Item:Pair of incarnadine avia fighting pants

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Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type


pair of incarnadine avia fighting pants
Look: So glossy and red as to appear damp with fresh blood, the sleek fabric is cut to cling to the wearer's body without inhibiting the range of movement necessary in combat. Braided sinew straps along each leg offer both decoration and potential lashing points for a few small items.
Weight: 40 stones
Metal: Unknown
Appraised Cost: 1,125,000 Kronars900,000 Lirums <br />811,800 Dokoras <br />1,125 LTBpoints <br />1,125 Tickets <br />1,125 Scrips <br />
Properties:
  • This item is worn in the pants slot.
  • This item has more than normal or unusual verbs.
Dimensions: ? length x ? width x ? height
Sources: Source is Drathrok's Duskruin 426/Drathrok's Assemblage
  • CLEAN (pass): You casually beat the dust of battle from your fighting pants.
  • CLEAN (fail): You clean an imaginary mote of dust from your fighting pants.
  • EAT (pass): ?
  • EAT (fail): You try to gnaw on your fighting pants, but you can't reach them.
  • GAZE (pass): You step into a defensive stance, gazing about for threats.
  • GAZE (fail): You try to imitate a fancy step you saw a Barbarian use, but botch it.
  • LEAN (pass): You lean from side to side, stretching and adjusting the fit of your fighting pants.
  • LEAN (fail): You lean to one side and try to adjust the various straps on your fighting pants, but aren't sure you did it right.
  • NOD (pass): You raise your knee toward your chest and slam your foot down into an aggressive stance.
  • NOD (fail): You try to imitate a fancy step you saw a Barbarian use, but botch it.
  • NUDGE (pass): You check your footing, tensing your legs for action.
  • NUDGE (fail): You check your footing, but aren't sure how to fix it.
  • POKE (pass): You execute a perfect switch-step and pivot to face what was behind you.
  • POKE (fail): You poke at your fighting pants, trying to figure them out.
  • PULL (pass): You quickly slide backward, keeping your weight on your toes.
  • PULL (fail): You try a fast shuffle backward, and almost land on your duff.
  • PUSH (pass): You spring forward, weight on your toes and ready for a fight.
  • PUSH (fail): You try a fast shuffle forward and end up flatfooted.
  • RAISE (pass): You pivot to the left, staying on your toes.
  • RAISE (fail): You try to execute a left pivot you've seen, but botch it.
  • REMOVE (pass): You deftly loosen the fasteners and waist of your fighting pants, and step out of them.
  • REMOVE (fail): You fumble with the fasteners of your fighting pants, and barely manage to step out of them.
  • SLAP (pass): You leap into a solid fighting stance.
  • SLAP (fail): You nearly fall over trying to leap into a fighting stance.
  • STUDY: Looking closely at your fighting pants, you believe that you can at least WEAR, REMOVE, PUSH, PULL, NOD, GAZE, CLEAN, LEAN, TURN, RAISE, EAT, TAP, SLAP, NUDGE, POKE, THUMP and STUDY them.
  • TAP (pass): You drum your fingers on your thigh.
  • TAP (fail): ?
  • THUMP (pass): You nod slightly and lower your gaze momentarily.
  • THUMP (fail): You start to thump your fighting pants, but you think better of it.
  • TURN (pass): You pivot to the right, staying on your toes.
  • TURN (fail): You try to execute a right pivot you've seen, but botch it.
  • WEAR (pass): You step into your fighting pants, pulling the waist up sharply and deftly securing them for combat.
  • WEAR (fail): You step into your fighting pants, losing your balance slightly.