User:Hithrael/Sandbox

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armor

Variations

Hardness Durability Hind MinProt MaxProt ArmProt Impact Bal Suit Const Wt
90 25 5 - particularly weak 70


Moon Mage Titles

Initiate Moon Mage, Apprentice Moon Mage, Journeyman Moon Mage, Moon Mage, Expert Moon Mage, Master Moon Mage, Grand Master Moon Mage, Legendary Moon Mage, Stargazer, Medium, Contemplator, Mentalist, Mesmerist, Dreamer, Lunar Mage, Lunar Magician, Ascendant, Psychic, Dreamweaver, Illusionist, Novus, Occultist, Spectromancer, Puppet Master, Manipulator, Auspex, Enthraller, Astronomer, Lunarian, Wild Card, Lucky, Palm Reader, Austromancer, Chiromancer, Soothsayer, Luckbringer, Daydreamer, Augur, Fortuneteller, Visionist, Doomsayer, Dowser, Mystic, Predictor, Determinist, Diviner, Mantic, Seer, Fatebound, Aura Reader, Prophet, Pupil, Cold Reader, Meteorologist, Docent, Mathematician, Extrapolator, Philosopher, Geometer, Logarithmancer, Numinist, Sage, Logician, Fatalist, Cosmologist, Duskwalker, Observer, Clairaudient, Clairvoyant, Discerner, Charlatan, Dissident, Mystic Blade, Telekinetic Warrior, Lightwielder, Mindflayer, Light Weaver, Sliver Slinger, Hex, Displacer, Battlefield Scribe, Battlefield Scholar, Mystic Aegis, Geometric Warder, Spellbreaker, Spellbane, Heritage Keeper, Archivist, Proctor, Gestalt, Bibliomancer, Stoichomancer, Traveler, Telepath, Hypnotist, Psionic, Witness, Astral Traveler, Transducer, Untethered

Other Stuff

Notable Items

pale moonsilk robe with a silver and sunstone belt-clasp
The pale blue material is woven of stone-washed raw silk, creating a heavy fabric with a lush sheen. Darkened bracers feature images of Xibar in various phases and hold the robe firmly to the forearm when worn. Dulled silver ravens and copper wolves edge the hem of the garment. The highly polished silver belt-clasp forms the shape of a mountain, with a raven whose wings are outspread. The raven clasps a sunstone scroll with writing upon it.
A pale moonsilk robe reads: "Kraggur Kveldcharn, Nenavskan"
long carving knife etched with lunar symbols
The stars of Kertigen's constellation, the Raven, are etched onto one side of the blade. Opposite the stars are a series of animals following a trail of runes, all set in copper. Raven wings sweep up from the hilt to form a hand guard, while the feet clasp a sunstone scroll.
worn burlap baldric branded with images of Dwarven cities
Polished leather panels reinforce the worn burlap, each intricately detailed with images of Garnedhren's grottos, Hibarnhvidar's Svadh shrine, High Hold's imposing walls, the Gemfire mountains, and a depiction of Kwarlog's blue flame.
steelsilk satchel artfully woven with images of Garnedhren
Worked into the dusky background are imposing dark-walled edifices swathed in shadow. Detailed images of the rise and fall of the Iron Kingdom, including scenes of King Hvalig's murder at the hands of the Mountain Elves, are depicted amid the intricate weave. A flowing, embroidered script encircles the center of the piece.
"Beware the treachery of the Liitharen"


The Gems of the Dwarven-Holds

The Silfarshal's held a cache of rare gems from the Dwarven Holds. The chief gem was a zenith spinel drawn from a deep mine in the Gemfire Mountains. It was set into a brooch with Kertigen's Raven opposite the "K" of the Kveldcharns. A skinning knife was set with the Vela'tohr Tourmaline from the family's ancient homeland of Kwarlog in the Arncharn Shel. Third was a phantom sapphire, drawn from the Himineldar Shel where Hibarnhvidar lies. It was set into a cunning device which allowed it to be changed into various forms of jewelry. Fourth was a circlet, worn by the Lord of the Silfarshal, set with a mystic topaz, drawn from the far reaches of the old Kingdom of Rendstaan, from the Monks who reside in the Lesser Fist.

