User contributions for CRYPTODYNAMIC

Jump to navigation Jump to search
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

1 November 2025

31 October 2025

30 October 2025

  • 16:2316:23, 30 October 2025 diff hist +3,084 N Post:Festivals - Lyneya - 10/30/2025 - 12:20Created page with "{{DiscordPost |a=Lyneya |l=https://discordapp.com/channels/619301383451181075/619612817057906688/1433505931374887086 |d=10/30/2025 12:20 |s=Official DragonRealms |c=festivals |t=r |p=From another artist behind the scenes: <pre> pearlhide Must be provided for alterations Description: Harvested by the sea-dwelling Merelew, pearlhide is taken from the thick outer membrane of giant deep-ocean clams found near submerged limestone ridges. Pearlhide is a supple marine le..." current
  • 16:2116:21, 30 October 2025 diff hist +791 N KrakeniteCreated page with "{{Material |description=Krakenite forms in deep ocean trenches, where crushing pressure and mineral-rich waters compress iron into dense ore. The Merelew harvest it with care, diving into near-lightless depths to extract it piece by piece before smelting it into ingots for use in armor, weaponry, and tools. It is dark metal that can be used in decorative pieces or jewelry, though its only remarkable visible feature is that it will not retain a shine of any kind...."
  • 16:1916:19, 30 October 2025 diff hist +864 N Seaspark sapphireCreated page with "{{Material |description=Seaspark sapphires are mined from deep tidal caverns where mineral-rich currents swirl through layered rock. The Merelew of Andreshlew first discovered the stones, noting that ribbon-like inclusions glow faintly, like sunlight glinting across shallow waves. They are collected carefully to preserve the subtle inner light. Though shades of blue and blue-green are most common, they are occasionally found in hues of pink and purple. Introd..." current
  • 16:1716:17, 30 October 2025 diff hist +846 N Dawnmist laceCreated page with "{{Material |description=The Merelew of Andreshlew harvest fine, fibrous reeds and sea-silk strands from tidal marshes and then knot the delicate threads into a lightweight, decorative openwork textile with an exceptionally fine weave. It is not suitable to be used as a base material for anything bigger than a small bag or necklace, though it is sturdy enough to be used as trim or overlay on most garments. Its surface carries the subtle sparkle reminiscent of sunl..." current
  • 16:1616:16, 30 October 2025 diff hist +762 N PearlhideCreated page with "{{Material |description=Harvested by the sea-dwelling Merelew, pearlhide is taken from the thick outer membrane of giant deep-ocean clams found near submerged limestone ridges. Pearlhide is a supple marine leather with a smooth, fine grain and a soft luster reminiscent of polished nacre. Its pale, silvery surface carries subtle iridescent tones of blue, green, and purple, making it lightweight yet durable for garments, accessories, and decorative inlays. Introduc..." current
  • 11:2111:21, 30 October 2025 diff hist +124 N Category:SpidersCreated page with "Spiders are the symbol of Harawep, and in many cases are much larger than real world varieties. {{RefAl}} {{Cat|Fauna}}" current
  • 11:1811:18, 30 October 2025 diff hist −34 Birdcatcher spiderNo edit summary current
  • 11:1711:17, 30 October 2025 diff hist +26 Sand spiderNo edit summary current
  • 11:1711:17, 30 October 2025 diff hist +26 Giant wolf spiderNo edit summary current
  • 11:1611:16, 30 October 2025 diff hist −18 Small birdcatcher spiderNo edit summary current
  • 11:1511:15, 30 October 2025 diff hist −14 Large brown spiderNo edit summary current
  • 11:1511:15, 30 October 2025 diff hist −15 Giant blade spiderNo edit summary current
  • 11:1411:14, 30 October 2025 diff hist +23 Wildling spiderNo edit summary current
  • 11:1111:11, 30 October 2025 diff hist +45 Weapon:Chitinous black trident composed of tomiekNo edit summary current
  • 11:1011:10, 30 October 2025 diff hist +5 Template:SSearchChanged "Source is" to "Page source is" to have links in results current
