Template:Shield: Difference between revisions

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<includeonly><!-- Adds Incomplete template if non-optional information is missing-->{{#if:{{#ask:{{FULLPAGENAME}} [[missing::~Infobox*]]}}|{{IncompleteItem}}|}}[[page type is::shield| ]]</includeonly>
<includeonly><!-- Adds Incomplete template if non-optional information is missing-->{{#if:{{#ask:[[{{FULLPAGENAME}}]] [[missing::~Infobox*]]}}|{{IncompleteItem}}|}}[[page type is::shield| ]]</includeonly>
{|class="wikitable" style="width:700px"
{|class="wikitable" style="width:700px"
|-style="height:40px"
|-style="height:40px"
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|'''Type:'''||{{#If: {{{type|}}} | {{SkillCode|{{{type}}} }} | <includeonly>[[missing::Infobox entry on type|''Unknown'']]</includeonly>}}
|'''Type:'''||{{#If: {{{type|}}} | {{SkillCode|{{{type}}} }} | <includeonly>[[missing::Infobox entry on type|''Unknown'']]</includeonly>}}
|-
|-
|'''Hindrance:'''||{{#switch:{{{hindrance}}}||none=[[hindrance is::0 - none|None]]|insignificant=[[hindrance is::1 - insignificant|Insignificant]]|light=[[hindrance is::2 - light|Light]]|low=[[hindrance is::3 - low|Low]]|fair=[[hindrance is::4 - fair|Fair]]|moderate=[[hindrance is::5 - moderate|Moderate]]|high=[[hindrance is::6 - high|High]]|great=[[hindrance is::7 - great|Great]]|overwhelming=[[hindrance is::8 - overwhelming|Overwhelming]]|insane=[[hindrance is::9 - insane|Insane]]|''Unknown''}}
|'''Hindrance:'''||{{#switch:{{{hindrance}}}||none=[[hindrance is::0 - none|None]]|insignificant=[[hindrance is::1 - insignificant|Insignificant]]|light=[[hindrance is::2 - light|Light]]|low=[[hindrance is::3 - low|Low]]|fair=[[hindrance is::4 - fair|Fair]]|moderate=[[hindrance is::5 - moderate|Moderate]]|high=[[hindrance is::6 - high|High]]|great=[[hindrance is::7 - great|Great]]|overwhelming=[[hindrance is::8 - overwhelming|Overwhelming]]|insane=[[hindrance is::9 - insane|Insane]]|<includeonly>[[missing::Infobox entry on hidrance|''Unknown'']]</includeonly>}}
|-
|-
|'''Protection:'''||{{#switch:{{{minprotection}}}||none=[[Min protection is::0 - none|None]]|poor=[[Min protection is::1 - poor|Poor]]|low=[[Min protection is::2 - low|Low]]|fair=[[Min protection is::3 - fair|Fair]]|moderate=[[Min protection is::4 - moderate|Moderate]]|good=[[Min protection is::5 - good|Good]]|high=[[Min protection is::6 - high|High]]|great=[[Min protection is::7 - great|Great]]|impressive=[[Min protection is::8 - impressive|Impressive]]|tremendous=[[Min protection is::9 - tremendous|Tremendous]]|god like|godlike|god-like=[[Min protection is::10 - god-like|God-Like]]|''Unknown''}} to {{#switch:{{{maxprotection}}}||none=[[Max protection is::0 - none|None]]|poor=[[Max protection is::1 - poor|Poor]]|low=[[Max protection is::2 - low|Low]]|fair=[[Max protection is::3 - fair|Fair]]|moderate=[[Max protection is::4 - moderate|Moderate]]|good=[[Max protection is::5 - good|Good]]|high=[[Max protection is::6 - high|High]]|great=[[Max protection is::7 - great|Great]]|impressive=[[Max protection is::8 - impressive|Impressive]]|tremendous=[[Max protection is::9 - tremendous|Tremendous]]|god like|godlike|god-like=[[Max protection is::10 - god-like|God-Like]]|''Unknown''}} protection{{#switch:{{{paladinapp}}}|y|yes=[[Was paladin appraised::yes| ]]|n|no|[[was paladin appraised::no| ]]}}
