Conviction skill: Difference between revisions

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[[guild association is::Paladin]]-only [[page type is::skill]]. Basically, tanking ability. This makes poison less damaging, stuns less effective, etc. Basically, it keeps the paladin from dying in ways that are a bit more interesting than damage reduction.
{{RTOC}}
This skill was released in [[Platinum]] & [[Prime]] in 427 (April 30, 2018) along with an updated [[Smite]] system.<br>
<br>
This is a [[guild association is::Paladin]]-only [[page type is::skill]] that will power existing [[Soul system|soul]]-related abilities and be used "as a bridge to giving Paladins active ways to leverage & train their armor ranks."<br>
<br>
This skill was originally called Endurance and was proposed to counter damaging status effects, but on 3/23/2015, GM [[Raesh]] wrote:<br>
: "The Paladin Guild Skill is a big part of the design I'm working on, but I would be shocked if it keeps the name and concept of Endurance.
: I think Paladins will be in a significantly better place once the barrier review is finished and they have a functional guild skill (Tentatively renamed asceticism) and revamped soul system.
: In very broad terms I'm looking to revamp the existing [[Soul system|soul system]] (including [[:Category:Glyphs|glyphs]], [[Smite|smite]], etc) to be powered by "Endurance" (Almost certain to be renamed - I'm in favor of Asceticism) and use that skill as a bridge to giving Paladins active ways to leverage & train their armor ranks."


==Training Conviction==
{{Cat|Armor Skillset,Experience 3.0 Skills,Skills}}
Ways to train the Conviction Skill:
:*[[Smite]]

==Circle Requirements==
Circle requirement for Paladins are on the following schedule:
:* 1-10th: 3 ranks per circle
:* 11-70th: 4 ranks per circle
:* 71-150th: 5 ranks per circle
:* 151+: 13 ranks per circle

==Spells and abilities that boost Conviction==
{{#ask:[[Boosts::Conviction skill]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}

==Spells and abilities that decrease Conviction==
{{#ask:[[Debuffs::Conviction skill]]
|?guild association is
|format=ul
|headers=hide
|default=None
}}

{{RefAl}}
{{Cat|Guild skills,Armor skillset,Experience 3.0 skills,Skills}}

Latest revision as of 01:42, 31 May 2018

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This skill was released in Platinum & Prime in 427 (April 30, 2018) along with an updated Smite system.

This is a Paladin-only skill that will power existing soul-related abilities and be used "as a bridge to giving Paladins active ways to leverage & train their armor ranks."

This skill was originally called Endurance and was proposed to counter damaging status effects, but on 3/23/2015, GM Raesh wrote:

"The Paladin Guild Skill is a big part of the design I'm working on, but I would be shocked if it keeps the name and concept of Endurance.
I think Paladins will be in a significantly better place once the barrier review is finished and they have a functional guild skill (Tentatively renamed asceticism) and revamped soul system.
In very broad terms I'm looking to revamp the existing soul system (including glyphs, smite, etc) to be powered by "Endurance" (Almost certain to be renamed - I'm in favor of Asceticism) and use that skill as a bridge to giving Paladins active ways to leverage & train their armor ranks."

Training Conviction

Ways to train the Conviction Skill:

Circle Requirements

Circle requirement for Paladins are on the following schedule:

  • 1-10th: 3 ranks per circle
  • 11-70th: 4 ranks per circle
  • 71-150th: 5 ranks per circle
  • 151+: 13 ranks per circle

Spells and abilities that boost Conviction

None

Spells and abilities that decrease Conviction

None


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