Post:Notification Legacy Arcana/Magical Device/Runestone Spell Items - 09/09/2015 - 21:30
[Notification] Legacy Arcana/Magical Device/Runestone Spell Items · on 09/09/2015 09:30 PM CDT | 1259 |
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Since the DR3 project began, many staff members worked hard to update existing items, systems, and other odds and ends of code to the new standards and to bring them inline with new systems.
Many magical devices of old were left in the dust. After a great deal of discussion, it was discovered there were plans to 'retire' many of these items. While some have already been updated, and others COULD be, most of the remaining items will intentionally be left unconverted. For the most part, this will affect items such as "an iheaneu'a shield brooch" and other similar runestone-style magical devices. What other items are now 'retired?'
This also means that the special materials that used to signify a runestone will no longer be locked to just runestones. Likely, new alteration rules will be developed for those materials in time. Materials that used to be restricted to runestones: avaes, askentine, azurite, calavarite, elbaite, erythrite, hafaltu, imnera, rhodonite, xibaryl, lemicule, zengalmi, iheaneu'a, sraeth, sheelite, axinite, ilmenite, selenite, and celestite. Simiar materials that are still restricted to specific uses: cambrinth, gaethzen, lantholite, lasmodi, waermodi, jadeite, sjatmal, and albredine. What if your item was an old quest item and you feel this isn't fair? I don't like this change and now a bunch of items I was holding onto are useless. When can we expect Enchanting? What will happen to runestones? Runestones have a much broader list of spells now, as well as materials. Currently, the spells that have been approved for our treasure system to make runestones with are as follows: Acid Splash, Air Lash, Arc Light, Athleticism, Bless, Blood Staunching, Calm, Centering, Clear Vision, Compost, Eagle's Cry, Ease Burden, Ethereal Shield, Fire Shards, Gar Zeng, Gauge Flow, Geyser, Glythtide's Gift, Heighten Pain, Heroic Strength, Instinct, Minor Physical Protection (minorphysical), Obfuscation, Protection From Evil (protection), Psychic Shield, Refresh, Rejuvenate, Shadows, Stone Strike, Strange Arrow, Stun Foe, Sure Footing, Telekinetic Throw, Zephyr. Spells that will no longer be available on runestones:
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This message was originally posted in Discussions with DragonRealms Staff and Players \ Game Master and Official Announcements, by DR-NAOHHI on the play.net forums. |