|'''Protection:'''||{{#switch:{{{minprotection}}}||none=[[Min protection is::0 - none|None]]|poor=[[Min protection is::1 - poor|Poor]]|low=[[Min protection is::2 - low|Low]]|fair=[[Min protection is::3 - fair|Fair]]|moderate=[[Min protection is::4 - moderate|Moderate]]|good=[[Min protection is::5 - good|Good]]|high=[[Min protection is::6 - high|High]]|great=[[Min protection is::7 - great|Great]]|impressive=[[Min protection is::8 - impressive|Impressive]]|tremendous=[[Min protection is::9 - tremendous|Tremendous]]|god like|godlike|god-like=[[Min protection is::10 - god-like|God-Like]]|<includeonly>[[missing::Infobox entry on minimum protection|''Unknown'']]</includeonly>}} to {{#switch:{{{maxprotection}}}||none=[[Max protection is::0 - none|None]]|poor=[[Max protection is::1 - poor|Poor]]|low=[[Max protection is::2 - low|Low]]|fair=[[Max protection is::3 - fair|Fair]]|moderate=[[Max protection is::4 - moderate|Moderate]]|good=[[Max protection is::5 - good|Good]]|high=[[Max protection is::6 - high|High]]|great=[[Max protection is::7 - great|Great]]|impressive=[[Max protection is::8 - impressive|Impressive]]|tremendous=[[Max protection is::9 - tremendous|Tremendous]]|god like|godlike|god-like=[[Max protection is::10 - god-like|God-Like]]|<includeonly>[[missing::Infobox entry on maximum protection|''Unknown'']]</includeonly>}} protection
|-
|-
|'''Damage:'''||{{
|'''Damage:'''||{{#switch:{{lc:{{{puncture}}}}}|none=[[puncture damage is::0 - none|None]]|poor=[[puncture damage is::1 - poor|Poor]]|low=[[puncture damage is::2 - low|Low]]|fair=[[puncture damage is::3 - fair|Fair]]|moderate=[[puncture damage is::4 - moderate|Moderate]]|heavy=[[puncture damage is::5 - heavy|Heavy]]|great=[[puncture damage is::6 - great|Great]]|severe=[[puncture damage is::7 - severe|Severe]]|bone-crushing=[[puncture damage is::8 - bone-crushing|Bone-Crushing]]|devastating=[[puncture damage is::9 - devastating|Devastating]]|god-like=[[puncture damage is::10 - god-like|God-Like]]|''Unknown''}} puncture damage<br/>{{#switch:{{lc:{{{slice}}}}}|none=[[slice damage is::0 - none|None]]|poor=[[slice damage is::1 - poor|Poor]]|low=[[slice damage is::2 - low|Low]]|fair=[[slice damage is::3 - fair|Fair]]|moderate=[[slice damage is::4 - moderate|Moderate]]|heavy=[[slice damage is::5 - heavy|Heavy]]|great=[[slice damage is::6 - great|Great]]|severe=[[slice damage is::7 - severe|Severe]]|bone-crushing=[[slice damage is::8 - bone-crushing|Bone-Crushing]]|devastating=[[slice damage is::9 - devastating|Devastating]]|god-like=[[slice damage is::10 - god-like|God-Like]]|''Unknown''}} slice damage<br>{{#switch:{{lc:{{{impact}}}}}|none=[[slice damage is::0 - none|None]]|poor=[[impact damage is::1 - poor|Poor]]|low=[[impact damage is::2 - low|Low]]|fair=[[impact damage is::3 - fair|Fair]]|moderate=[[impact damage is::4 - moderate|Moderate]]|heavy=[[impact damage is::5 - heavy|Heavy]]|great=[[impact damage is::6 - great|Great]]|severe=[[impact damage is::7 - severe|Severe]]|bone-crushing=[[impact damage is::8 - bone-crushing|Bone-Crushing]]|devastating=[[impact damage is::9 - devastating|Devastating]]|god-like=[[impact damage is::10 - god-like|God-Like]]|''Unknown''}} impact damage
#If: {{{puncture|}}} | {{WeaponProcess| {{{puncture}}} | puncture damage is }} | <includeonly>[[missing::Infobox entry on puncture damage|''Unknown'']]</includeonly>}} puncture damage<br/>{{