a long-bladed skinning knife set with a vela'tohr tourmaline attached to the base of the hilt
Nomadic symbols of dancing creatures from myth and legend are etched into the polished blade. The bone handle curves slightly, ending with a perfectly faceted blossom-shaped stone which generates a marvelous inner fire in verdant green hues.
a grey diamond icesilk cloak clasped with a zenith spinel brooch
Reminiscent of the harsh, wintry hues of Himineldar Shel, the silvery white warp threads of the elegant garment glitter icily against the cold grey metallic threads used in the weft of the loom. The cloak has been masterfully designed to drape in gently rippling folds from the wearer's shoulders to the ground. A raven sculpted from pristine silver and a "K" cast from gleaming gold flank the central jewel used for the brooch. Under indoor lighting, the zenith spinel exhibits a fiery scarlet hue.


Biiskbowr Beer
an opulent master brewer's flask made of mikkhalbamar and Forfedhdarian leather
A master brewer's flask reads:
"First Place in the Dwarven Social brewing contest!"
1st Place Entry, Dwarven Ale Contest 396AV

Mapping Project

https://www.play.net/dr/news/ocean.asp

https://www.play.net/dr/news.asp?id=85

http://en.wikipedia.org/wiki/Campaign_Cartographer http://www.dunjinni.com/default.asp http://www.profantasy.com/products/cc3.asp

http://www.homestead.com/

Boar Clan & North: Asketi's Mount is in the SE Arncharn Shel

Archer's Ford crosses the Biskbowr River

Liireswag River is NW of Boar Clan and runs through the ranger's guild

the Hawstkaal Road (Hib --> Boar) is a pine forest

Hunter's Glade is ~ due north of Boar Clan

Paasvadh Forest is northwestish of the glade and is a hardwood forest

The monastery lies south of Asketi's Mount

The Vela'Tohr edge is south of Asketi's Mount (Adder's Coil is here)

Bighted tangle is north of the edge, and the Vela'Tohr woods rise to hills then to the Crag

Asketi's Mount overlooks Zoluren and Therengia.


Boar Clan & South: Archer's Ford is over the Biiskbowr, or "Wet River", Biiskbowr at this point flows SW Ke'nag trees are local to the area south of the river

Journelai foothills are edged on the west by the Hawstkaal Road

Segoltha is crossed by the Hawstkaal Road by the Cedik Bridge

Sawstwar lake is west of Hibarnhvidar / Chedik Bridge, and Segoltha flows west


West of Hibarnhvidar: Great Salt Road curves south before going west, following the Himineldar

Stelik Bridge crosses the ???? river

Firecats are a (so far) internal area.

Dabrushin pass lies west of the Bridge with an abandoned mine


Hibarnhvidar clues: Abuts Himineldar to the south


Haalikshal Highway to Ain: Haalikshal "Sky Road"

At Stember's Ford goes underground to the Sang Munar


Mountain Road to RP: southern edge is a abandoned dwarven fortress with S'Kra and RP militia bodies. From one of the old kingdoms?

South of the fort is a rope bridge crossing a mighty river from NW to SE Seord Kerwaith lies to the SW of the road

Ends at RP

RP to Western Ilithi:

Hrendh Shogar forest

Monstrous snowcapped mountain to the north

Crosses a stream and becomes Western Road and is foothills

Dwarven statue marks the start of Ilithi and end of Forfedhdar


Giltzen Otto Steppes: Desert terrain

Dragonpriests, Horseclan. No riversigns


Gems

a translucent blue-green svelae - This extremely hard gem has a diamond-like luster but an even brighter fire than the standard diamond. Svelae are mined among the mountains near Hibarnhvidar, and special pride and care is taken with each one found. Formed in a manner similar to diamonds, svelae gems are saturated by colorful liquid mineral pockets, usually introduced by erosion. Several attempts have been made by alchemists to reproduce svelae from diamonds, but so far none have been successful.