  • 11:0811:08, 30 October 2025 diff hist +2,115 N Sea spiderCreated page with "==Description== Sea spiders are spiders adapted to the ocean’s reefs and caves. Their bodies are compact and heavily plated, with wide, flattened limbs lined by translucent swimming hairs that shimmer like strands of liquid glass. When light pierces the water, it ripples across their limbs in silvery-blue waves. A mature sea spider’s body is about a meter in length, with a legspan of about three meters. Their coloration varies by habitat — pale blue and silver in..." current
  • 11:0511:05, 30 October 2025 diff hist +2,821 N Post:Festivals - Cordulia - 10/30/2025 - 2:38Created page with "{{DiscordPost |a=Cordulia |l=https://discordapp.com/channels/619301383451181075/619612817057906688/1433359320988258346 |d=10/30/25 2:38 |s=Official DragonRealms |c=festivals |t=r |p=This will probably end up in an actual book at some point, but here is some [https://docs.google.com/document/d/1b4tW3nSaNAPvnol8xoMVsXYv8hnk8hk1_VZkttMkxUs/ sea spider lore]. <i>Contents of the above document:</i> In real life, [https://en.wikipedia.org/wiki/Sea_spider sea spiders] are..." current
  • 10:5710:57, 30 October 2025 diff hist −12 NegerithRealized this was not actually tagged as Hollow Eve in the release document current
  • 10:5610:56, 30 October 2025 diff hist −20 VenacrystRealized this was not actually tagged as Hollow Eve in the release document current
  • 10:5610:56, 30 October 2025 diff hist −20 GweldgoldRealized this was not actually tagged as Hollow Eve in the release document
  • 10:5510:55, 30 October 2025 diff hist −20 AraneiumRealized this was not actually tagged as Hollow Eve in the release document current
  • 10:5510:55, 30 October 2025 diff hist +12,882 N Post:Festivals - Cordulia - 10/30/2025 - 2:19Created page with "{{DiscordPost |a=Cordulia |l=https://discordapp.com/channels/619301383451181075/619612817057906688/1433354524482994186 |d=10/30/2025 2:19 |s=Official DragonRealms |c=festivals |t=r |p=Here are some new materials you may find at Hollow Eve. (These are not the only new materials, just the ones I created.) https://docs.google.com/document/d/14JfMzsFoO18zoUH7ksb3G4BmoLHZZZ4APuD0qWflTLs/ <i>Contents of the above document:</i> araneium [metal]<br> Rarity: Merchan..." current
  • 10:3710:37, 30 October 2025 diff hist −10 Form:ArmorQueryRemoved some weapon only flare types, added Spider's Web current
  • 10:2810:28, 30 October 2025 diff hist +20 Fang-quenched metalNo edit summary
  • 10:2810:28, 30 October 2025 diff hist +23 Fang-touched metalNo edit summary current
  • 10:2710:27, 30 October 2025 diff hist +1,464 N Venom-quenched metalCreated page with "{{Material |description=Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving..." current
  • 10:2610:26, 30 October 2025 diff hist +1,411 N Fang-tempered metalCreated page with "{{Material |description=Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving..." current
  • 10:2310:23, 30 October 2025 diff hist +1,449 N Fang-quenched metalCreated page with "{{Material |description=Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive m..."
  • 10:2110:21, 30 October 2025 diff hist +1,345 N Fang-touched metalCreated page with "{{Material |description=Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive marki..."
  • 10:1910:19, 30 October 2025 diff hist +1,332 N Fang-quenchingCreated page with "Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive marki..." current
  • 10:0510:05, 30 October 2025 diff hist +12 FirestainingNo edit summary current
  • 08:2908:29, 30 October 2025 diff hist +2,074 N BrinefangCreated page with "{{Material |description=Brinefang is a silvery-blue, bone-like material. Its surface bears faint ripple-like patterns that shift subtly as light passes across them, with a pearlescent under-layer that creates an illusion of depth. Brinefang's unusual density gives it a bright, ringing tone when struck. Even small shards, if suspended, will hum for several seconds, the ripple-like grain amplifying vibration like natural striations in a bell. Unlike bone or ivory, which..." current
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)