Murrula's Flames quest walkthrough: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
(tried to consolidate information and improve readability)
Line 10: Line 10:
* [[Item:Holy oil|Holy oil]]
* [[Item:Holy oil|Holy oil]]
* a feather from the Crossing cleric shop
* a feather from the Crossing cleric shop
* ''Recommended:'' Have enough Targeted Magic to cast [[Harm Evil]] at 24 mana or [[Harm Horde]] at 45 mana to hit the [[bony fylgja]]. This is possible at 270 combined Holy/Targeted Magic with the alignment and feat below.

* ''Recommended:'' You will need to be able to cast [[Harm Evil]] at 24 mana or [[Harm Horde]] at 45 mana to hit the [[bony fylgja]]. This is possible at 270 combined Holy/Targeted Magic with the other recommendations below.
* ''Recommended:'' Targeted [[Cleric_3.0#Alignment|alignment]], Targeted Mastery [[Magical feats|magical feat]]
* ''Recommended:'' Targeted [[Cleric_3.0#Alignment|alignment]], Targeted Mastery [[Magical feats|magical feat]]
* ''Recommended:'' [[Harm Horde]], [[Time of the Red Spiral]], [[Persistence of Mana]]
* ''Recommended:'' [[Harm Evil]] or [[Harm Horde]], [[Time of the Red Spiral]], and [[Persistence of Mana]]


