Property:Description is
Jump to navigation
Jump to search
Description: A property to hold the description of verbs, objects, etc.
Type: text
| There are currently 368 items in this property, 21 of which are incomplete, and 0 of which are outdated. |
H
Invites another player to exchange a highfive, with optional emotes available when responding. +
Emotive verb. +
Forms a group by taking another player's hand. When used on a worn item, HOLD instead acts like REMOVE and moves the item into a hand. +
An RP command to hork (almost vomit). +
Searches the rooms around you for the tracks of nearby creatures and players, and travels to whichever one you choose. +
Hurls a held weapon at a creature or player. HURL favors damage, accuracy and lodging at the cost of a slower attack than the other basic thrown-weapon attacks. +
I
Used to draw in a breath or air, or, while smoking a cigar or pipe, to draw in smoke (thus to exhale into many patterns or images.) +
Displays your base Intelligence, the TDP cost to increase it by one point, its listed effects, and your available TDPs. +
Role-playing command for Moon Mages to deliver their predictions. +
Displays worn, held and stored items, worn-slot usage, approximate item count, and filtered or recursive inventory searches. +
Activates magical devices, links to charged cambrinth, temporarily memorizes spells from scrolls and recalls a weapon treated with a bonding potion. +
J
Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos. +
Joins another character's group or, in certain locations, enrolls the character in a guild or another context-specific activity. +
Role-playing command to jump, bounce, execute impressive gymnastic moves, and to splash in the water. +
K
Brawling maneuver that kicks an opponent, dealing impact damage at a heavy cost in fatigue. It is also a role-playing command for kicking yourself, throwing a temper tantrum, or splashing water. +
Role-playing command with a great deal of emotive variation for kissing another player, creature or item. Special messaging between members of a bonded couple. Custom messaging for many verbed items. +
Brawling maneuver that drives your knee into an opponent. It is one of the attacks available while grappling. +
Moves your character into a kneeling position. The command can also direct the gesture toward a person or creature, and some locations and objects provide special kneeling behavior. +
Knock on select items in the environment, including the door of player homes. +
L
Change the language you're speaking. +