Category:Analogous Patterns Spellbook

From Elanthipedia
Revision as of 18:35, 23 July 2014 by ALEPH-ONE (talk | contribs) (Scroll requirements update. I put it above the spell tree for now because it kept messing up when I placed it below.)
Jump to navigation Jump to search

Analogous Patterns is a branch of spells that are held in common by all magical disciplines. Due to the construction of these spell patterns, they function flawlessly in any frequency of mana. In practice, the Analogous Patterns are the exact opposite of the sorceries that comprise most of the Arcane approach to magic.

Because the caster is using his native mana type, Analogous Patterns spells are not sorcery.

Scroll Requirements

Analogous Pattern spells are particularly easy to learn from scrolls. The following can be learned from scroll without the usual Arcana requirement:

Gauge Flow also reportedly only requires 60 ranks of Arcana to learn from scroll.

Spell Tree

Ease BurdenStrange ArrowGauge FlowBurden (spell)Manifest ForceLay WardSeal CambrinthDispel (spell)ImbueAnalogous Pattern Spells.png
About this image

Summary of Spell Information

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Burden (spell) -Strength (stat), increases encumbrance battle debilitation {{{19}}} magic \ fortitude 1-33 intro-1 {{{17}}} {{{18}}}
Dispel (spell) dispels one magical effect battle utility {{{19}}} mind \ willpower 15-100 intermediate-2 {{{17}}} {{{18}}}
Ease Burden (EASE) reduces encumbrance standard augmentation {{{19}}} 1-100 intro-1 {{{17}}} {{{18}}}
Gauge Flow (GAF) allows magical research standard utility {{{19}}} 5-100 basic-2 {{{17}}} {{{18}}}
Imbue enables an item to be enchanted standard utility {{{19}}} 15-100 intermediate-1 {{{17}}} {{{18}}}
Lay Ward (LW) integrity barrier against spells battle warding {{{19}}} 5-100 basic-1 {{{17}}} {{{18}}}
Manifest Force (MAF) ablative physical damage barrier standard warding {{{19}}} 1-100 intro-1 {{{17}}} {{{18}}}
Seal Cambrinth (SEC) increases capacity by 30%, prevents stored mana from leaking ritual utility {{{19}}} 50-600 basic-1 {{{17}}} {{{18}}}
Strange Arrow (STRA) Puncture damage, Electrical damage, single target. battle targeted {{{19}}} 1-50 intro-1 {{{17}}} {{{18}}}


Related Forum Posts

Click here to search for related posts.

This category currently contains no pages or media.