===Walkthrough===
===Walkthrough===
# Talk to Father Karjon in the {{rmap|4a|church of Tiger Clan}}. He's hard to miss. {{com|ASK}} {{tt|Karjon about Murrula's Flames}} and he'll give you a key
# Talk to Father Karjon in the {{rmap|4a|church of Tiger Clan}}. He's hard to miss. {{com|ASK}} {{tt|Karjon about Murrula's Flames}} and he'll give you a key.
# Head down to the dark spirits (use [[Divine Radiance]] as a light source), and you'll find a room that has a pile of rotting timbers in it. Look for the pile that looks "oddly different". Push on the timbers until the trap door appears. Unlock it with the key, open the trapdoor and {{com|GO}} {{tt|trap door}}.
# Head down to the dark spirits (use [[Divine Radiance]] as a light source), and you'll find a room that has a pile of rotting timbers in it. Look for the pile that looks "oddly different". Push on the timbers until the trap door appears. {{com|UNLOCK}} it with the key, {{com|OPEN}} and {{com|GO}} {{tt|trap door}}.
# Read the tome, there is heavy RT here, but the area is safe.
# {{com|READ}} the tome. There is heavy RT here, but the area is safe.
# Head to the {{rmap|60|Forest of Night}} north of Leth Deriel. There, head to the death spirit area. You may enter through [[Silverclaw Hub]] at any time of day. Upon entering this area, {{com|SAY}} {{tt|Findylis}} in every room.
# Head to the death spirit area in the {{rmap|60|Forest of Night}} north of Leth Deriel. You may enter through [[Silverclaw Hub]] at any time of day. Begin to {{com|SAY}} {{tt|Findylis}} in every room of the death spirit area.
# Findylis will take you to her tree and talk to you for awhile then ask you to kill and raise a dryad.
# Findylis will take you to her tree and talk to you for awhile then ask you to kill and raise a dryad.
# Get your holy oil, and your feather, Then, head back to the blood dryad and nyad spot. Kill one, cast soul bonding on it, dip feather in holy oil, mark dryad with feather and then [[Resurrection|raise]] it.
# Get your holy oil and your feather then head back to the blood dryad and nyad spot. Kill a dryad, cast soul bonding on it, {{com|DIP}} {{tt|feather in holy oil}}, {{com|MARK}} {{tt|dryad with feather}} and then [[Resurrection|raise]] it.
#:''MAKE SURE YOU SOUL BOND THE DRYAD.'' If you don't it'll raise a corrupted dryad that will tear you to shreds.
#*''MAKE SURE YOU SOUL BOND THE DRYAD.'' If you don't it'll raise a corrupted dryad that will kill you.
# Head back to the same spot and say Findylis again. Here, she will give you a speech, and then ask you to climb her tree and "Master the Echos"
# Head back to the same spot and say Findylis again. Here, she will give you a speech, and then ask you to climb her tree and "Master the Echos."
# Once you climb the tree, {{com|LISTEN}}, and various random musics will start to echo. Each time a type of music plays, it will be a favored type of an aspect of Faenella. Idon (heron), is all drums and percussions. Faenella (wren) is all harps and stringed instruments. Murrula (phoenix) is all flutes and woodwinds. {{com|TOUCH}} the figures who correspond to the music. After you touch the instruments enough times correctly a long sequence will begin, and you will receive an egg at the end of it.
# Climb the tree and {{com|LISTEN}}. Various random musics will start to echo. Each time a type of music plays, it will be a favored type of an aspect of Faenella. Idon (heron), is all drums and percussions. Faenella (wren) is all harps and stringed instruments. Murrula (phoenix) is all flutes and woodwinds. {{com|TOUCH}} the figures who correspond to the music. After you touch the figures enough times correctly a long sequence will begin, and you will receive an egg.
#:Note: You only need to listen once, You may get prompted again to listen during a sequence that begins after the first one finishes. You do not need to listen again.
#*You only need to listen once, even if prompted to listen again later.
# Go down and talk to Findylis again. She will tell you to have the immortals cast their benevolent gaze down upon you, etc. This means, go to the Eyes of the Thirteen in the Crossing Temple and light each one. Buy {{ilink|i|tall silvery altar candle}}s from the cart-monk on the temple grounds outside, and put the candle in each of the candlesticks. Once they're all lit, hurry down to the main altar and put your egg on it. If all the candles are still lit, the egg will "hatch" a statue of a phoenix.
# Go down and talk to Findylis again. She will tell you to have the immortals cast their benevolent gaze down upon you, etc. Head to the Crossing Temple.
# The rest of this sequence must be completed in a timed window, or your phoenix will turn back into an egg and you will have to restart at this point. Make sure you have six uninterrupted hours of time on hand.
# Clean the phoenix with some holy water. It'll read something like starry road whatever. This means, its off to the {{rmap|31a|Zaulfung}} swamp again!
# Buy thirteen {{ilink|i|tall silvery altar candle}}s from the cart-monk on the temple grounds. Head up to the Eyes of the Thirteen and put a lit candle in each of the candlestick next to each of the Thirteen's altars. Once they're all lit hurry down to the main altar and put your egg on it. If all the candles are still lit, the egg will "hatch" a statue of a phoenix.
#:Apparently if you don't do this at the Temple it won't message but you can still complete the quest as long as the Phoenix is clean.
