, so long as the character is not holding a weapon in the right hand. |
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====Parrying Missile Weapons==== |
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<b>Note</b>: This ability is not currently enabled. Investigation is needed to see if it can safely be turned back on. |
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Latest revision as of 16:00, 16 May 2025
The Parry Ability skill is what dictates your character's ability to fend off an incoming melee or pole-ranged attack with the weapon in your right hand. Characters usually cannot parry missile attacks.
Parry is affected by Reflexes, current weapon skill, and current weapon balance. Attempting to parry with a poorly balanced weapon or a weapon in which you have few ranks in will be less successful than parrying with a well balanced weapon or one you have many ranks in.
Parrying also teaches some of the skill of the weapon you are parrying with. Example: If one were to parry with a longsword one would gain experience in the Heavy Edged skill in addition to Parry.
Spells and abilities that boost Parry Ability
- Black shale inkpot
- Dark basalt inkpot
- Glyph of Dueling (Paladin)
- Harmony (Bard)
- Pink feldspar inkpot
- Python Form (Barbarian)
- Reverse Putrefaction (Necromancer)
- Sickly green malachite inkpot
- Sure Footing (Warrior Mage)
Spells and abilities that decrease Parry Ability
None
Brawling
Wearing a parry stick (a Brawling Item) uses brawling as the current weapon skill, so long as the character is not holding a weapon in the right hand.
Parrying Missile Weapons
Paladins and Barbarians have the exceptional ability to knock aside bows (and functionally parry the shot) if the shooter fires within the range of the parrying weapon. To be successful they must have some defensive stance points allocated to parry.
Note: This ability is not currently enabled. Investigation is needed to see if it can safely be turned back on.