This is a secondary sigil used in the Enchanting system. See the Sigil harvesting page for information on how to scribe a sigil.
Look
On this scroll you see a <quality> unity sigil comprised of <precision> strokes. The intersection of Congruence and Rarefaction, representing the perfect melding of things.
Locations
As the sigil type can change from room-to-room, please be as specific as possible when documenting a location.
Zoluren
City |
Season |
Room Name |
Location Notes
|
Crossing |
Summer |
[Apostle Headquarters, Courtyard] |
|
Crossing |
Summer |
[Clerics' Guild, Gathering Hall] |
|
Therengia
City |
Season |
Room Name |
Location Notes
|
TBD |
TBD |
- |
-
|
Ilithi
City |
Season |
Room Name |
Location Notes
|
Shard |
Spring |
[Eastern Lakeside, Small Path] |
outer Shard ring road, along the stretch that has N/S movement, in the room with the winding trail (Gilded Longleaf trail)
|
Shard |
Spring |
Sunbeam Circle |
housing area east of Shard, in the eastern-most room (E, NE from the gate)
|
Shard |
Summer |
[Abandoned Road] |
outside the gate to the Sunbeam Circle housing area east of Shard; also just inside the gate
|
Shard |
Summer |
[House of the Gilded Longleaf, Trail] |
room past the path from the entry rooms; also 1 room NW from here
|
Shard |
Autumn |
[Eastern Lakeside, Small Path] |
outer Shard ring road, along the stretch that has N/S movement, in the room with the winding trail (Gilded Longleaf trail)
|
Qi'Reshalia
City |
Season |
Room Name |
Location Notes
|
TBD |
TBD |
- |
-
|
Forfedhdar
City |
Season |
Room Name |
Location Notes
|
TBD |
TBD |
- |
-
|
Misc
City |
Season |
Room Name |
Location Notes
|
TBD |
TBD |
- |
-
|