# Clean the phoenix with some holy water. It should read something about the starry road. This means, its off to the {{rmap|31a|Zaulfung}} swamp again!
#*Apparently if you do not clean the phoenix at the altar it won't message, but you will be able to complete the quest so long as the phoenix is clean.
# Go to the greater Zaulfung swamp and go to the area on Ranik's map marked "Beak" and climb it.
# Go to the greater Zaulfung swamp and go to the area on Ranik's map marked "Beak" and climb it.
#:NOTE: If your climbing skill is lacking, ask a Ranger to cast [[Athleticism]] upon you.
#*If your climbing skill is lacking, ask a Ranger to cast [[Athleticism]] upon you. 150 Athletics was enough to not need the buff.
# Go all the way down, go all the way north, and climb the crevice. Go up, and climb the spire. When you get to the top {{com|PUT}} {{tt|phoenix in spire}}. After a short sequence a portal will open. Get the phoenix from the spire and go through the portal.
#:NOTE: 150 Athletics was enough to climb everything.
#*Once you enter you will not be able to use any of your inventory. Cast [[Persistence of Mana]] before entering the void.
#Go all the way down, go all the way north, and climb the crevice. Go up, and climb the spire. When you get to the top {{com|PUT}} {{tt|phoenix in spire}}. After a short sequence a portal will open. Get the phoenix from the spire and go through the portal. Once you enter you will not be able to use any of your inventory.
# Now, you're back in the void. Kill all of the bony fylgjas and get the carving that they drop, one at a time. Affix the carving to the triptych of where that aspect of the god is missing (the triptychs are east a bit, don't bother mapping it). For example, if a shark drops, put it on the triptych with the albatross and dolphin, and so on. See the recommendations above for Targeted/Holy Magic and spell cast mana requirements. Suffice to say, it took a long time to kill them all.
# Now, you're back in the void. Thirteen total [[bony fylgja]] will spawn each holding a carving for a triptych; kill the bony fylgjas and get the carving that they drop. Affix the carving to the triptych of where that aspect of the god is missing (the triptychs are east a bit, don't bother mapping it). For example, if a shark drops, put it on the triptych with the albatross and dolphin, and so on. See the recommendations above for Targeted/Holy Magic and spell cast mana requirements. Suffice to say, if you have the minimum recommended requirements it will take hours to kill them all.
#*You will be naked while in the void, so it is necessary to constantly {{com|RETREAT}} when you are engaged. Shield/Evasion stance with [[Shield of Light]], [[Protection from Evil]], and [[Minor Physical Protection]] will help prevent from being one-shot if you do get hit. The safest approach is to not let anything get to melee range. It is rumored to require 500 evasion to avoid getting hit without retreating.
#:NOTE: You will be naked while in the void, try to avoid standing at melee unless you have enough evasion so they cannot touch you. Approx 500 evasion to stand in melee
#*There are random stuns in this area that may drag you off to another room or knock you to the ground. BE CAREFUL!
#:NOTE: You will not be able to use any items wile in the void, this includes cambrinth, armor, weapons and containers. Plan accordingly.
#*RECOMMENDATION: If you have [[Harm Horde]], try to group up multiple bony fylgja in one room and kill them together to save time.
#:NOTE: 13 total Fylgja will spawn each holding a carving for a triptych.
# Once you place all the triptychs, a nebulous rift will open randomly. Go into the nebulous rift.
#:NOTE: There are random stuns in this area that may drag you off to another room. BE CAREFUL!
#*The rift jumps around the area. If you are having trouble finding it stand in the center room and wait for it to come to you.
#:NOTE: Occasionally you may be dragged to the ground. Keep an eye on this.
#:RECOMMENDATION: Try to fight as many Fylgja at once in a room and use harm horde, and keep POM up if you have it to reduce time spent.
#Once you place all the triptychs, another portal will open in some random room. Go around until you find it. Go into the nebulous rift.
#:NOTE: The rift will move around the area. If you find it is taking you awhile to find it, stand in the center room and it will eventually come to you.
# A long sequence will happen. Go to the lake, put the statue in the monolith, and study it. It will take a while, but keep going. Once you do that, another long sequence, you'll die, and be reborn. Congratulations, the spell is yours.
# A long sequence will happen. Go to the lake, put the statue in the monolith, and study it. It will take a while, but keep going. Once you do that, another long sequence, you'll die, and be reborn. Congratulations, the spell is yours.
#:NOTE: You will use one favor whenever Murrula's Flames triggers, including this first time.
#*You will use one favor whenever Murrula's Flames triggers, including this first time.

