Item:Long sanguinai tapestry cloak

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long sanguinai tapestry cloak
Look: Masterful stitching picks out an authentic representation of the lands and sea of Kermoria, the inherent crimson whorls of the leather appearing as bloody whirlwinds scattered haphazardly throughout at seemingly random locations.
Weight: 20 stones
Metal: Unknown
Appraised Cost: 26,562,500 Kronars21,250,000 Lirums <br />19,167,500 Dokoras <br />26,562.5 LTBpoints <br />26,562.5 Tickets <br />26,562.5 Scrips <br />
Properties: This is an article of clothing.
  • This item has more than normal or unusual verbs.
  • This item is magical.
  • This item has pockets.
  • This item is worn in the shoulders slot.
Dimensions: 12 length x 8 width x 1 height
Capacity: 3 length x 3 width x 3 height (200 stones)
Sources: Source is Droughtman's Challenge 441/Raffle, Canvas carryall pinned with an agonite map

The tapestry cloak has a definite magical pattern, which apparently is an enchanted item.
You recognize the pattern as a manifestation of Elemental magic.
It seems to involve Air Manipulation and appears to involve movement.

Cloak of Adventure (aka Huldah Cloak!). Can be activated once every 24 hours to teleport to a random room.

Verbs

On studying the tapestry cloak, you feel that you might be able to FOCUS or INVOKE the cloak. You also feel that you could probably CLEAN, GLARE, HUG, JUMP, PULL, SHAKE, SMILE, TAP and TOSS the tapestry cloak.
Sweeping your cloak quickly around yourself, you begin to spin rapidly causing a spindle of dust to envelop you. As you squeeze your eyes tightly shut, you feel yourself lift off the ground and the sensation of being airborne. After a few moments, you are flung free from the twisting gust, bouncing several times before sitting up, coughing in a cloud of dust. You glance around and see...

[Gwenalion Fens, Dried Reed Hummock]
Deep green tendrils wind in among the weeds and cling tenaciously to the reeds. Perhaps dropped by some passing bird or caught in the claw or coat of one of the creatures which frequent the hummocks, the lyrandia has taken hold, sending up a handful of sweetly scented golden blossoms among the twining vine.
Obvious paths: southeast, southwest, northwest.
Roundtime: 12 sec.


Verb Actions
CLEAN First Person: You flick a few bits of lint from your cloak, grabbing the collar with a crisp tug in an attempt to look more presentable.
No messaging for second person.
Third person messaging needed.
GLARE First Person: You glare and your tapestry cloak ripples and snaps violently, as if to reflect your mood.
No messaging for second person.
Third person messaging needed.
HUG First Person: You snuggle into the folds of your tapestry cloak, confident it will provide you ample warmth in the current weather.
No messaging for second person.
Third person messaging needed.
JUMP First Person: You leap forward into the air and hover for a moment before landing lightly on your feet, ready for action!
No messaging for second person.
Third person messaging needed.
PULL First Person: Noticing that your cloak is wrinkled, you make a chopping motion downward with both hands. The tapestry cloak snaps taut and then relaxes, leaving the cloak looking neatly pressed.
No messaging for second person.
Third person messaging needed.
SHAKE First Person: You shake your tapestry cloak, releasing a small cloud of dust from its folds.
No messaging for second person.
Third person messaging needed.
SMILE First Person: You cunningly smile and the end of your tapestry cloak undulates gently.
No messaging for second person.
Third person messaging needed.
TAP First Person: A light breeze seems to blow past you for a moment before dying away.
No messaging for second person.
Third person messaging needed.
TOSS First Person: You toss your head back and stare into the distance, your tapestry cloak billows behind you, as if caught on an imperceptible breeze.
No messaging for second person.
Third person messaging needed.