Raise Power
Jump to navigation
Jump to search
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
|
|
| Abbreviation: | RP | |
|---|---|---|
| Prerequisites: | Paralysis or Vigor | |
| Signature: | No | |
| Spell Slots: | 2 | |
| Mana Type: | Life Magic | |
| Spell Type: | standard / utility, area of effect | |
| Difficulty: | intermediate | |
| Prep (min/max): | 15 / 100 | |
| Skill Range (min/max): | 80 / 800 | |
| Valid Spell Target: | Area | |
| Duration (min/max): | 10 minutes / 40 minutes | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Raise Power temporarily strengthens the Life mana at your location through a minor act of sacrifice. The matrix is fed by a portion of the caster's life force, inevitably leaving him exhausted. | |
| Effect: | +Mana level, Fatigue damage, self damage, life mana only | |
| Example Messaging: | You gesture.
You feel completely spent as your life force pours into the land. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Notes
Spell has a longer than normal prep time (24s).