#If: {{{slice|}}} | {{WeaponProcess| {{{slice}}} | slice damage is }} | <includeonly>[[missing::Infobox entry on slice damage|''Unknown'']]</includeonly>}} slice damage<br />{{#If: {{{impact|}}} | {{WeaponProcess| {{{impact}}} | impact damage is }} | <includeonly>[[missing::Infobox entry on impact damage|''Unknown'']]</includeonly>}} impact damage
|-
|-
|'''Balance:'''||{{#If: {{{balance|}}} | {{WeaponProcess| {{{balance}}} | balance is }} | <includeonly>[[missing::Infobox entry on balance|''Unknown'']]</includeonly>}}
|'''Balance:'''||{{#switch:{{lc:{{{balance}}}}}|not=[[balance is::0 - not|Not]]|dismally=[[balance is::1 - dismally|Dismally]]|poorly=[[balance is::2 - poorly|Poorly]]|fairly=[[balance is::3 - fairly|Fairly]]|reasonably=[[balance is::4 - reasonably|Reasonably]]|well=[[balance is::5 - well|Well]]|excellently=[[balance is::6 - excellently|Excellently]]|superbly=[[balance is::7 - superbly|Superbly]]|incredibly=[[balance is::8 - incredibly|Incredibly]]|unbelievably=[[balance is::9 - unbelievably|Unbelievably]]|''Unknown''}}
|-
|-
|'''Suitedness:'''||{{#If: {{{suitability|}}} | {{WeaponProcess| {{{suitability}}} | suitability is }} | <includeonly>[[missing::Infobox entry on suitability|''Unknown'']]</includeonly>}}
|'''Suitedness:'''||{{#switch:{{lc:{{{suitedness}}}}}|not=[[suitedness is::0 - not|Not]]|dismally=[[suitedness is::1 - dismally|Dismally]]|poorly=[[suitedness is::2 - poorly|Poorly]]|fairly=[[suitedness is::3 - fairly|Fairly]]|reasonably=[[suitedness is::4 - reasonably|Reasonably]]|well=[[suitedness is::5 - well|Well]]|excellently=[[suitedness is::6 - excellently|Excellently]]|superbly=[[suitedness is::7 - superbly|Superbly]]|incredibly=[[suitedness is::8 - incredibly|Incredibly]]|unbelievably=[[suitedness is::9 - unbelievably|Unbelievably]]|''Unknown''}}
|-
|-
|'''Construction:'''||{{#switch:{{lc:{{{construction}}}}}|extremely weak=[[construction is::0 - extremely weak|Extremely weak]]|flimsy=[[construction is::1 - flimsy|Flimsy]]|somewhat flimsy==[[construction is::2 - somewhat flimsy|Somewhat flimsy]]|average strength=[[construction is::3 - average strength|Average strength]]|fairly sturdy=[[construction is::4 - fairly sturdy|Fairly sturdy]]|moderately strong=[[construction is::5 - moderately strong|Moderately strong]]|well contructed=[[construction is::6 - well contructed|Well contructed]]|very strong=[[construction is::7 - very strong|Very strong]]|quite hard=[[construction is::8 - quite hard|Quite hard]]|incredibly hard=9 - incredibly hard|Incredibly hard]]|unbelievably strong=[[construction is::10 - unbelievably strong|Unbelievably strong]]|''Unknown''}}
|'''Construction:'''||{{#switch:{{lc:{{{construction}}}}}|extremely weak=[[construction is::0 - extremely weak|Extremely weak]]|flimsy=[[construction is::1 - flimsy|Flimsy]]|somewhat flimsy==[[construction is::2 - somewhat flimsy|Somewhat flimsy]]|average strength=[[construction is::3 - average strength|Average strength]]|fairly sturdy=[[construction is::4 - fairly sturdy|Fairly sturdy]]|moderately strong=[[construction is::5 - moderately strong|Moderately strong]]|well contructed=[[construction is::6 - well contructed|Well contructed]]|very strong=[[construction is::7 - very strong|Very strong]]|quite hard=[[construction is::8 - quite hard|Quite hard]]|incredibly hard=9 - incredibly hard|Incredibly hard]]|unbelievably strong=[[construction is::10 - unbelievably strong|Unbelievably strong]]|<includeonly>[[missing::Infobox entry on construction|''Unknown'']]</includeonly>}}
