Search by property
Jump to navigation
Jump to search
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Elbow command + (Brawling maneuver that strikes an opponent with your elbow. It is very quick and balance building, and does not require a free hand.)
- Punch command + (Brawling maneuver that strikes an opponent with your fist. It is very quick and balance building, and one of the specific maneuvers that make up weapon combos.)
- Slap command + (Brawling maneuver that strikes an opponent with an open palm, dealing impact damage. It is also a role-playing command for slapping yourself or another character.)
- Yank command + (By itself the command does nothing. If given a target, you will try (unsuccessfully) to pull someone to you, or tug your own ear.)
- Clean command + (CLEAN command is used to keep yourself and various things in proper working condition.)
- Suggest command + (Can be used as a role-playing command, or to note things in certain categories for GMs to look into.)
- Sit command + (Causes one to sit down if they are standing or kneeling, or sit up if they are lying down.)
- Language command + (Change the language you're speaking.)
- Advance command + (Close combat distance between a character and a target.)
- Quit command + (Close connection to the game.)
- Pummel command + (Combat maneuver that makes a quick, balance-neutral impact attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos.)
- Thrust command + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
- Slam command + (Combat maneuver that makes a reasonably paced impact attack with a held melee weapon, at a high cost in fatigue and balance. It is one of the specific maneuvers that make up weapon combos.)
- Swing command + (Combat maneuver that makes a reasonably paced, balance-building impact attack with a held melee weapon. The verb is also used outside combat to swing on ropes and to swing held items.)
- Slice command + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to slice damage. It is one of the specific maneuvers that make up weapon combos.)
- Lunge command + (Combat maneuver that makes a slow, heavily fatiguing puncture attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Sweep command + (Combat maneuver that makes a slow, heavily fatiguing attack with a held melee weapon, equally suited to every damage type. It is one of the specific maneuvers that make up weapon combos.)
- Bash command + (Combat maneuver that makes a slow, heavily fatiguing impact attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Chop command + (Combat maneuver that makes a slow, heavily fatiguing slice attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Jab command + (Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
- Feint command + (Combat maneuver that makes a very quick, barely fatiguing, balance-building attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos, and the usual choice for staying safely engaged while training defenses.)
- Autocast command + (Command for toggling settings for automatically casting prepared spells.)
- Weather command + (Command to check the weather, and can be used to determine whether you are in an indoor or outdoor type room. For RP purposes, you look up at the sky.)
- Smell command + (Command to define your personal smell, or … Command to define your personal smell, or role-playing command to sniff someone or something in your environment. You can define a default scent, but your scent can be temporarily affected by wearing perfume or cologne, or by encountering something in the environment such as a stink bomb.g in the environment such as a stink bomb.)
- Mail command + (Command to mail letters and items to other players.)
- Take command + (Command to pick up items from the ground and command used by Empaths to transfer wounds, poison, and disease from other players or to grant vitality to other players.)
- Point command + (Command to point at yourself or others.)
- Rummage command + (Command to search through containers with various types of filters.)
- Tune command + (Command to tune an instrument, or role-playing command to touch your or other player's nose.)
- Turn command + (Command to turn a variety of items in the environment, custom messaging for verbed items, and to manipulate facial hair.)
- Accept command + (Complete various transactions between characters.)
- Touch command + (Create an Empathic link; roleplaying verb to touch your nose to to touch someone else.)
- Cut command + (Cut facial hair. Cut additional items?)
- Dive command + (DIVE can allow entrance to some water areas by diving into them rather than just going or moving in that direction.)