Mental Blast: Difference between revisions

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{{Spell
{{Spell
|abbrev=mb
|abbrev=mb
|minprep=30
|minprep=20
|castcap=100
|castcap=66
|minskill=250
|minskill=250
|maxskill=1000
|maxskill=1000
Line 8: Line 8:
|validtarget=PC, Creature
|validtarget=PC, Creature
|guild=Moon Mage
|guild=Moon Mage
|magic=Lunar Magic
|spellbook=Psychic Projection
|spellbook=Psychic Projection
|prereqs=[[Hypnotize 3.0|Hypnotize]] and either [[Shear 3.0|Shear]] or [[Thoughtcast 3.0|Thoughtcast]]
|prereqs=[[Hypnotize]] and either [[Shear]] or [[Thoughtcast]]
|slot=5
|slot=3
|illegal=no
|corrupt=no
|desc=The Mental Blast spell sends a jolt of energy directly into the target's brain, often incapacitating the victim and possibly causing them to drop whatever they're holding. This approach to psychic combat is physically harmful, often leaving its victim with lasting brain damage.
|desc=The Mental Blast spell sends a jolt of energy directly into the target's brain, often incapacitating the victim and possibly causing them to drop whatever they're holding. This approach to psychic combat is physically harmful, often leaving its victim with lasting brain damage.


This is a battle spell, intended to be prepared quickly and cast on a single target while in battle. When used on opponents, this spell pits your mind against your enemy's will. It can be cast at other adventurers and at hostile creatures. It requires a minimum of thirty mana streams, and can expand to a maximum of one hundred mana streams woven into it.

To begin to be able to cast this spell, you will need to reach the rank of a 50th degree adept. By the time you have mastered this spell, you will be ranked as a guru in your abilities as a caster. It requires the Debilitation skill to cast effectively.
|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
|dtype=Nerve damage
|dtype=Nerve damage
|htype=No heal
|htype=No heal
|poststring=No
|effect=Stun, sleep, disarm. Single target.
|effect=Stun, sleep, disarm. Single target.
|messaging='''Stun:'''
|messaging='''Stun:'''
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|deftype=willpower
|deftype=willpower
|sig=Yes
|sig=Yes
|diff=esoteric
|diff=advanced
|source=standard
|source=standard
|type=debilitation
|type=debilitation
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}}
}}
==Notes==
==Notes==
* Nerve damage stacks.
* Nerve damage is based on success of the stat contest. Recasts will only do more nerve damage if you get a better success on the stat contest.
* Higher success will cause sleep instead of stun. Sleep can be achieved with a single cast.
* Higher success will cause sleep instead of stun. Sleep can be achieved with a single cast.
* Causes target to drop whatever is in its hands.
* Causes target to drop whatever is in its hands. If a PC then the item will drop to their [[Inventory (concept)#At Feet Slot|"at feet" slot]].
{{RefAl}}
{{RefAl}}

Latest revision as of 01:32, 11 August 2023


Mm thumb.jpgMoon Mage Guild


Mental Blast
Abbreviation: MB
Prerequisites: Hypnotize and either Shear or Thoughtcast
Signature: Yes
Spell Slots: 3
Mana Type: Lunar Magic
Spell Type: battle / debilitation
Difficulty: advanced
Prep (min/max): 20 / 66
Skill Range (min/max): 250 / 1000
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: The Mental Blast spell sends a jolt of energy directly into the target's brain, often incapacitating the victim and possibly causing them to drop whatever they're holding. This approach to psychic combat is physically harmful, often leaving its victim with lasting brain damage.
Effect: Nerve damage, Stun, sleep, disarm. Single target.
Example Messaging: Stun:

You gesture at a sleazy lout.
A jolt of psychic energy discharges from your pattern and grounds into a sleazy lout's mind.
A sleazy lout drops its sturdy cudgel to clutch its head.
Roundtime: 2 sec.

Sleep:
You gesture at a sleazy lout.
A jolt of psychic energy discharges from your pattern and grounds into a sleazy lout's mind.
A sleazy lout collapses as if dead.
Roundtime: 2 sec.

Contest Type: mind / willpower
Devices/Tattoos: Item:Glossy axinite runestone

Notes

  • Nerve damage stacks.
  • Nerve damage is based on success of the stat contest. Recasts will only do more nerve damage if you get a better success on the stat contest.
  • Higher success will cause sleep instead of stun. Sleep can be achieved with a single cast.
  • Causes target to drop whatever is in its hands. If a PC then the item will drop to their "at feet" slot.

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