Whitehall Commons: Difference between revisions
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(Created page with "{{PCData}} <br /> {{Housing |location= |province=Ilithi |city=Shard |map=RanikMap67 |class=Middle |type=Urban |restrictions=Empath |justice=City |form=Free |numhomes=8 |freeho...") |
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This area contains housing and multiple items to pick and interact with. |
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{{RTOC}} |
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==Housing== |
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{{PCData}} |
{{PCData}} |
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<br /> |
<br /> |
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|province=Ilithi |
|province=Ilithi |
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|city=Shard |
|city=Shard |
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|map= |
|map=RanikMap66 |
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|class=Middle |
|class=Middle |
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|type=Urban |
|type=Urban |
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|restrictions=Empath |
|restrictions=Empath |
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|justice=City |
|justice=City |
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|form=Free |
|form=Door,Free |
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|numhomes=8 |
|numhomes=8 |
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|freehomes= |
|freehomes=0 |
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|date= |
|date=15 Aug 2022 |
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}} |
}} |
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<br/> |
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Found on the grounds of [[Stormwill Tower]] at the NW of [[Shard]]. |
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[[File:Whitehall Commons.gif|center]] |
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<br/> |
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{| class="wikitable sortable" |
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! Location |
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! Category |
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! Restrictions |
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! Owner |
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! Appearance |
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|- |
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| Herbal Gardens - 1 |
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| Middle Class, Urban |
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| [[Empath]] |
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| [[Zamara]] |
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| baked brick abode |
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|- |
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| Path of Charity - 2 |
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| Middle Class, Urban |
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| [[Empath]] |
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| Kenchak |
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| sturdy oak frame house with a huge oak tree placed by its entrance |
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|- |
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| Way of Renewal - 3 |
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| Middle Class, Urban |
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| [[Empath]] |
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| [[Leayne]] |
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| peach-colored oak-trimmed cottage with tiny white rosebuds blooming near a marble fountain |
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|- |
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| Path of Devotion - 4 |
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| Middle Class, Urban |
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| [[Empath]] |
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| Consah |
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| neat cedar cottage |
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|- |
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| Fountain of Healing - 5 |
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| Middle Class, Urban |
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| [[Empath]] |
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| Lissania |
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| pine-shingled stone block cottage |
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|- |
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| Path of Life - 6 |
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| Middle Class, Urban |
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| [[Empath]] |
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| Tuniksa |
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| cedar frame home with an out-of-control herb garden running rampant in its front yard |
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|- |
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| Way of Peace - 7 |
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| Middle Class, Urban |
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| [[Empath]] |
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| Arastella |
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| cozy pine cottage |
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|- |
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| Path of Serenity - 8 |
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| Middle Class, Urban |
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| [[Empath]] |
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| [[Akeiro]] |
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| red brick cottage with a dilapidated chicken coop leaning against the facade. |
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|} |
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==Picked Items== |
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In addition to the housing, the following items are available in this area: |
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* Picked in room #1: |
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:* {{sloot|i|deep yellow rose (2)|deep yellow rose}} |
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* Picked in room #2 along with an urn for trash: |
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:* {{sloot|i|sprig of deep amethyst lilac}} |
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* Picked in room #3: |
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:* {{sloot|i|deep red apple}} - ''summer'' |
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* Picked in room #4: |
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:* {{sloot|i|cluster of modwyn berries}} |
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* In room #5 is a pool with [[water]]. |
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* In room #7 is a [[sundial]]. |
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* Picked in room #8: |
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:* {{sloot|i|snow-white daisy}} |
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:* {{sloot|i|deep indigo hyacinth}} |
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==Atmospherics== |
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===Daytime=== |
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* A brown chipmunk dashes across the path in front of you, almost under your feet, and disappears into his burrow safe on the other side. |
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* A small brown bird pecks at the ground, searching for worms. |
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* A small puppy bounds down the path toward you. He sniffs at your feet for a moment, then bounces away the way he came. |
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* A sudden, insistent call of birdsong bursts from nearby, answered a moment later from afar. |
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* The murmuring background sound of birds chirping grows louder for a moment as something disturbs them, then sinks back to an occasional peaceful warble. |
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* The sweet smell of blooming flowers tickles your nose. |
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* The sound of wind chimes from somewhere nearby drifts past you, their delicate random melodies soothing your senses. |
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* Two butterflies flitter past, tracing delicate patterns of looping circles around one another. |
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===Nighttime=== |
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* A distant growl of thunder rumbles from the ever-present cloud surrounding [[Stormwill Tower]]. |
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* A door creaks nearby, as someone slips from the safety of their home out to the dangerous city streets of the night. |
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* A night bird calls softly from the trees. |
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* A rustle comes from the darkened foliage nearby as some small creature passes by. |
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* A wash of light spreads over the area for a moment as the lightning over [[Stormwill Tower]] distantly flashes. |
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* The chirping of the crickets around you pauses for just a moment, then continues on at a slightly louder level. |
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* The scent of rich earth fills the darkness with the promise of life. |
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* The sound of wind chimes from somewhere nearby drifts through the darkness, their delicate random melodies soothing your senses. |
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* The sudden, insistent call of a night bird bursts from nearby, answered a moment later from afar. |
Latest revision as of 16:30, 15 August 2022
This area contains housing and multiple items to pick and interact with.
