Spirit Health
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Spirit health is the strength of the animating force that sustains a mortal's body. It regenerates 4 percent of the full pool every minute. While the Vigil spell is the spirit health and regeneration booster, any spell or ability that boosts Charisma, Discipline, Wisdom or Intelligence will also indirectly boost spirit health while playing a minuet or a harder song flawlessly on an instrument will provide a minuscule boost to regeneration. Spirit health is directly related to the decaying (auto-depart) times of dead people.
Formula
Spirit Health Levels
Percentage | Combat Message | HEALTH Message |
---|---|---|
>100% | mighty | mighty and unconquerable |
100% | none | full of life |
99%-90% | shaky | very strong |
89%-80% | very shaky | strong |
79%-70% | weak | wavering slightly |
69%-60% | very weak | rather shaky |
59%-50% | drained | weak |
49%-40% | very drained | very weak |
39%-30% | cold | extremely weak |
29%-20% | very cold | cold |
19%-10% | empty | empty |
9%-1% | desolate | lifeless |
<1% | nonexistent | dead |