Property:Ability effect is

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Description: A property used for the short effect of a spell.
Type: string

There are currently 606 items in this property, 87 of which are incomplete, and 0 of which are outdated.
Showing 20 pages using this property.
R
Extends the duration of any object created with Earth Magic.  +
Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot.  +
Restores the lost experience due to death.  +
cleanses damage stored by Emuin's Candlelight, increases damage capacity of Emuin's Candlelight  +
dispel 2 effects, self-cast or targeted  +
+Alchemy skill, +Arcana skill, +Intelligence (stat)  +
Removes poison/disease at the cost of wounds.  +
Enhances the top two physical damage stats of a weapon.  +
Preserves memories after death  +
Brings a dead player back to life.  +
+Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source.  +
+Offensive Factor, +Evasion skill, +Parry Ability skill, +Shield Usage skill, CFB and CFW pets only.  +
teleport PC to your location  +
+Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill  +
Slice damage, Cold damage, Pulsing damage to melee range.  +
Allows PFE, Rejuv, Bless, MPP, MaPP, SoS to be <tt>cast</tt> <tt>group</tt>.  +
Puncture damage, Impact damage, Pulsing AoE multistrike melee damage. Triggered damage at pole/melee engagement change.  +
Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky.  +
+Stealth skill, obscures exits  +
Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect.  +

Showing 1 related entity.