Thief: Difference between revisions

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(Guild Hall Locations)
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Information courtesy of [http://www.play.net/dr/info/guilds/thief.asp Dragonrealms Website].
Information courtesy of [http://www.play.net/dr/info/guilds/thief.asp Dragonrealms Website].
=== Guild Hall Locations ===
=== Guild Hall Locations ===
; [[Crossing|The Crossing]]
These are in-game secrets.
:[[Kalag|Kalag the Black]] lurks in the shadows of the Crossing Guild.
; [[Riverhaven]]
:[[Crow]] and [[Swan(Guild leader)|Swan]] watch over their den in Riverhaven.
; [[Shard]]
:The guild hall in Shard is managed by [[Saishla]].
; [[Ratha]]
:The criminal element of Qi Reshalia is overseen by Ratha's guild leader.


=== Skillsets and Common Races===
=== Skillsets and Common Races===

Revision as of 21:55, 25 March 2007

Beyond skulking in shadows and relieving the careless of their burden of coin, Thieves' superior stealth, hyper-aware senses, and familiarity with locks and traps make them valuable additions to any adventuring party.

A life in the shadows is like no other -- never above the law, but always one step in front of it.

Oficial Information

Information courtesy of Dragonrealms Website.

Guild Hall Locations

The Crossing
Kalag the Black lurks in the shadows of the Crossing Guild.
Riverhaven
Crow and Swan watch over their den in Riverhaven.
Shard
The guild hall in Shard is managed by Saishla.
Ratha
The criminal element of Qi Reshalia is overseen by Ratha's guild leader.

Skillsets and Common Races

A Thief's primary skillset is Survival. Weapon and Lore are secondary skillsets, with Magic and Armor as tertiaries.

According to the DragonRealms website, Thieves tend to be:

Elven 26%
Human 20%
Halfling 15%
Prydaen 11%
S'Kra Mur 10%

Guild Abilities

These are considered in-game secrets.

Miscellaneous Information