a huge sana'ati heart - Kept a very well-guarded secret until recently by the Rose Sisters of Ain Ghazal, the sana'ati heart is extracted already hardened from living trees as clear amber tinted with red. It is said that the gems are harvested from the spot on the trunk where the branches begin to spread. Old Ain Ghazal legend has it that the Sana'ati Dyaus tree of Leth Deriel has magical sana'ati hearts the size of a person's fist.


a large glittering eldring - A pale, very light champagne-colored stone that occasionally throws off other colors when turned, this gem is found in the highest reaches of the Seord Kerwaith mountain range. The jewel forms as crystals in icy cavern and pockets, made from the minerals found in the mountaintops. Because it naturally crystallizes into many facets, it is almost never cut, but rather used in its natural state.


a large green dwalgim - Found at the bottom of large mineral-rich rapids, this gem usually is discovered in small clusters of minerals between stones or boulders, covered in a chalky white substance before it is cut. Harvesting the jewel is extremely hazardous and unreliable at best, so much so that the phrase "chasing the dwalgim" is used to describe someone taking a wild risk to gain wealth.

Bardic Practices

Steadying Breaths

Silvyrfrost nods to you and explains, "Using steady, deep breaths, you draw upon your inner strength, focusing your mind and expanding your lungs so that you are better able to vocalize and perform upon wind instruments. Use of this practicing technique is calming, and you will find yourself better able to utilize your abilities afterwards. If you wish to learn this ability, ASK me FOR it."

Going on, Silvyrfrost says, "However, during your practice you should focus upon what you are doing, and not let yourself get distracted, lest you have to start all over again from the beginning. Bards in times past once performed these exercises to greet each Elanthian dawn, thus renewing their energy to face the day ahead. It is unlikely that you will be able to reap benefits from using these exercises more often than that."

Silvyrfrost nods to you then signals two journeywomen over to take care of your training.

You are led to a quiet corner of a storage room that has been scrubbed clean and lined with soft mats. Here you spend a great deal of time learning to sit up straight with your eyes closed, and counting silently to the soft beat of a naqqara as you breathe in, hold your breath, then exhale. Impatience gnaws at you several times in your practice, and you find yourself shifting your position when a leg has fallen asleep, or your head listing to the side more than once. Each time this happens, the nearest journeywoman prods you sharply with the end of her staff, causing you to mutter as you assume the proper position once more.

After what seems like an eternity, you are able to sustain the breathing exercises for several minutes without too much effort. Nodding in satisfaction, the journeywomen leads you back to Silvyrfrost.

Readying Stretch

Silvyrfrost nods to you and explains, "Using this routine for stretching, you loosen and limber up the muscles in your body, preparing yourself for physical activity ahead. Stringed and percussive instruments, especially, should pose a bit less of a challenge to you once you have properly stretched first. Use of this practicing technique is calming, and you will find yourself better able to utilize your abilities afterwards. If you wish to learn this ability, ASK me FOR it."

Going on, Silvyrfrost says, "However, during your practice you should focus upon what you are doing, and not let yourself get distracted, lest you have to start all over again from the beginning. Bards in times past once performed these exercises to greet each Elanthian dawn, thus renewing their energy to face the day ahead. It is unlikely that you will be able to reap benefits from using these exercises more often than that."

Silvyrfrost nods to you, then signals a journeyman over to take care of your training.

The journeyman leads you to a white-walled practice room lined with soft mats where, for several long hours, you spend your time copying his movements as he demonstrates a variety of ways to stretch your body and limber up each of your joints. When you are finally able to repeat the repertoire of movements to his satisfaction, you're sweating and each of your limbs feel like overcooked noodles. You finish feeling confident in your ability to perform any task ahead of you.

You are led back to the main room.