Shocking Infusions: Difference between revisions

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(Created page with "{{Spell |abbrev=- |guild=Warrior Mage |spellbook=Electricity Manipulation |prereqs=Elementalism |slot=1 |effect=Create elemental weapons that do electric damage. |sig=Yes ...")
 
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|abbrev=-
|abbrev=-
|guild=Warrior Mage
|guild=Warrior Mage
|magic=Elemental Magic
|spellbook=Electricity Manipulation
|spellbook=Electricity Manipulation
|prereqs=[[Elementalism]]
|prereqs=[[Elementalism]]
|slot=1
|slot=1
|desc=This spell was developed in conjunction with the ability to summon weapons by the Groveskeepers' researchers. By tapping into the natural electricity of that Elemental Plane, a Warrior Mage can shape their summoned weapons into an electric form. This allows the weapon to shock opponents struck by the weapon.
|buffs=No buffs
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|effect=Create elemental weapons that do electric damage.
|effect=Create elemental weapons that do electric damage.
|messaging=''Summon'':<br />Closing your eyes, you grunt briefly in effort as you sense a small electrical ethereal fissure open in front of you. Thrusting your hand through, you draw out an electric scimitar. As you open your eyes, the fissure closes.

''Shape'':<br />You reach out with your will and reshape your scimitar into an electric scimitar.

''Destroyed while on ground'':<br />With a spiderweb of electrical sparks, an electric scimitar diffuses away into nothing.

''Destroyed while in container'':<br />Small sparks leap out of your ''<container>''.
|sig=Yes
|sig=Yes
|source=standard
|source=standard
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}}
}}
==Notes==
==Notes==
*Knowledge of this metaspell, or any other elemental weapon summon metaspell increases your weapon to tier 3 from its base of tier 2.
*Knowledge of this metaspell, or any other [[elemental weapon]] metaspell increases your weapon to tier 3 from its base of tier 2.
*{{com|SUMMON}} {{tt|WEAPON}} {{tt|ELECTRIC}} or {{com|SHAPE}} {{tt|<weapon> TO ELECTRIC}}
*{{com|SUMMON}} {{tt|WEAPON}} {{tt|ELECTRIC}} or {{com|SHAPE}} {{tt|<weapon> TO ELECTRIC}}
*This converts 100% of the weapon's highest physical damage stat into electricity damage.
*To return the weapon to its stone form use {{com|shape}} {{tt|weapon <stone/earth/earthen>}}
*Summoning or shaping an electric weapon remains elementally aligned to earth, the same as the base ability.

Latest revision as of 17:18, 23 September 2018


Wm thumb.jpgWarrior Mage Guild


Shocking Infusions
Abbreviation: -
Prerequisites: Elementalism
Signature: Yes
Spell Slots: 1
Mana Type: Elemental Magic
Spell Type: metamagic / -
Description: This spell was developed in conjunction with the ability to summon weapons by the Groveskeepers' researchers. By tapping into the natural electricity of that Elemental Plane, a Warrior Mage can shape their summoned weapons into an electric form. This allows the weapon to shock opponents struck by the weapon.
Effect: Create elemental weapons that do electric damage.
Example Messaging: Summon:
Closing your eyes, you grunt briefly in effort as you sense a small electrical ethereal fissure open in front of you. Thrusting your hand through, you draw out an electric scimitar. As you open your eyes, the fissure closes.

Shape:
You reach out with your will and reshape your scimitar into an electric scimitar.

Destroyed while on ground:
With a spiderweb of electrical sparks, an electric scimitar diffuses away into nothing.

Destroyed while in container:
Small sparks leap out of your <container>.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Knowledge of this metaspell, or any other elemental weapon metaspell increases your weapon to tier 3 from its base of tier 2.
  • SUMMON WEAPON ELECTRIC or SHAPE <WEAPON> TO ELECTRIC
  • This converts 100% of the weapon's highest physical damage stat into electricity damage.
  • To return the weapon to its stone form use SHAPE WEAPON <STONE/EARTH/EARTHEN>
  • Summoning or shaping an electric weapon remains elementally aligned to earth, the same as the base ability.