Divination mirror

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Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages. Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild's association with the magess. Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.

Properties

Mirrors are perhaps the most unique tool. Notable features include:

  • High rate of negative predictions
  • Lack of bonding
  • It is currently trivial to see if the ALIGNed skill was hit in most cases
  • Seems to change (For better or worse) very slowly
  • Sect Affinity: Progeny of Tezirah

Use

Like all prediction tools, before use the mage must know the ALIGN ability (learnable at 4th circle) and have made a successful observation. Syntax is to ALIGN to the desired skill or skill set, and then to GAZE into the mirror. In order to predict on another the mage must first SHOW the mirror to the target, and then GAZE into the mirror as before.

Example

You gaze into the mirror looking for insight into the future. From the colors swirling across the surface of the glass an image appears of a sun-filled sky streaked with clouds over a thickly forested, secluded valley. Sitting on a stool next to a towering light is an unhappy looking Elothean man preparing a spell pattern. The mirror's surface ripples a moment, as if it was liquid. It snaps back solid looking murkier than before.

Interpretation

  1. The state of the sky regards the magnitude of the prediction; the brighter the sky, the better.
  2. The cloud cover and stance indicate skill set. This is largely useless due to the way ALIGN works, however it can be exploited due to a bug/feature for useful information discussed later.
  3. The terrain is meaningless.
  4. The size of the item is the duration of the prediction, the item itself is meaningless.
  5. The emotion of the figure indicates the polarity of the prediction. "Angelic" or "estatic" (sic) indicate a critical success, which will improve the tool quality (and is always a positive prediction).
  6. The race and gender of the figure is a reflection of the target.
  7. The object of the figure's gaze is the skill, if seen.
  8. Any additional messages have to do with quality changes.

So the example given is a very strong, very long, negative magic prediction, specifically on primary magic. Furthermore the quality of the mirror decreased.

Qualities

When LOOKed at mirrors have five qualities. Known qualities are listed from best to worst. Italics indicate a potential starting value when purchased.

Clarity

Sharp
Very clear
Clear
Slightly cloudy
Cloudy

Age

Younger
Slightly younger
Tad older
Slightly older
Bit older

Health

Little weaker
Little less healthy

Frame

Tight
Well (26 predictions)
Slightly loose (50 predictions)
Bit loose (100 predictions)
Loose (200 predictions)
Somewhat Flimsy (400 predictions)

Glass

Unscratched
Slightly pitted

Explanation

The author believes that the Clarity influences potential power, the Age influences potential duration. It is presently unclear if the Health or the Glass contributes to the polarity of the prediction or reading the skill. The Frame is the age of the tool, directly tied to the number of predictions performed and believed to increase change of breakage.

Messages

It is assumed that messages do not have to have a 1:1 relationship with their meaning. This has been confirmed for duration messages by GM-Lohkrian, specifically in the case of Small and Modest-sized duration messages.

Skies (Power)

Sky Min. skill Max skill Min. bonus Max bonus
Forbidding 0 29 0 8
Yellow 0 52 0 14
Sullen 52 149 14 42
Brooding 84 218 24 62
Murky 149 262 42 74
Lowering 161 264 46 75
Darkened 218 429 62 122
Gloaming 255 469 72 134
Steely 262 428 74 122
Twilight 270 466 77 133
Sunset 367 471 104 134
Rosy 375 469 107 134
Bright Blue 402 461 114 131
Sun-filled 423 473 120 135

Bonus is based on the 2/7ths approximation of the targeted skill. Data collected by full pool observations by Mozzik. Please contact him if you wish to refine this list further to keep consistent methodology.

Size (Duration)

Size Min. time Max time Average
Tiny 5:59 18:01 8:27
Miniscule 4:56 20:16 10:55
Wee 14:51 33:55 24:19
Diminutive 14:54 35:58 26:24
Modest-sized 30:54 1:03:32 42:27
Small 33:58 59:57 45:44
Big 47:58 1:08:00 58:59
Large 55:59 1:18:58 1:08:37
Enormous 1:16:56 -- 1:16:56
Immense 1:11:57 1:26:40 1:19:19
Monstrous 1:11:42 1:26:59 1:19:21
Towering 1:14:59 1:26:18 1:22:28

Please contact Mozzik if you wish to add data to the average values.

Clouds/Stances

Defense: a few puffy clouds//Laying
Magic: streaked with clouds//Sitting on a stool (also includes evasion, perception, climbing)
Survival: ominous clouds//Kneeling
Offense: a few drifting clouds//Sitting on the ground
Lore: punctuated by streaks of lightning//Standing
It is unknown currently which message scouting, backstabbing and lockpicking fall under.

Landscapes

Mountains
Field
Quarry
Dunes
Hills
Valley

Items

Rock
Light
Fire
Steam
Statue
Energy
Waterway
Fog
Smoke
Waterfall
Tree
Lake

Positive Moods

Cheerful
Calm
Smiling
Serene
Peaceful

Negative Moods

Worried
Unhappy
Sorrowful
Frowning
Cheerless

Special

Angelic - Critical success, improves Clarity and Age.
Estatic (sic) - Critical success, improves Clarity or/and(?) Age.
The mirror's surface ripples a moment as if it was liquid. It snaps back solid looking clearer than before. - Generic improvement, can, at least, improve Glass.
The mirror's surface ripples a moment, as if it was liquid. It snaps back solid looking murkier than before. - Generic damage, can, at least, damage Age, Health and Glass.
The image flashes, and quickly goes translucent. - Fumble, damages Clarity and/or Age.
Suddenly the glass cracks and shatters!

Notes

  • RP verbs that can be used with mirrors: PEER, OBSERVE, STARE, WAVE, TURN, RAISE, CLEAN, KISS and PUNCH (destroys the mirror). Note: While TURNed over several verbs act differently, and the mirror cannot be used to predict.
  • If not ALIGNed a divination mirror will act as an ordinary mirror while GAZEing into it.
  • Bug: Offhand predictions, if they miss, seem to become shield predictions. It is unknown of this is a mirror only bug.
  • Bug: If the ALIGNed skill is hit, despite the skill message, the vision will have puffy clouds and a laying figure (Usually indicative of a defensive prediction) as opposed to the usual skill set message.
  • Bug: Several survival skills (as noted above) message as magic skills.
  • Typo: Ecstatic is mispelled as Estatic.

Also See

  • Ornate Mirror"Moon mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property.