Heraldry Shop
This is a shop on the new south bridge arcade of Shard.
| The Heraldry Shop | |
|---|---|
| Province | Ilithi |
| Justice | city |
| Town | Shard |
| Map | Ranik's Map 67e |
| Room ID | 2016055 |
| Owner | Bonime |
| # of Rooms | 1 |
| Store Type | Armor shops, Engraving shops, Heraldry shops |
This store only accepts Dokoras
| |
[The Heraldry Shop]
A palette of smells greets patrons of the Heraldry Shop as mineral spirits, turpentine, and linseed oil compete for olfactory attention. But Bonime, the artist, allows no visual clutter: rows of paints and solvents, pots of brushes, and sketches on scraps of paper all occupy orderly places on walls and workbenches. A leather-bound catalog rests on a plain plank counter at the front of the shop. You also see a shield rack with some stuff on it and Bonime.
Obvious exits: north (to Blazons and Banners).
Syntax
- Hold the shield to be painted in your right hand and CHECK. (If your shield has both a look and a tap description, Bonime will not paint it.
- Choose a charge from page 1, 3, or 4, and CHOOSE CHARGE #
- If you've selected a beast from page 1, you can pick one of the stances on page 2. To do this, just CHOOSE STANCE #
- Pick a tincture for your charge from those listed on page 5. To do this, just CHOOSE COLOR #
- You can have up to nine charges in your crest (for example, "three coins" or "seven foxes". Just CHOOSE AMOUNT #
- Pick a tincture for the field or background of your crest from the list on page 5. Then CHOOSE FIELD #
- If you're pleased with the design at this point, just GIVE BONIME and you will be given a claim ticket for your shield.
- Once your shield is ready, return to the shop and, with the ticket in hand, GIVE BONIME.
| On the shield rack | ||
|---|---|---|
| Item | Price | Done |
| tower shield (1) | 2976 | !! |
| kite shield | 1578 | !! |
| medium shield | 721 | |
| medium buckler | 721 | !!!! |
| target shield | 135 | !! |
| ordinary shield | 225 | !! |
| oval shield | 1353 | !! |
Page 1: Beast Choices
Here are the beasts I can depict on your shield. If you pick one of these, you may also choose a stance, listed on page 2.
| 1 bear | 17 goose | 33 phoenix |
| 2 boar | 18 gryphon | 34 rabbit |
| 3 boobrie | 19 hare | 35 ram |
| 4 bull | 20 hawk | 36 raven |
| 5 cat | 21 horse | 37 rooster |
| 6 cockatrice | 22 inkhorne | 38 stag |
| 7 cougar | 23 lamb | 39 stork |
| 8 crow | 24 leopard | 40 swallow |
| 9 dog | 25 lion | 41 swan |
| 10 dove | 26 mammoth | 42 tortoise |
| 11 dragon | 27 mastiff | 43 unicorn |
| 12 duck | 28 onager | 44 weasel |
| 13 eagle | 29 owl | 45 winged horse |
| 14 falcon | 30 ox | 46 wolf |
| 15 fox | 31 panther | 47 wren |
| 16 goat | 32 peacock |
Page 2: STANCES
The charge you select for your shield may be blazoned in one of the following stances:
| 1 Affronte: | the beast looks squarely out of the shield. |
| 2 Combatant: | two rampant beasts facing each other. |
| 3 Couchant: | crouching, with the head up. |
| 4 Courant: | running like a greyhound. |
| 5 Dormant: | lying down in a sleeping position. |
| 6 Passant: | walking, with head forward and a forepaw raised. |
| 7 Rampant: | rearing on one hind leg, with three paws raised. |
| 8 Sajant: | seated on its haunches. |
| 9 Salient: | leaping in the air. |
| 10 Statant: | standing on all legs. |
Obviously, charges like birds that lack paws cannot be shown as passant or rampant.
Page 3: CHARGES
Here are other figures and symbols I can depict.
| 51 alfar | 66 cornucopia | 81 foot |
| 52 anchor | 67 crescent | 82 fret |
| 53 ant | 68 cross | 83 galley |
| 54 antlers | 69 crossbow | 84 gauntlet |
| 55 arm | 70 crossbones | 85 grasshopper |
| 56 arrow | 71 crown | 86 hand |
| 57 arrowhead | 72 cube | 87 harp |
| 58 axe | 73 dice | 88 heart |
| 59 beacon | 74 dolphin | 89 horseshoe |
| 60 bee | 75 escallop shell | 90 head |
| 61 bridge | 76 eye | 91 hunting horn |
| 62 buckle | 77 feather | 92 lance |
| 63 chain | 78 fire | 93 leg |
| 64 chaplet | 79 fish | 94 lightning |
| 65 coin | 80 flaming heart | 95 lozenge |
Page 4: CHARGES
Here are other figures and symbols I can depict.
| 96 lyre | 110 scythe | 124 star |
| 97 merelew | 111 seashell | 125 stirrup |
| 98 millstone | 112 shepherd's crook | 126 stool |
| 99 moon | 113 shield | 127 sun |
| 100 pen | 114 shoe | 128 sword |
| 101 pillar | 115 sickle | 129 tower |
| 102 portcullis | 116 skull | 130 tree |
| 103 purse | 117 snail | 131 trident |
| 104 ring | 118 snake | 132 trumpet |
| 105 rock | 110 spear | 133 wheel |
| 106 roundel | 120 spider | 134 wing |
| 107 saddle | 121 spur | 135 wreath |
| 108 scaling ladder | 122 square | |
| 109 sceptre | 123 squirrel |
Page 5: TINCTURES
For maximum visibility in combat, the rules of tincture were adopted. Simply put, no metal may be displayed on another metal. The metals and colors available are:
- METALS and TINCTURES
- or (gold)
- argent (silver)
- azure (blue)
- blue-celeste (sky-blue)
- eisen (grey)
- gules (red)
- murrey (maroon)
- purpure (purple)
- sable (black)
- sanguine (blood-red)
- tenne (orange)
- vert (green)
*This shop is open at night.
Heraldic symbolism: http://www.heraldryclipart.com/heraldry-symbolism.html