Soldier's Prayer: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
|minprep=15
|minprep=15
|castcap=100
|castcap=100
|minskill=80
|validtarget=caster
|maxskill=800
|validtarget=Self
|guild=Paladin
|guild=Paladin
|spellbook=Inspiration
|spellbook=Inspiration
Line 17: Line 19:
|sig=No
|sig=No
|diff=advanced
|diff=advanced
|source=scroll
|source=standard
|type=warding
|type=warding
|ctype=battle
|ctype=battle

Revision as of 06:41, 10 July 2014


Paladin thumb.jpgPaladin Guild


Soldier's Prayer
Abbreviation: SP
Prerequisites: Sentinel's Resolve
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: battle / warding
Difficulty: advanced
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Soldier's Prayer protects the magician from offensive magic. The pattern makes use of the purified soul's affinity to Holy magic, allowing a Paladin to reinforce or "temper" the resulting barrier in the radiance of his own spiritual power.

Soldier's Prayer provides a moderate layer of protection, and the magic it absorbs cannot weaken its steadfast bulwark until it is destroyed. However, its caster's own offensive spells will be affected as well.

Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, -magic damage
Example Messaging: You gesture.

You weave a simple barrier out of invisible strands of Holy energy and then focus inward. Spiritual heat surges from your refined soul, tempering the pattern.

Devices/Tattoos: No devices or tattoos documented.

Notes

Assumed to be a potency barrier based on description.

2.0 Notes (May Not Still Apply

  • Duration is 3-20 minutes.
  • Soldier's Prayer loses one minute of duration for every spell it contests.
  • The spell is replaceable.
  • Mana affects both duration and protection.
  • The penalty for non-Paladins casting the spell is a severe reduction in mana contribution to the spell. It is more likely to blow off limbs from non-Holy casters.
  • Terrible soul state no longer prevents a Paladin from casting the spell. However, a Paladin with neutral or worse soul state will be treated as "not a Paladin" and subject to the appropriate penalty.

Related Forum Posts

Click here to search for related posts.