Necromancer: Difference between revisions

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{{guild infobox|guild=Necromancer|image=
|skill1=Survival|skill2a=Lore|skill2b=Magic|skill3a=Armor|skill3b=Weapons
|abilities= Unknown
|mana=Arcane}}

{{stub}}
{{stub}}

Per Armifer Necromancers will have four different spellbooks:

''Animation: Themed around the creation and manipulation of the undead.''

''Blood Magic: Themed around the manipulation of acid, blood, and vitality.''

''Corruption: Themed around the creation of disease, poison, and more rarefied forms of nastiness.''

''Transcendental Necromancy: No information about this one has been released.''


[[Category:Guilds]]
[[Category:Guilds]]

Revision as of 16:17, 18 December 2007

Necromancer Guild
[[Image:|300px|Necromancer]]

Image copyright of Simutronics Corporation

Primary Skillset: Survival
Secondary Skillsets: Lore, Magic
Tertiary Skillsets: Armor, Weapons
Special Abilities: Unknown
Mana Type: Arcane
Barbarian - Bard - Cleric - Commoner - Empath - Moon Mage

Necromancer - Paladin - Ranger - Thief - Trader - Warrior Mage

Stub
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Per Armifer Necromancers will have four different spellbooks:

Animation: Themed around the creation and manipulation of the undead.

Blood Magic: Themed around the manipulation of acid, blood, and vitality.

Corruption: Themed around the creation of disease, poison, and more rarefied forms of nastiness.

Transcendental Necromancy: No information about this one has been released.