Housing
Whitehall Commons | ||||||||||||||
|
Found on the grounds of Stormwill Tower at the NW of Shard.
Location | Category | Restrictions | Owner | Appearance |
---|---|---|---|---|
Herbal Gardens - 1 | Middle Class, Urban | Empath | Zamara | baked brick abode |
Path of Charity - 2 | Middle Class, Urban | Empath | Kenchak | sturdy oak frame house with a huge oak tree placed by its entrance |
Way of Renewal - 3 | Middle Class, Urban | Empath | Leayne | peach-colored oak-trimmed cottage with tiny white rosebuds blooming near a marble fountain |
Path of Devotion - 4 | Middle Class, Urban | Empath | Consah | neat cedar cottage |
Fountain of Healing - 5 | Middle Class, Urban | Empath | Lissania | pine-shingled stone block cottage |
Path of Life - 6 | Middle Class, Urban | Empath | Tuniksa | cedar frame home with an out-of-control herb garden running rampant in its front yard |
Way of Peace - 7 | Middle Class, Urban | Empath | Arastella | cozy pine cottage |
Path of Serenity - 8 | Middle Class, Urban | Empath | Akeiro | red brick cottage with a dilapidated chicken coop leaning against the facade. |
Picked Items
In addition to the housing, the following items are available in this area:
- Picked in room #1:
- Picked in room #2 along with an urn for trash:
- Picked in room #3:
- deep red apple - summer
- Picked in room #4:
Atmospherics
Daytime
- A brown chipmunk dashes across the path in front of you, almost under your feet, and disappears into his burrow safe on the other side.
- A small brown bird pecks at the ground, searching for worms.
- A small puppy bounds down the path toward you. He sniffs at your feet for a moment, then bounces away the way he came.
- A sudden, insistent call of birdsong bursts from nearby, answered a moment later from afar.
- The murmuring background sound of birds chirping grows louder for a moment as something disturbs them, then sinks back to an occasional peaceful warble.
- The sweet smell of blooming flowers tickles your nose.
- The sound of wind chimes from somewhere nearby drifts past you, their delicate random melodies soothing your senses.
- Two butterflies flitter past, tracing delicate patterns of looping circles around one another.
Nighttime
- A distant growl of thunder rumbles from the ever-present cloud surrounding Stormwill Tower.
- A door creaks nearby, as someone slips from the safety of their home out to the dangerous city streets of the night.
- A night bird calls softly from the trees.
- A rustle comes from the darkened foliage nearby as some small creature passes by.
- A wash of light spreads over the area for a moment as the lightning over Stormwill Tower distantly flashes.
- The chirping of the crickets around you pauses for just a moment, then continues on at a slightly louder level.
- The scent of rich earth fills the darkness with the promise of life.
- The sound of wind chimes from somewhere nearby drifts through the darkness, their delicate random melodies soothing your senses.
- The sudden, insistent call of a night bird bursts from nearby, answered a moment later from afar.