Spell slot progressions

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Revision as of 11:17, 9 September 2014 by ABSOLON (talk | contribs)
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Spell slot progression for all guilds in 3.0.

Circle Range Primary Secondary Tertiary
1-20 every circle every circle every 2 circles
21-50 every circle every 2 circles every 2 circles
51-100 every 2 circles every 2 circles every 2 circles
101-150 every 3 circles every 3 circles every 3 circles
151-200 none none none

Slot Progression

Magic Primary Guilds - Clerics, Moon Mages, & Warrior Mages
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
37 38 39 40 41 42 43 44 45 46 47 48 49 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94
96 98 100 102 105 108 111 114 117 120 123 126 129 132 135 138 141 144 147 150 Total: 91 slots
Magic Secondary Guilds - Empaths, Bards, & Necromancers
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52
54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 102 105 108 111 114 117 120 123 126 129 132 135 138
141 144 147 150 Total: 76 slots


Magic Tertiary Guilds - Rangers, Paladins, & Traders
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71
73 75 77 79 81 83 85 87 89 91 93 95 97 99 102 105 108 111 114 117 120 123 126 129 132 135 138 141 144 147 150 Total: 67 slots


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  • See Spell Library for information about purchasing and erasing spell slots.