Revision as of 15:41, 9 February 2017

Caution.png SPOILER ALERT!
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game.

Given by: Father Karjon in the church of Tiger Clan

This walkthrough was put together by Renkxil and reformatted by Dasffion

Requirements

To obtain this spell you need the following:

Walkthrough

  1. Talk to Father Karjon in the church of Tiger Clan. He's hard to miss. ASK KARJON ABOUT MURRULA'S FLAMES and he'll give you a key.
  2. Head down to the dark spirits (use Divine Radiance as a light source), and you'll find a room that has a pile of rotting timbers in it. Look for the pile that looks "oddly different". Push on the timbers until the trap door appears. UNLOCK it with the key, OPEN and GO TRAP DOOR.
  3. READ the tome. There is heavy RT here, but the area is safe.
  4. Head to the death spirit area in the Forest of Night north of Leth Deriel. You may enter through Silverclaw Hub at any time of day. Begin to SAY FINDYLIS in every room of the death spirit area.
  5. Findylis will take you to her tree and talk to you for awhile then ask you to kill and raise a dryad.
  6. Get your holy oil and your feather then head back to the blood dryad and nyad spot. Kill a dryad, cast soul bonding on it, DIP FEATHER IN HOLY OIL, MARK DRYAD WITH FEATHER and then raise it.
    • MAKE SURE YOU SOUL BOND THE DRYAD. If you don't it'll raise a corrupted dryad that will kill you.
  7. Head back to the same spot and say Findylis again. Here, she will give you a speech, and then ask you to climb her tree and "Master the Echos."
  8. Climb the tree and LISTEN. Various random musics will start to echo. Each time a type of music plays, it will be a favored type of an aspect of Faenella. Idon (heron), is all drums and percussions. Faenella (wren) is all harps and stringed instruments. Murrula (phoenix) is all flutes and woodwinds. TOUCH the figures who correspond to the music. After you touch the figures enough times correctly a long sequence will begin, and you will receive an egg.
    • You only need to listen once, even if prompted to listen again later.
  9. Go down and talk to Findylis again. She will tell you to have the immortals cast their benevolent gaze down upon you, etc. Head to the Crossing Temple.
  10. The rest of this sequence must be completed in a timed window, or your phoenix will turn back into an egg and you will have to restart at this point. Make sure you have six uninterrupted hours of time on hand.
  11. Buy thirteen tall silvery altar candles from the cart-monk on the temple grounds. Head up to the Eyes of the Thirteen and put a lit candle in each of the candlestick next to each of the Thirteen's altars. Once they're all lit hurry down to the main altar and put your egg on it. If all the candles are still lit, the egg will "hatch" a statue of a phoenix.
  12. Clean the phoenix with some holy water. It should read something about the starry road. This means, its off to the Zaulfung swamp again!
    • Apparently if you do not clean the phoenix at the altar it won't message, but you will be able to complete the quest so long as the phoenix is clean.
  13. Go to the greater Zaulfung swamp and go to the area on Ranik's map marked "Beak" and climb it.
    • If your climbing skill is lacking, ask a Ranger to cast Athleticism upon you. 150 Athletics was enough to not need the buff.
  14. Go all the way down, go all the way north, and climb the crevice. Go up, and climb the spire. When you get to the top PUT PHOENIX IN SPIRE. After a short sequence a portal will open. Get the phoenix from the spire and go through the portal.
    • Once you enter you will not be able to use any of your inventory. Cast Persistence of Mana before entering the void.
  15. Now, you're back in the void. Thirteen total bony fylgja will spawn each holding a carving for a triptych; kill the bony fylgjas and get the carving that they drop. Affix the carving to the triptych of where that aspect of the god is missing (the triptychs are east a bit, don't bother mapping it). For example, if a shark drops, put it on the triptych with the albatross and dolphin, and so on. See the recommendations above for Targeted/Holy Magic and spell cast mana requirements. Suffice to say, if you have the minimum recommended requirements it will take hours to kill them all.
    • You will be naked while in the void, so it is necessary to constantly RETREAT when you are engaged. Shield/Evasion stance with Shield of Light, Protection from Evil, and Minor Physical Protection will help prevent from being one-shot if you do get hit. The safest approach is to not let anything get to melee range. It is rumored to require 500 evasion to avoid getting hit without retreating.
    • There are random stuns in this area that may drag you off to another room or knock you to the ground. BE CAREFUL!
    • RECOMMENDATION: If you have Harm Horde, try to group up multiple bony fylgja in one room and kill them together to save time.
  16. Once you place all the triptychs, a nebulous rift will open randomly. Go into the nebulous rift.
    • The rift jumps around the area. If you are having trouble finding it stand in the center room and wait for it to come to you.
  17. A long sequence will happen. Go to the lake, put the statue in the monolith, and study it. It will take a while, but keep going. Once you do that, another long sequence, you'll die, and be reborn. Congratulations, the spell is yours.
    • You will use one favor whenever Murrula's Flames triggers, including this first time.