|-
|-
|'''Metal:'''||{{#switch:{{lc:{{{metal|}}}}}|yes|y=[[is metal::true|Yes]]|no|n=[[is metal::false|No]]|''Unknown''}}
|'''Metal:'''||{{#switch:{{lc:{{{metal|}}}}}|yes|y=[[is metal::true|Yes]]|no|n=[[is metal::false|No]]|<includeonly>[[missing::Infobox entry on metal content|''Unknown'']]</includeonly>}}
|-
|-
|'''Weight:'''||{{#if:{{{weight|}}}|[[weight of::{{{weight}}}]] stones|''Unknown''}}
|'''Weight:'''||{{#if:{{{weight|}}}|[[weight of::{{{weight}}}]] stones|<includeonly>[[missing::Infobox entry on weight|''Unknown'']]</includeonly>}}
{{ItemProperties|itype=shield|special={{{special|}}}|special2={{{special2|}}}|special3={{{special3|}}}|special4={{{special4|}}}|special4={{{special4|}}}|special5={{{special5|}}}|special6={{{special6|}}}|wearloc={{{wearloc|}}}|source={{#if:{{{shop|}}}|{{{shop|}}}|{{{source|}}}}}|cost={{{cost|}}}|source2={{#if:{{{shop2|}}}|{{{shop2|}}}|{{{source2|}}}}}|cost2={{{cost2|}}}|source3={{#if:{{{shop3|}}}|{{{shop3|}}}|{{{source3|}}}}}|cost3={{{cost3|}}}|source4={{#if:{{{shop4|}}}|{{{shop4|}}}|{{{source4|}}}}}|cost4={{{cost4|}}}|source5={{#if:{{{shop5|}}}|{{{shop5|}}}|{{{source5|}}}}}|cost5={{{cost5|}}}|source6={{#if:{{{shop6|}}}|{{{shop6|}}}|{{{source6|}}}}}|cost6={{{cost6|}}}|source7={{#if:{{{shop7|}}}|{{{shop7|}}}|{{{source7|}}}}}|cost7={{{cost7|}}}|source8={{#if:{{{shop8|}}}|{{{shop8|}}}|{{{source8|}}}}}|cost8={{{cost8|}}}|source9={{#if:{{{shop9|}}}|{{{shop9|}}}|{{{source9|}}}}}|cost9={{{cost9|}}}|source10={{#if:{{{shop10|}}}|{{{shop10|}}}|{{{source10|}}}}}|cost10={{{cost10|}}}|spellcast={{{spellcast|}}}|appcost={{{appcost|}}}|traderapp={{{traderapp|}}}|sourcetype={{{sourcetype|}}}|sourcetype2={{{sourcetype2|}}}|sourcetype3={{{sourcetype3|}}}|sourcetype4={{{sourcetype4|}}}|sourcetype5={{{sourcetype5|}}}|sourcetype6={{{sourcetype6|}}}|sourcetype7={{{sourcetype7|}}}|sourcetype8={{{sourcetype8|}}}|sourcetype9={{{sourcetype9|}}}|sourcetype10={{{sourcetype10|}}}}}
{{ItemProperties|itype=shield|special={{{special|}}}|special2={{{special2|}}}|special3={{{special3|}}}|special4={{{special4|}}}|special4={{{special4|}}}|special5={{{special5|}}}|special6={{{special6|}}}|wearloc={{{wearloc|}}}|source={{#if:{{{shop|}}}|{{{shop|}}}|{{{source|}}}}}|cost={{{cost|}}}|source2={{#if:{{{shop2|}}}|{{{shop2|}}}|{{{source2|}}}}}|cost2={{{cost2|}}}|source3={{#if:{{{shop3|}}}|{{{shop3|}}}|{{{source3|}}}}}|cost3={{{cost3|}}}|source4={{#if:{{{shop4|}}}|{{{shop4|}}}|{{{source4|}}}}}|cost4={{{cost4|}}}|source5={{#if:{{{shop5|}}}|{{{shop5|}}}|{{{source5|}}}}}|cost5={{{cost5|}}}|source6={{#if:{{{shop6|}}}|{{{shop6|}}}|{{{source6|}}}}}|cost6={{{cost6|}}}|source7={{#if:{{{shop7|}}}|{{{shop7|}}}|{{{source7|}}}}}|cost7={{{cost7|}}}|source8={{#if:{{{shop8|}}}|{{{shop8|}}}|{{{source8|}}}}}|cost8={{{cost8|}}}|source9={{#if:{{{shop9|}}}|{{{shop9|}}}|{{{source9|}}}}}|cost9={{{cost9|}}}|source10={{#if:{{{shop10|}}}|{{{shop10|}}}|{{{source10|}}}}}|cost10={{{cost10|}}}|spellcast={{{spellcast|}}}|appcost={{{appcost|}}}|traderapp={{{traderapp|}}}|sourcetype={{{sourcetype|}}}|sourcetype2={{{sourcetype2|}}}|sourcetype3={{{sourcetype3|}}}|sourcetype4={{{sourcetype4|}}}|sourcetype5={{{sourcetype5|}}}|sourcetype6={{{sourcetype6|}}}|sourcetype7={{{sourcetype7|}}}|sourcetype8={{{sourcetype8|}}}|sourcetype9={{{sourcetype9|}}}|sourcetype10={{{sourcetype10|}}}}}
