Dancing rope

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A dancing rope is a type of rare item that allows the holder to train the Athletics skill anywhere. When someone has the rope, they can HUM and attempt to climb the rope. This begins a CLIMB PRACTICE session with the difficulty of the climb determined by the difficulty of the song being hummed.

The breakdown on limitation types for dancing ropes is as follows:

  • limited by having a number of charges

With this tier, the rope will only work a certain number of times. It could be set to self-destruct when it runs out of charges, or to just be no longer dance-y. This is the 'lowest' tier of dancing rope.

  • limited by number of uses per day

With this tier, the rope has X number of times it can be used per day, and also Y number of total minutes it can be used within those activations. The Y minutes are hard-coded based off of the X uses, so the X uses could be different between different ropes made at this tier and that will mean the number of minutes also would be different, but the ratio of minutes to uses is going to remain the same. It's written so that a person could decide to use all of their minutes up in just one use if they really want to, or they could test the rope out for a few seconds, but still have most of their total time to split between the remaining uses per day. There is no forced cooldown between uses for this tier until all of the uses for the day are used up. This is the type that the shimmering faeweave ropes from the Kanton's quest are set up to be, and they have two uses per day.

  • unlimited

This tier says what it does and does what it says: there are no restrictions on how often they can be used, or for how long that use can last. Auction-level dancing ropes.