Template:Armor: Difference between revisions

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{|class="wikitable" style="width:700px"
[[is page type::armor|:armor]]{|class="wikitable" style="width:700px"
|-style="height:40px"
|-style="height:40px"
! colspan="2" style="font-size:150%"|{{{name|{{PAGENAME}}}}}
! colspan="2" style="font-size:150%"|{{{name|{{PAGENAME}}}}}

Revision as of 21:41, 29 June 2008

:armor{|class="wikitable" style="width:700px" |-style="height:40px" ! colspan="2" style="font-size:150%"|Armor |- |width="15%"|Look:||Unknown |- |Core Noun:||Unknown |- |Type:||Unknown |- |Areas Covered:||Unknown |- |Hindrance:||Unknown |- |Protection:||Unknown protection and Unknown damage absorption for puncture attacks.
Unknown protection and Unknown damage absorption for slice attacks.
Unknown protection and Unknown damage absorption for impact attacks.
Unknown protection and Unknown damage absorption for fire attacks.
Unknown protection and Unknown damage absorption for cold attacks.
Unknown protection and Unknown damage absorption for electrical attacks. |- |Construction:||Unknown |- |Metal:||Unknown |- |-

|- | Appraised Cost: || Unknown |- | Properties: || |-

|-

|-

|-

|-

|- | Dimensions: || ? length x ? width x ? height

|-
|-
| Sources: ||Unknown

|}

Usage Documentation

This template is for use with armor that is non-forged, non-tanned or a derivative thereof. Please consult the Manual of Style for information on listing crafted items.
Currently the only special properties this page is set up to display is magical equipment. If you have other suggestions, please list them on the discussion page.

Note: This page is not currently set up to automatically generate {{incomplete}} tags, but will be soon.

name name of the object if it's different than the page name
look the description gained by LOOKing at it.
noun the single word noun used to interact with it
type LA/CA/LC/HC/LP/HP/BA Use the skill codes under EXP SKILLS
area# arms/legs/abdomen/back/neck
/head/eyes/hands/chest
What areas are covered
hindrance
absorbance If the damage absorbance mostly the same across all damage types, simply list it here and change the differing ones.
puncture
slice
impact
fire
cold
electric
Protection value against various damage types
punctureab
impactab
sliceab
fireab
coldab
electricab
Damage absorbance value against various damage types
construction
metal yes/no Is it made with metal and therefor repairable at a metal forge?
weight # Weight in stones
appcost # The cost given by an expert (trader preferred) appraisal. Given in kronars.
traderapp yes/no Was the cost appraisal done by a trader?
special magic/cambrinth/(race) style/(guild) style Does it have special properties? Check Property:has item property for more information.
sourcetype sold by/dropped by/other The type of source where the item can be acquired.
source details on the source. If sourcetype is "sold by" or "dropped by," links will be generated automatically
cost # Kronars/Lirums/Dokoras If sold, the cost at the preceeding shop. Include currency.


{{Armor
|name=
|look=
|noun=
|type=
|area=
|area2=
....
|area6=
|hindrance=
|absorbance=
|punctureab=
|puncture=
|slice=
|sliceab=
|impact=
|impactab=
|fire=
|fireab=
|cold=
|coldab=
|electric=
|electricab=
|construction=
|metal=
|weight=
|appcost=
|traderapp=
|special=
.....
|special5=
|shop=
|cost=
|coin=
|shop2=
|cost2=
|coin2=
|shop3=
|cost3=
|coin3=
....
|shop10=
|cost10=
|coin10=
}}

Also See