|}<includeonly>
|}<includeonly>
<!-- Adds page to appropriate category based on type -->
<!-- Adds page to appropriate category based on type -->
[[Category:Shields|{{PAGENAME}}]]</includeonly><noinclude>
{{cat|Shields}}</includeonly><noinclude>
==Usage Documentation==
==Usage Documentation==
This template is for use with shields that are <b>non-forged, non-tanned</b> or derivatives thereof. Please consult the [[Elanthipedia:Manual_of_Style/Items#Crafted Equipment|Manual of Style]] for information on listing crafted items. Please use [[Template:Weapon]] for parry sticks and brawling equipment.<br>
This template is for use with shields that are <b>non-forged, non-tanned</b> or derivatives thereof. Please consult the [[Elanthipedia:Manual_of_Style/Items#Crafted Equipment|Manual of Style]] for information on listing crafted items. Please use [[Template:Weapon]] for parry sticks and brawling equipment.<br>

Revision as of 22:32, 3 February 2009

Shield
Look:
Core Noun:
Type:
Hindrance:
Protection: to protection
Damage: puncture damage
slice damage
impact damage
Balance:
Suitedness:
Construction:
Metal:
Weight:
Appraised Cost: Unknown
Properties:
Dimensions: ? length x ? width x ? height
Sources: Unknown

Usage Documentation

This template is for use with shields that are non-forged, non-tanned or derivatives thereof. Please consult the Manual of Style for information on listing crafted items. Please use Template:Weapon for parry sticks and brawling equipment.
Currently the only special properties this page is set up to display is magical equipment. If you have other suggestions, please list them on the discussion page.
Note: This page is not currently set up to automatically generate {{incomplete}} tags, but will soon.

Variable Values Usage
name name of the object if it's different than the page name
look the description gained by LOOKing at it.
noun the single word noun used to interact with it
type SSH/MSH/LSH shield size
hindrance hindrance value
minprotection minimum protection value
maxprotection maximum protection value
paladinapp y/n Was the min/max protection appraisal done by a Paladin? (optional)
puncture
slice
impact
damage when used as a weapon
metal y/n Is it made with metal and therefore repairable at a metal forge
weight # weight in stones
appcost # The cost given by an expert (trader preferred) appraisal. Given in Kronars.
traderapp y/n Was the previous appraisal done by a trader?
special magic/cambrinth/(guild) type/(race) type/light What special properties does the shield have. See Property:Has item type for explanations.
sourcetype# -/sold by/other Gives the appropriate display of the source of the item. If the item is only dropped by creatures, mark the first field as "-". Note: "dropped by" is now handled by script.
source# Where the item can be acquired. If sourcetype is "sold by" links are automatically generated.
cost# # Kronars/Lirums/Dokoras If sold, the cost at the preceeding shop, including currency.
{{Shield
|name=
|look=
|noun=
|type=
|hindrance=
|minprotection=
|maxprotection=
|paladinapp=
|puncture=
|slice=
|impact=
|balance=
|suitedness=
|construction=
|metal=
|weight=
|appcost=
|traderapp=
|special=
......
|special5=
|sourcetype=
|source=
|cost=
|sourcetype2=
|shop2=
|cost2=
|sourcetype3=
|shop3=
|cost3=
.....
|sourcetype10=
|shop10=
|cost10=
}}

Also See